Physics-Based Simulation

Stochastic Barnes-Hut Approximation for Fast Summation on the GPU

We present a novel stochastic version of the Barnes-Hut approximation. Regarding the level-of-detail (LOD) family of approximations as control variates, we construct an unbiased estimator of the kernel sum being approximated. Through several examples …

Near-realtime Facial Animation by Deep 3D Simulation Super-Resolution

We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, real-time physics-based simulation to a level of detail that closely approximates that …