Craig Kolb

  ![](/sites/default/files/person/craig-kolb.jpg)

 ### Publications

### 2022

[Real-Time Path Tracing and Beyond](/publication/2022-07_real-time-path-tracing-and-beyond)

[Petrik Clarberg](/person/petrik-clarberg), [Simon Kallweit](/person/simon-kallweit), [Craig Kolb](/person/craig-kolb), Pawel Kozlowski, Yong He, [Lifan Wu](/person/lifan-wu), Edward Liu, [Benedikt Bitterli](/person/benedikt-bitterli), [Matt Pharr](/person/matt-pharr)

[HPG 2022 Keynote](https://www.highperformancegraphics.org/2022/program/)

[Research Advances Toward Real-Time Path Tracing](/publication/2022-03_research-advances-toward-real-time-path-tracing)

[Petrik Clarberg](/person/petrik-clarberg), [Simon Kallweit](/person/simon-kallweit), [Craig Kolb](/person/craig-kolb), Pawel Kozlowski, Yong He, [Lifan Wu](/person/lifan-wu), Edward Liu

[GDC 2022](https://gdconf.com/)

### 2017

[Interactive Stable Ray Tracing](/publication/2017-07_interactive-stable-ray-tracing)

Alessandro Dal Corso, Marco Salvi, [Craig Kolb](/person/craig-kolb), Jeppe Revall Frisvad, [Aaron Lefohn](/person/aaron-lefohn), [David Luebke](/person/david-luebke)

[Proceedings of High Performance Graphics (HPG '17)](https://dl.acm.org/citation.cfm?id=3105769)
