  ## Human Computer Interaction

 ### Associated Publications

 

### 2026 

[Adaptive Time Delay for Improving Player Experience and Fairness in First-Person Shooter Games with Network Latency](/index.php/publication/2026-08_adaptive-time-delay-improving-player-experience-and-fairness-first-person)

Samin Shahriar Tokey, [Ben Boudaoud](/index.php/person/ben-boudaoud), [Josef Spjut](/index.php/person/josef-spjut), Mark Claypool



[Foundations of Digital Games](https://fdg2026.org/)









[Impact of Frametime Spikes on Performance and Quality of Experience in Platformer Games](/index.php/publication/2026-08_impact-frametime-spikes-performance-and-quality-experience-platformer-games)

Samin Shahriar Tokey, [Ben Boudaoud](/index.php/person/ben-boudaoud), [Josef Spjut](/index.php/person/josef-spjut), Mark Claypool



[Foundations of Digital Games](https://fdg2026.org/)









[Editing Physiological Signals in Videos Using Latent Representations](/index.php/publication/2026-06_editing-physiological-signals-videos-using-latent-representations)

Tianwen Zhou, Akshay Paruchuri, [Josef Spjut](/index.php/person/josef-spjut), Kaan Akşit



[CVPR Workshop on Subtle Visual Computing](https://sites.google.com/view/svc-cvpr26)









[Impact of Graphical Fidelity and Frame-Time Stutter in a First-Person Shooter Game](/index.php/publication/2026-05_impact-graphical-fidelity-and-frame-time-stutter-first-person-shooter-game)

Samin Shahriar Tokey, [Ben Boudaoud](/index.php/person/ben-boudaoud), [Joohwan Kim](/index.php/person/joohwan-kim), [Josef Spjut](/index.php/person/josef-spjut), [Peter Xenopoulos](/index.php/person/peter-xenopoulos), Mark Claypool



ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D)









[Short-time, Wavelet-inspired Mouse Submovement Detection](/index.php/publication/2026-04_short-time-wavelet-inspired-mouse-submovement-detection)

Auejin Ham, [Ben Boudaoud](/index.php/person/ben-boudaoud)



[arxiv](https://arxiv.org/abs/2604.20673)









### 2025 

[Pedestrian Collision Avoidance in Hemianopia during Natural Walking in Immersive Virtual Reality](/index.php/publication/2025-10_pedestrian-collision-avoidance-hemianopia-during-natural-walking-immersive)

Jonathan K. Doyon, Sujin Kim, Alex D. Hwang, [Jae-Hyun Jung](/index.php/person/jae-hyun-jung)



[arXiv](https://arxiv.org/abs/2510.04218)









[Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games](/publication/2025-09_timing-matters-impact-event-specific-frametime-spikes-first-person-shooter)

Samin Shahriar Tokey, [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), Mark Claypool



[2025 17th International Conference on Quality of Multimedia Experience (QoMEX)](https://ieeexplore.ieee.org/xpl/conhome/11219884/proceeding)









[Lead Rush: A First-Person Shooter for User Studies and Understanding Effects of Frame Time Spikes](/publication/2025-09_lead-rush-first-person-shooter-user-studies-and-understanding-effects-frame)

Samin Shahriar Tokey, [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), [Peter Xenopoulos](/person/peter-xenopoulos), Mark Claypool



[2025 17th International Conference on Quality of Multimedia Experience (QoMEX)](https://ieeexplore.ieee.org/xpl/conhome/11219884/proceeding)









[Esports Rendering: Industry and Player Perspectives](/publication/2025-08_esports-rendering-industry-and-player-perspectives)

[Josef Spjut](/person/josef-spjut), Benjamin Watson



[SIGGRAPH 2025 Frontiers](https://dl.acm.org/doi/full/10.1145/3736539.3737498)









[BLADE: Single-view Body Mesh Estimation through Accurate Depth Estimation](/publication/2025-06_blade-single-view-body-mesh-estimation-through-accurate-depth-estimation)

