  Omer Shapira  

 



  ![](/sites/default/files/person/Screenshot%20from%202024-01-12%2023-23-44.png)

  

 Omer Shapira joined NVIDIA Research in 2023. His research interests are in Computer Graphics, Virtual and Extended Reality (XR), Human-Computer Interaction and Haptics - with current focus on AI-Mediated Human Interaction.
Since 2016, he worked at NVIDIA's Simulation Technology group, leading the Omniverse XR group and contributing to Isaac, Drivesim, and NVIDIA's core XR technology and research.
Prior to working at NVIDIA, Omer held engineering and leadership positions at Framestore and Fake Love (acquired by The New York Times, 2016) and creative positions at Channel 10 in Israel.

Omer studied Mathematics and Linguistics at Tel Aviv University (2012) and Human-Computer Interaction at New York University (2014), working in Ken Perlin's group.

A full archive of Omer's wokrs is available[ on his website.](https://omershapira.com/)



   Research Area(s)

[Artificial Intelligence and Machine Learning ](/research-area/machine-learning-artificial-intelligence)

[Computer Vision](/research-area/computer-vision)

[Human Computer Interaction](/research-area/human-computer-interaction)

[Hyperscale Graphics](/research-area/hyperscale-graphics)

[VR, AR and Display Technology](/research-area/virtual-augmented-reality)

 

 

  

 Main Field of Interest

[VR, AR and Display Technology](/research-area/virtual-augmented-reality)

 

  

 Google Scholar

[https://scholar.google.com/citations?user=ct92taQAAAAJ&amp;hl=en](https://scholar.google.com/citations?user=ct92taQAAAAJ&hl=en)

 

  

 

 

 



 ### Publications

 

### 2025 

[GAIA: Generative Animatable Interactive Avatars with Expression-conditioned Gaussians](/publication/2025-08_gaia-generative-animatable-interactive-avatars-expression-conditioned-gaussians)

Zhengming Yu, [Tianye Li](/person/tianye-li), Jingxiang Sun, [Omer Shapira](/person/omer-shapira), [Seonwook Park](/person/seonwook-park), [Michael Stengel](/person/michael-stengel), Matthew Chan, Xin Li, Wenping Wang, [Koki Nagano](/person/koki-nagano), [Shalini De Mello](/person/shalini-de-mello)



[ACM SIGGRAPH 2025](https://dl.acm.org/doi/10.1145/3721238.3730737)









### 2019 

[Structured Domain Randomization: Bridging the Reality Gap by Context-Aware Synthetic Data](/publication/2019-04_structured-domain-randomization-bridging-reality-gap-context-aware-synthetic)

Aayush Prakash, Shaad Boochoon, Mark Brophy, David Acuna, Eric Cameracci, Gavriel State, [Omer Shapira](/person/omer-shapira), [Stan Birchfield](/person/stan-birchfield)



[ICRA 2019](https://ras.papercept.net/conferences/conferences/ICRA19/program/ICRA19_ContentListWeb_1.html)









### 2018 

[Fluidic Elastomer Actuators for Haptic Interactions in Virtual Reality](/publication/2018-12_fluidic-elastomer-actuators-haptic-interactions-virtual-reality)

Jose Barreiros, Houston Claure, Bryan Peele, [Omer Shapira](/person/omer-shapira), [Josef Spjut](/person/josef-spjut), [David Luebke](/person/david-luebke), Malte Jung, Robert Shepherd



[IEEE Robotics and Automation Letters](https://ieeexplore.ieee.org/document/8581471)









[Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection](/publication/2018-08_towards-virtual-reality-infinite-walking-dynamic-saccadic-redirection)

Qi Sun, Anjul Patney, Li-Yi Wei, [Omer Shapira](/person/omer-shapira), Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire, [David Luebke](/person/david-luebke), Arie Kaufman



[ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2018](https://s2018.siggraph.org)









[A Variable Shape and Variable Stiffness Controller for Haptic Virtual Interactions](/index.php/publication/2018-04_variable-shape-and-variable-stiffness-controller-haptic-virtual-interactions)

Benjamin C. Mac Murray, Bryan N. Peele, Patricia Xu, [Josef Spjut](/index.php/person/josef-spjut), [Omer Shapira](/index.php/person/omer-shapira), [David Luebke](/index.php/person/david-luebke), Robert F. Shepherd



[RoboSoft](http://www.robosoft2018.org/)









### 2017 

[Stretchable Transducers for Kinesthetic Interactions in Virtual Reality](/index.php/publication/2017-07_stretchable-transducers-kinesthetic-interactions-virtual-reality)

Robert Shepherd, Bryan Peele, Benjamin Mac Murray, Jose Barreiros, [Omer Shapira](/index.php/person/omer-shapira), [Josef Spjut](/index.php/person/josef-spjut), [David Luebke](/index.php/person/david-luebke)



[SIGGRAPH Emerging Technologies](http://s2017.siggraph.org/content/emerging-technologies)