Our model aims to estimate scene lighting given a single image as input, enabling photorealistic virtual object insertion into photographs. *
Abstract
We consider the challenging problem of outdoor lighting estimation for the goal of photorealistic virtual object insertion into photographs. Existing works on outdoor lighting estimation typically simplify the scene lighting into an environment map which cannot capture the spatially-varying lighting effects in outdoor scenes. In this work, we propose a neural approach that estimates the 5D HDR light field from a single image, and a differentiable object insertion formulation that enables end-to-end training with image-based losses that encourage realism. Specifically, we design a hybrid lighting representation tailored to outdoor scenes, which contains an HDR sky dome that handles the extreme intensity of the sun, and a volumetric lighting representation that models the spatially-varying appearance of the surrounding scene. With the estimated lighting, our shadow-aware object insertion is fully differentiable, which enables adversarial training over the composited image to provide additional supervisory signal to the lighting prediction. We experimentally demonstrate that our hybrid lighting representation is more performant than existing outdoor lighting estimation methods. We further show the benefits of our AR object insertion in an autonomous driving application, where we obtain performance gains for a 3D object detector when trained on our augmented data.
Video (5 minutes)
Results
Citation
@inproceedings{wang2022neural,
title = {Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertion},
author = {Zian Wang and Wenzheng Chen and David Acuna and Jan Kautz and Sanja Fidler},
booktitle = {Proceedings of the European Conference on Computer Vision (ECCV)},
year = {2022}
}
Paper
Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertion
Zian Wang, Wenzheng Chen, David Acuna, Jan Kautz, Sanja Fidler
* The 3D assets are provided courtesy of TurboSquid and their artists Hum3D, be fast, rabser, FirelightCGStudio, amaranthus, 3DTree_LLC, 3dferomon and Pipon3D.