Shengze Wang, [Jiefeng Li](/person/jiefeng-li), [Tianye Li](/person/tianye-li), [Ye Yuan](/person/ye-yuan), Henry Fuchs, [Koki Nagano](/person/koki-nagano), [Shalini De Mello](/person/shalini-de-mello), [Michael Stengel](/person/michael-stengel)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2025](https://openaccess.thecvf.com/content/CVPR2025/papers/Wang_BLADE_Single-view_Body_Mesh_Estimation_through_Accurate_Depth_Estimation_CVPR_2025_paper.pdf)









[Detection of artifacts in clean and corrupted video pairs is influenced by artifact type and presentation modality](/publication/2025-05_detection-artifacts-clean-and-corrupted-video-pairs-influenced-artifact-type)

Niall L. Williams, Anatolii Evdokimov, Budmonde Duinkharjav, Anjul Patney, Qi Sun, [Jae-Hyun Jung](/person/jae-hyun-jung), [Ruth Rosenholtz](/person/ruth-rosenholtz)



[Vision Science Society](https://www.visionsciences.org/presentation/?id=2256)









[Modeling Visually-Guided Aim-and-Shoot behavior in First-Person Shoters](/index.php/publication/2025-04_modeling-visually-guided-aim-and-shoot-behavior-first-person-shoters)

June-Seop Yoon, Hee-Seung Moon, [Ben Boudaoud](/index.php/person/ben-boudaoud), [Josef Spjut](/index.php/person/josef-spjut), [Iuri Frosio](/index.php/person/iuri-frosio), Byungjoo Lee, [Joohwan Kim](/index.php/person/joohwan-kim)



[International Journal of Human-Computer Studies](https://doi.org/10.1016/j.ijhcs.2025.103503)









### 2024 

[SpecTrack: Learned Multi-Rotation Tracking via Speckle Imaging](/publication/2024-12_spectrack-learned-multi-rotation-tracking-speckle-imaging)

Ziyang Chen, Doğa Doğan, [Josef Spjut](/person/josef-spjut), Kaan Akşit



[SIGGRAPH Asia Posters](https://dl.acm.org/doi/proceedings/10.1145/3681756)



Honorable Mention





[Fast Explicit-Input Assistance for Teleoperation in Clutter](/index.php/publication/2024-11_fast-explicit-input-assistance-teleoperation-clutter)

Nick Walker, [Xuning Yang](/index.php/person/xuning-yang), Animesh Garg, Maya Cakmak, Dieter Fox, [Claudia Pérez D’Arpino ](/index.php/person/cdarpino)



[2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)](https://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=10802138)









[Learning to Move Like Professional Counter-Strike Players](/publication/2024-09_learning-move-professional-counter-strike-players)

David Durst, F. Xie, V. Sarukkai, Brennan Shacklett, [Iuri Frosio](/person/iuri-frosio), [Chen Tessler](/person/chen-tessler), [Joohwan Kim](/person/joohwan-kim), C. Taylor, G. Bernstein, S. Choudhury, P. Hanrahan,, Kayvon Fatahalian



[The 23rd ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2024)](https://computeranimation.org/program.html)









[Variable Frame Timing Affects Perception of Smoothness in First-Person Gaming](/index.php/publication/2024-08_variable-frame-timing-affects-perception-smoothness-first-person-gaming)

Devi Klein, [Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), [Joohwan Kim](/index.php/person/joohwan-kim)



[IEEE Conference on Games (CoG)](https://ieeexplore.ieee.org/xpl/conhome/10645493/proceeding)









[Studying Esports Competition: Piloting Methodology for User Studies During Tournaments](/index.php/publication/2024-07_studying-esports-competition-piloting-methodology-user-studies-during)

Arjun Madhusudan, [Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), [Joohwan Kim](/index.php/person/joohwan-kim), Benjamin Watson



[ACM SIGGRAPH Talks](https://dl.acm.org/doi/proceedings/10.1145/3641233)









