Hsuan-I Ho

Hsuan-I Ho

NVIDIA

I am a Research Scientist at NVIDIA Research. I earned my doctoral degree from the Advanced Interactive Technologies Lab at ETH Zurich, supervised by Prof. Otmar Hilliges and Prof. Marc Pollefeys. My research focuses on human-centric computer vision and machine perception powered by Generative AI. In February 2026, I successfully defended my thesis, “Advancing Digital Humans Toward Personalized Human-Centric AI.” Prior to my PhD, I completed my MSc degree in Computer Science at ETH Zurich and BSc in Electrical Engineering at National Taiwan University. I have joined Meta Reality Labs in Redmond and Google XR in Zurich as a research scientist intern, working on diffusion models for human pose estimation and 3D human generation in practical industrial settings.

My research goal is to enable advanced AI systems to interact naturally in our world, they must accurately perceive 3D human shape, state, and appearance. I am excited about the emerging opportunity to actively reasoning about human intent and interacting with them. My long-term vision is to transfer the capabilities of 3D perception to future human-centric reasoning AI.

Personal Website

Interests

  • Human-Centric Computer Vision
  • Machine Perception
  • World Models (Generative Modeling)
  • Robotics Vision
  • Embodied/Physical AI