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 # Slang Shading Language Advances

  ![](/sites/default/files/styles/wide/public/publications/talk-thumb.png?itok=r3SM46AS)

 In this talk, Yong He, a Senior Researcher at NVIDIA, shares recent advances and new features in the Slang shading language.



 ## Authors



Yong He (NVIDIA)

[Petrik Clarberg](/index.php/person/petrik-clarberg)

Theresa Foley (NVIDIA)

 

 

 ## Publication Date



Wednesday, April 13, 2022

 

 ## Published in



[Video on YouTube](https://youtu.be/DUOn9ek0bdI)

 

 ## Research Area



[Programming Languages, Systems and Tools](/index.php/research-area/programming-languages-systems)

[Real-Time Rendering](/index.php/research-area/real-time-rendering)

 

 

 ## Uploaded Files



[Slides](https://d1qx31qr3h6wln.cloudfront.net/publications/slang-shading-language-advances.pptx "Open file in new window")32.73 MB