[On Smoothly Varying Frame Timing in First-Person Gaming](/index.php/publication/2024-07_smoothly-varying-frame-timing-first-person-gaming)

UC Santa Barbara and NVIDIA, [Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), [Joohwan Kim](/index.php/person/joohwan-kim)



[ACM SIGGRAPH Talks](https://dl.acm.org/doi/proceedings/10.1145/3641233)









[The Effects of Network Latency on the Peeker's Advantage in First-person Shooter Games](/index.php/publication/2024-05_effects-network-latency-peeker-s-advantage-first-person-shooter-games)

Samin Shahriar Tokey, Zesheng Chen, Colin Mettler, Dexuan Tang, [Ben Boudaoud](/index.php/person/ben-boudaoud), [Joohwan Kim](/index.php/person/joohwan-kim), [Josef Spjut](/index.php/person/josef-spjut), Mark Claypool



[Foundations of Digital Games](https://fdg2024.org/)









[Is Less More? Rendering for Esports](/publication/2024-03_less-more-rendering-esports)

Benjamin Watson, [Josef Spjut](/person/josef-spjut), [Joohwan Kim](/person/joohwan-kim), Byungjoo Lee, Mijin Yoo, Peter Shirley, Rulon Raymond



[IEEE Computer Graphics and Applications](https://ieeexplore.ieee.org/xpl/tocresult.jsp?isnumber=10478455&punumber=38)









[Interactive Texture Painting with Generative AI](/publication/2024-01_interactive-texture-painting-generative-ai)

Anita Hu, Nishkrit Desai, Ashley Goldstein, Hassan Abu Alhaija, Seung Wook Kim, Daniela Hasenbring, [Alex Zook](/person/alex-zook), Rajeev Rao, Maria Shugrina



[SIGGRAPH Asia 2023](https://asia.siggraph.org/2023/)









### 2023 

[Rethinking Display Requirements for Esports and High Interactivity Applications](/index.php/publication/2023-08_rethinking-display-requirements-esports-and-high-interactivity-applications)

[Joohwan Kim](/index.php/person/joohwan-kim), [Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), Benjamin Watson, Turner Whitted



[SID](https://sid.onlinelibrary.wiley.com/doi/abs/10.1002/sdtp.16538)









[Less is More: Rendering for Esports](/index.php/publication/2023-08_less-more-rendering-esports)

Benjamin Watson, [Joohwan Kim](/index.php/person/joohwan-kim), [Josef Spjut](/index.php/person/josef-spjut), Peter Shirley, Byungjoo Lee



[SIGGRAPH Frontiers Workshop](https://s2023.siggraph.org/presentation/?id=fwork_107&sess=sess290)









[Interactive AI Material Generation and Editing in NVIDIA Omniverse](/publication/2023-07_interactive-ai-material-generation-and-editing-nvidia-omniverse)

Hassan Abu Alhaija, [Alex Zook](/person/alex-zook), Michael Babcock, James Lucas, David Tyner, Rajeev Rao, Maria Shugrina



[SIGGRAPH 2023](https://s2023.siggraph.org/)



Real-Time Live! Best in Show





[Mouse Sensitivity in First-person Targeting Tasks](/index.php/publication/2023-07_mouse-sensitivity-first-person-targeting-tasks)

[Ben Boudaoud](/index.php/person/ben-boudaoud), [Josef Spjut](/index.php/person/josef-spjut), [Joohwan Kim](/index.php/person/joohwan-kim)



[IEEE Transactions on Games](https://ieeexplore.ieee.org/document/10184504)









[Affordance Diffusion: Synthesizing Hand-Object Interactions](/publication/2023-06_affordance-diffusion-synthesizing-hand-object-interactions)

Yufei Ye, [Xueting Li](/person/xueting-li), Abhinav Gupta, [Shalini De Mello](/person/shalini-de-mello), [Stan Birchfield](/person/stan-birchfield), Jiaming Song, Shubham Tulsiani, [Sifei Liu](/person/sifei-liu)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2023](https://cvpr2023.thecvf.com/)









[GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fields](/index.php/publication/2023-06_gazenerf-3d-aware-gaze-redirection-neural-radiance-fields)

Alessandro Ruzzi, Xiangwei Shi, Xi Wang, Gengyan Li, [Shalini De Mello](/index.php/person/shalini-de-mello), Hyung Jin Chang, Xucong Zhang, Otmar Hilliges



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2023](https://cvpr2023.thecvf.com/)









[Zero-shot Pose Transfer for Unrigged Stylized 3D Characters](/publication/2023-06_zero-shot-pose-transfer-unrigged-stylized-3d-characters)

Jiashun Wang, [Xueting Li](/person/xueting-li), [Sifei Liu](/person/sifei-liu), [Shalini De Mello](/person/shalini-de-mello), Orazio Gallo, Xiaolong Wang, [Jan Kautz](/person/jan-kautz)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2023](https://openaccess.thecvf.com/content/CVPR2023/papers/Wang_Zero-Shot_Pose_Transfer_for_Unrigged_Stylized_3D_Characters_CVPR_2023_paper.pdf)









### 2022 

[Display Size and Targeting Performance: Small Hurts, Large May Help](/index.php/publication/2022-12_display-size-and-targeting-performance-small-hurts-large-may-help)

[Joohwan Kim](/index.php/person/joohwan-kim), Arjun Madhusudan, Benjamin Watson, [Ben Boudaoud](/index.php/person/ben-boudaoud), Roland Tarrazo, [Josef Spjut](/index.php/person/josef-spjut)



[SIGGRAPH Asia 2022](https://sa2022.siggraph.org/en/presentation/?id=papers_311&sess=sess153)









[Esports and expertise: what competitive gaming can teach us about mastery](/index.php/publication/2022-11_esports-and-expertise-what-competitive-gaming-can-teach-us-about-mastery)

[Ben Boudaoud](/index.php/person/ben-boudaoud), [Josef Spjut](/index.php/person/josef-spjut), [Joohwan Kim](/index.php/person/joohwan-kim), Arjun Madhusudan, Benjamin Watson



[ACM Interactions](https://dl.acm.org/doi/10.1145/3567954)









[Mouse Sensitivity in First-person Targeting Tasks](/index.php/publication/2022-08_mouse-sensitivity-first-person-targeting-tasks)

[Ben Boudaoud](/index.php/person/ben-boudaoud), [Josef Spjut](/index.php/person/josef-spjut), [Joohwan Kim](/index.php/person/joohwan-kim)



[IEEE Conference on Games](https://ieee-cog.org/2022/)









[The Esports Frontier: Rendering, Interaction and Display](/publication/2022-08_esports-frontier-rendering-interaction-and-display)

Benjamin Watson, [Josef Spjut](/person/josef-spjut), Byungjoo Lee, Greg Ward



[SIGGRAPH Frontiers Workshop](https://s2022.siggraph.org/presentation/?id=front_107&sess=sess394)









[Image Features Influence Reaction Time: A Learned Probabilistic Perceptual Model for Saccade Latency](/index.php/publication/2022-08_image-features-influence-reaction-time-learned-probabilistic-perceptual-model)

Budmonde Duinkharjav, Praneeth Chakravarthula, Rachel Brown, Anjul Patney, Qi Sun



[ACM Transactions on Graphics (Proceedings of SIGGRAPH 2022)](https://www.acm.org/)



Best Technical Paper, SIGGRAPH 2022





[FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming](/publication/2022-08_firstpersonscience-open-source-tool-studying-fps-esports-aiming)

[Ben Boudaoud](/person/ben-boudaoud), [Josef Spjut](/person/josef-spjut), Pyarelal Knowles, Arjun Madhusudan, [Joohwan Kim](/person/joohwan-kim)



[SIGGRAPH Talks](https://s2022.siggraph.org/presentation/?id=gensub_169&sess=sess165)









