1. [Publications](/publications)
2. Constant Field of View Display Size Effects on First-Person Aiming Time
 
 # Constant Field of View Display Size Effects on First-Person Aiming Time

  ![Publication image](/sites/default/files/styles/wide/public/default_images/default.jpeg?itok=qUFsuJCP "Publication image")

 Under constant display field of view, FPS game aiming performance improves with display size, resulting in 3% faster aiming time comparing 13 and 26 inches diagonal.



 ## Authors



[Josef Spjut](/person/josef-spjut)

[Ben Boudaoud](/person/ben-boudaoud)

[Joohwan Kim](/person/joohwan-kim)

 

 

 ## Publication Date



Monday, October 9, 2023

 

 ## Published in



[Frontiers in Optics 2023](https://opg.optica.org/abstract.cfm?uri=LS-2023-FTu6A.1)

 

 ## Research Area



[Applied Perception](/research-area/applied-perception)

[Computer Graphics](/research-area/computer-graphics)

[Esports](/research-area/esports)

[VR, AR and Display Technology](/research-area/virtual-augmented-reality)

 

 

 ## External Links



[Abstract](https://opg.optica.org/abstract.cfm?uri=LS-2023-FTu6A.1)