[Esports meets human-computer interaction](/publication/2022-05_esports-meets-human-computer-interaction)

Simone Kriglstein, Anna Lisa Martin-Niedecken, [Josef Spjut](/person/josef-spjut), Nicole B. Damen, Selen Turkay, Anders Drachen



[ACM Interactions](https://dl.acm.org/toc/interactions/2022/29/3)









[Model Predictive Control for Fluid Human-to-Robot Handovers](/index.php/publication/2022-04_model-predictive-control-fluid-human-robot-handovers)

[Wei Yang](/index.php/person/wei-yang), [Balakumar Sundaralingam](/index.php/person/balakumar-sundaralingam), Chris Paxton, [Iretiayo Akinola](/index.php/person/iretiayo-akinola), [Yu-Wei Chao](/index.php/person/yu-wei-chao), Maya Cakmak, Dieter Fox



[IEEE International Conference on Robotics and Automation (ICRA) 2022](https://www.icra2022.org/)









### 2021 

[AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush](/publication/2021-12_adaptibrush-adaptive-general-and-predictable-vr-ribbon-brush)

Enrique Rosales, Chrystiano Araujo, Jafet Rodriguez, [Nicholas Vining](/person/nicholas-vining), Dongwook Yoon, Alla Sheffer



[ACM Transactions on Graphics (SIGGRAPH Asia 2021)](https://sa2021.siggraph.org/en/)









[Gaming at Warp Speed: Improving Aiming with Late Warp](/index.php/publication/2021-08_gaming-warp-speed-improving-aiming-late-warp)

[Ben Boudaoud](/index.php/person/ben-boudaoud), Pyarelal Knowles, [Joohwan Kim](/index.php/person/joohwan-kim), [Josef Spjut](/index.php/person/josef-spjut)



SIGGRAPH Emerging Technologies









[StrokeStrip: Joint Parameterization and Fitting of Stroke Clusters](/index.php/publication/2021-08_strokestrip-joint-parameterization-and-fitting-stroke-clusters)

Dave Pagurek van Mossel, Chenxi Liu, [Nicholas Vining](/index.php/person/nicholas-vining), Mikhail Bessmeltsev, Alla Sheffer



[ACM Transactions on Graphics (Proc. SIGGRAPH 2021)](https://www.cs.ubc.ca/labs/imager/tr/2021/StrokeStrip/)









[Weakly-Supervised Physically Unconstrained Gaze Estimation](/index.php/publication/2021-06_weakly-supervised-physically-unconstrained-gaze-estimation)

Rakshit Kothari, [Shalini De Mello](/index.php/person/shalini-de-mello), [Umar Iqbal](/index.php/person/umar-iqbal), [Wonmin Byeon](/index.php/person/wonmin-byeon), Seonwook Park, [Jan Kautz](/index.php/person/jan-kautz)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2021](http://cvpr2021.thecvf.com/)



Oral





[A Case Study of First Person Aiming at Low Latency for Esports](/publication/2021-05_case-study-first-person-aiming-low-latency-esports)

[Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim)



[Esports and High Performance HCI Workshop](https://ehphci.org/)









[Robust Vision-Based Cheat Detection in Competitive Gaming](/publication/2021-03_robust-vision-based-cheat-detection-competitive-gaming)

Aditya Jonnalagadda, [Iuri Frosio](/person/iuri-frosio), Seth Schenider, Morgan McGuire, [Joohwan Kim](/person/joohwan-kim)



[I3D ’21](http://i3dsymposium.github.io/2021/)









### 2020 

[Weakly-Supervised 3D Hand Pose Estimation via Biomechanical Constraints ](/publication/2020-08_weakly-supervised-3d-hand-pose-estimation-biomechanical-constraints)

Adrian Spurr, [Umar Iqbal](/person/umar-iqbal), [Pavlo Molchanov](/person/pavlo-molchanov), Otmar Hilliges, [Jan Kautz](/person/jan-kautz)



[European Conference on Computer Vision, 2020](https://eccv2020.eu/)









[Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions ](/index.php/publication/2020-07_post-render-warp-late-input-sampling-improves-aiming-under-high-latency)

[Joohwan Kim](/index.php/person/joohwan-kim), Pyarelal Knowles, [Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), Morgan McGuire



[High Performance Graphics 2020](https://www.highperformancegraphics.org/2020/)









[Eccentricity Effects on Blur and Depth Perception](/publication/2020-02_eccentricity-effects-blur-and-depth-perception)

Qi Sun, Fu-Chung Huang, Li-Yi Wei, [David Luebke](/person/david-luebke), Arie Kaufman, [Joohwan Kim](/person/joohwan-kim)



[Optics Express](https://www.osapublishing.org/oe/fulltext.cfm?uri=oe-28-5-6734&id=427740)









[Toward Standardized Classification of Foveated Displays](/publication/2020-02_toward-standardized-classification-foveated-displays)

[Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), [Jonghyun Kim](/person/jonghyun-kim), [Trey Greer](/person/trey-greer), Rachel Albert, [Michael Stengel](/person/michael-stengel), Kaan Akşit, [David Luebke](/person/david-luebke)



[IEEE Transactions on Visualization and Computer Graphics “Presented at IEEE VR …](https://ieeexplore.ieee.org/document/8999630)









### 2019 

[Joint Optimization for Cooperative Image Captioning](/publication/2019-11_joint-optimization-cooperative-image-captioning)

Gilad Vered, Gal Oren, [Yuval Atzmon](/person/yuval-atzmon), [Gal Chechik](/person/gal-chechik)



[International conference on computer vision (ICCV)](http://openaccess.thecvf.com/content_ICCV_2019/papers/Vered_Joint_Optimization_for_Cooperative_Image_Captioning_ICCV_2019_paper.)









[Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz](/publication/2019-11_latency-30-ms-benefits-first-person-targeting-tasks-more-refresh-rate-above-60)

[Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), Kamran Binaee, [Jonghyun Kim](/person/jonghyun-kim), Zander Majercik, Morgan McGuire, [David Luebke](/person/david-luebke), [Joohwan Kim](/person/joohwan-kim)



[Siggraph Asia Technical Briefs](https://sa2019.siggraph.org/attend/technical-briefs)









[Content-Consistent Generation of Realistic Eyes with Style ](/index.php/publication/2019-11_content-consistent-generation-realistic-eyes-style)

Marcel Bühler , Seonwook Park, [Shalini De Mello](/index.php/person/shalini-de-mello), Xucong, Otmar Hilliges



International Conference on Computer Vision Workshop (ICCVW) 2019



Winner (1st place) Synthetic Eye Generation Challenge





[Few-Shot Adaptive Gaze Estimation ](/index.php/publication/2019-10_few-shot-adaptive-gaze-estimation)

Seonwook Park, [Shalini De Mello](/index.php/person/shalini-de-mello), [Pavlo Molchanov](/index.php/person/pavlo-molchanov), [Umar Iqbal](/index.php/person/umar-iqbal), Otmar Hilliges, [Jan Kautz](/index.php/person/jan-kautz)



[International Conference on Computer Vision (ICCV) 2019](http://iccv2019.thecvf.com/program/overview)



Oral





[FirstPersonScience: Quantifying Psychophysics for First Person Shooter Tasks](/index.php/publication/2019-10_firstpersonscience-quantifying-psychophysics-first-person-shooter-tasks)

[Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), Kamran Binaee, Zander Majercik, Morgan McGuire, [Joohwan Kim](/index.php/person/joohwan-kim)



UCI Esports Conference









[Reading Speed Decreases for Fast Readers Under Gaze-Contingent Rendering](/index.php/publication/2019-09_reading-speed-decreases-fast-readers-under-gaze-contingent-rendering)

Rachel Albert, Angelica Godinez, [David Luebke](/index.php/person/david-luebke)



[ACM Symposium on Applied Perception 2019 Article No. 21](https://dl.acm.org/citation.cfm?id=3343128)









[Esports Arms Race: Latency and Refresh Rate for Competitive Gaming Tasks](/publication/2019-09_esports-arms-race-latency-and-refresh-rate-competitive-gaming-tasks)

[Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), Morgan McGuire, Zander Majercik, [Ben Boudaoud](/person/ben-boudaoud), Rachel Albert, [David Luebke](/person/david-luebke)



[Journal of Vision](https://jov.arvojournals.org/issues.aspx?issueid=938192)









[Matching Prescription &amp; Visual Acuity: Towards AR for Humans](/publication/2019-07_matching-prescription-visual-acuity-towards-ar-humans)

[Jonghyun Kim](/person/jonghyun-kim), [Michael Stengel](/person/michael-stengel), Jui-Yi Wu, [Ben Boudaoud](/person/ben-boudaoud), [Josef Spjut](/person/josef-spjut), Kaan Akşit, Rachel Albert, Youngmo Jeong, [Trey Greer](/person/trey-greer), [Ward Lopes](/person/ward-lopes), Zander Majercik, Peter Shirley, Morgan McGuire, [David Luebke](/person/david-luebke)



SIGGRAPH 2019 Emerging Technology



Best in Show Award - Emerging Technology in SIGGRAPH 2019





[SIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition with Distractors](/index.php/publication/2019-06_sidod-synthetic-image-dataset-3d-object-pose-recognition-distractors)

Mona Jalal, [Josef Spjut](/index.php/person/josef-spjut), [Ben Boudaoud](/index.php/person/ben-boudaoud), Margrit Betke



[WiCV](https://wicvworkshop.github.io/CVPR2019/index.html)









[Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality](/index.php/publication/2019-05_near-eye-display-and-tracking-technologies-virtual-and-augmented-reality)

George Alex Koulieris, Kaan Akşit, [Michael Stengel](/index.php/person/michael-stengel), Rafał K. Mantiuk, Katerina Mania



Eurographics 2019









[NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation](/index.php/publication/2019-05_nvgaze-anatomically-informed-dataset-low-latency-near-eye-gaze-estimation)

[Joohwan Kim](/index.php/person/joohwan-kim), [Michael Stengel](/index.php/person/michael-stengel), Alexander Majercik, [Shalini De Mello](/index.php/person/shalini-de-mello), David Dunn, [Samuli Laine](/index.php/person/samuli-laine), Morgan McGuire, [David Luebke](/index.php/person/david-luebke)



ACM Conference on Human-Computer-Interaction (CHI) 2019









[Informative Object Annotations: Tell Me Something I Don't Know](/publication/2019-03_informative-object-annotations-tell-me-something-i-dont-know)

Lior Bracha, [Gal Chechik](/person/gal-chechik)



Computer Vision and Pattern Recognition









### 2018 

[Fluidic Elastomer Actuators for Haptic Interactions in Virtual Reality](/publication/2018-12_fluidic-elastomer-actuators-haptic-interactions-virtual-reality)

Jose Barreiros, Houston Claure, Bryan Peele, [Omer Shapira](/person/omer-shapira), [Josef Spjut](/person/josef-spjut), [David Luebke](/person/david-luebke), Malte Jung, Robert Shepherd



[IEEE Robotics and Automation Letters](https://ieeexplore.ieee.org/document/8581471)









[FocusAR: Auto-focus Augmented Reality Eyeglasses for both Real World and Virtual Imagery](/publication/2018-09_focusar-auto-focus-augmented-reality-eyeglasses-both-real-world-and-virtual)

Praneeth Chakravarthula, David Dunn, Kaan Akşit, Henry Fuchs



[IEEE TVCG](https://doi.org/10.1109/TVCG.2018.2868532)









[Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection](/index.php/publication/2018-08_towards-virtual-reality-infinite-walking-dynamic-saccadic-redirection)

Qi Sun, Anjul Patney, Li-Yi Wei, [Omer Shapira](/index.php/person/omer-shapira), Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire, [David Luebke](/index.php/person/david-luebke), Arie Kaufman



[ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2018](https://s2018.siggraph.org)









[Light-weight Head Pose Invariant Gaze Tracking ](/publication/2018-06_light-weight-head-pose-invariant-gaze-tracking)

Rajeev Ranjan, [Shalini De Mello](/person/shalini-de-mello), [Jan Kautz](/person/jan-kautz)



[IEEE Computer Vision and Pattern Recognition Workshop (CVPRW) 2018](http://cvpr2018.thecvf.com/program/workshops)



Best Paper (runner up) Workshop on Analysis and Modeling of Faces and Gestures





[Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals](/publication/2018-06_depth-based-3d-hand-pose-estimation-current-achievements-future-goals)

Shanxin Yuan, Guillermo Garcia-Hernando, Bjorn Stenger, [Pavlo Molchanov](/person/pavlo-molchanov), [Jan Kautz](/person/jan-kautz), Sina Honari



[Conference on Computer Vision and Pattern Recognition](http://cvpr2018.thecvf.com)









[A Variable Shape and Variable Stiffness Controller for Haptic Virtual Interactions](/index.php/publication/2018-04_variable-shape-and-variable-stiffness-controller-haptic-virtual-interactions)

Benjamin C. Mac Murray, Bryan N. Peele, Patricia Xu, [Josef Spjut](/index.php/person/josef-spjut), [Omer Shapira](/index.php/person/omer-shapira), [David Luebke](/index.php/person/david-luebke), Robert F. Shepherd



[RoboSoft](http://www.robosoft2018.org/)









### 2017 

[Stretchable Transducers for Kinesthetic Interactions in Virtual Reality](/index.php/publication/2017-07_stretchable-transducers-kinesthetic-interactions-virtual-reality)

Robert Shepherd, Bryan Peele, Benjamin Mac Murray, Jose Barreiros, [Omer Shapira](/index.php/person/omer-shapira), [Josef Spjut](/index.php/person/josef-spjut), [David Luebke](/index.php/person/david-luebke)



[SIGGRAPH Emerging Technologies](http://s2017.siggraph.org/content/emerging-technologies)









### 2016 

[Towards Foveated Rendering for Gaze-Tracked Virtual Reality](/publication/2016-12_towards-foveated-rendering-gaze-tracked-virtual-reality)

Anjul Patney, Marco Salvi, [Joohwan Kim](/person/joohwan-kim), Anton Kaplanyan, [Chris Wyman](/person/chris-wyman), Nir Benty, [David Luebke](/person/david-luebke), [Aaron Lefohn](/person/aaron-lefohn)



ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia)









[Towards Selecting Robust Hand Gestures for Automotive Interfaces ](/publication/2016-06_towards-selecting-robust-hand-gestures-automotive-interfaces)

Shalini Gupta, [Pavlo Molchanov](/person/pavlo-molchanov), [Xiaodong Yang](/person/xiaodong-yang), Kihwan Kim, [Stephen Tyree](/person/stephen-tyree), [Jan Kautz](/person/jan-kautz)



[IEEE Intelligent Vehicles Symposium](http://iv2016.org/)









 

 



 ### Researchers

 

[Ben Boudaoud](/index.php/person/ben-boudaoud)



[Jae-Hyun Jung](/person/jae-hyun-jung)



[Jaesung Choe](/person/jaesung-choe)



[Jean Kossaifi](/index.php/person/jean-kossaifi)



[Josef Spjut](/person/josef-spjut)



[Michael Stengel](/index.php/person/michael-stengel)



[Omer Shapira](/index.php/person/omer-shapira)



[Peter Xenopoulos](/person/peter-xenopoulos)



[Ruth Rosenholtz](/person/ruth-rosenholtz)



[Seonwook Park](/person/seonwook-park)



[Shalini De Mello](/person/shalini-de-mello)



[Valts Blukis](/index.php/person/valts-blukis)