  ## Computer Graphics

 ### Associated Publications

 

### 2026 

[Impact of Graphical Fidelity and Frame-Time Stutter in a First-Person Shooter Game](/publication/2026-05_impact-graphical-fidelity-and-frame-time-stutter-first-person-shooter-game)

Samin Shahriar Tokey, [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), [Peter Xenopoulos](/person/peter-xenopoulos), Mark Claypool



ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D)









[3D-GENERALIST: Vision-Language-Action Models for Crafting 3D Worlds](/index.php/publication/2026-03_3d-generalist-vision-language-action-models-crafting-3d-worlds)

Fan-Yun Sun, Shengguang Wu, Christian Jacobsen, Thomas Yim, Haoming Zou, [Alex Zook](/index.php/person/alex-zook), Shangru Li, Yu-Hsin Chou, Ethem Can, Xunlei Wu, Clemens Eppner, [Valts Blukis](/index.php/person/valts-blukis), [Jonathan Tremblay](/index.php/person/jonathan-tremblay), Jiajun Wu, [Stan Birchfield](/index.php/person/stan-birchfield), Nick Haber



[International Conference on 3D Vision 2026](https://3dvconf.github.io/2026/)









### 2025 

[Play4D: Accelerated and Interactive Free-viewpoint Video Streaming for Virtual Reality and Light Field Displays](/publication/2025-12_play4d-accelerated-and-interactive-free-viewpoint-video-streaming-virtual)

[Jonghyun Kim](/person/jonghyun-kim), [Michael Stengel](/person/michael-stengel), [Amrita Mazumdar](/person/amrita-mazumdar), [Tianye Li](/person/tianye-li), [Cheng Sun](/person/cheng-sun), [David Luebke](/person/david-luebke), [Shalini De Mello](/person/shalini-de-mello)



[ACM SIGGRAPH Emerging Technologies 2025](https://sa2025.conference-schedule.org/presentation/?id=emt_131&sess=sess182)









[Policy Optimized Text-to-Image Pipeline Design](/publication/2025-12_policy-optimized-text-image-pipeline-design)

Uri Gadot, Rinon Gal, Yftah Zisser, [Gal Chechik](/person/gal-chechik), [Shie Mannor](/person/shie-mannor)



[NeurIPS 2025](https://arxiv.org/abs/2505.21478)









[Data-Driven Loss Functions for Inference-Time Optimization in Text-to-Image](/publication/2025-11_data-driven-loss-functions-inference-time-optimization-text-image)

Sapir Yflah, [Yuval Atzmon](/person/yuval-atzmon), [Gal Chechik](/person/gal-chechik)



[WACV 2026](https://arxiv.org/pdf/2509.02295)









[Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games](/publication/2025-09_timing-matters-impact-event-specific-frametime-spikes-first-person-shooter)

Samin Shahriar Tokey, [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), Mark Claypool



[2025 17th International Conference on Quality of Multimedia Experience (QoMEX)](https://ieeexplore.ieee.org/xpl/conhome/11219884/proceeding)









[Lead Rush: A First-Person Shooter for User Studies and Understanding Effects of Frame Time Spikes](/index.php/publication/2025-09_lead-rush-first-person-shooter-user-studies-and-understanding-effects-frame)

Samin Shahriar Tokey, [Ben Boudaoud](/index.php/person/ben-boudaoud), [Joohwan Kim](/index.php/person/joohwan-kim), [Josef Spjut](/index.php/person/josef-spjut), [Peter Xenopoulos](/index.php/person/peter-xenopoulos), Mark Claypool



[2025 17th International Conference on Quality of Multimedia Experience (QoMEX)](https://ieeexplore.ieee.org/xpl/conhome/11219884/proceeding)









[Neural Robot Dynamics](/publication/2025-09_neural-robot-dynamics)

[Jie Xu](/person/jie-xu), Eric Heiden, [Iretiayo Akinola](/person/iretiayo-akinola), Dieter Fox, Miles Macklin, [Yashraj Narang](/person/yashraj-narang)



[Conference on Robot Learning (CoRL) 2025](https://www.corl.org/)









[Real-time 3D Visualization of Radiance Fields on Light Field Displays](/publication/2025-08_real-time-3d-visualization-radiance-fields-light-field-displays)

[Jonghyun Kim](/person/jonghyun-kim), [Cheng Sun](/person/cheng-sun), [Michael Stengel](/person/michael-stengel), Matthew Chan, Andrew Russell, Jaehyun Jung, Wil Braithewaite, [Shalini De Mello](/person/shalini-de-mello), [David Luebke](/person/david-luebke)



[ArXiv](https://arxiv.org/abs/2508.18540)









[Assessing Learned Models for Phase-only Hologram Compression](/index.php/publication/2025-08_assessing-learned-models-phase-only-hologram-compression)

Zicong Peng, Yicheng Zhan, [Josef Spjut](/index.php/person/josef-spjut), Kaan Akşit



[SIGGRAPH 2025 Posters](https://dl.acm.org/doi/10.1145/3721250.3742993)









[Esports Rendering: Industry and Player Perspectives](/publication/2025-08_esports-rendering-industry-and-player-perspectives)

[Josef Spjut](/person/josef-spjut), Benjamin Watson



[SIGGRAPH 2025 Frontiers](https://dl.acm.org/doi/full/10.1145/3736539.3737498)









[GAIA: Generative Animatable Interactive Avatars with Expression-conditioned Gaussians](/index.php/publication/2025-08_gaia-generative-animatable-interactive-avatars-expression-conditioned-gaussians)

Zhengming Yu, [Tianye Li](/index.php/person/tianye-li), Jingxiang Sun, [Omer Shapira](/index.php/person/omer-shapira), [Seonwook Park](/index.php/person/seonwook-park), [Michael Stengel](/index.php/person/michael-stengel), Matthew Chan, Xin Li, Wenping Wang, [Koki Nagano](/index.php/person/koki-nagano), [Shalini De Mello](/index.php/person/shalini-de-mello)



[ACM SIGGRAPH 2025](https://dl.acm.org/doi/10.1145/3721238.3730737)









[Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss](/index.php/publication/2025-07_radiance-surfaces-optimizing-surface-representations-5d-radiance-field-loss)

Ziyi Zhang, Nicolas Roussel, [Thomas Müller](/index.php/person/thomas-muller), [Tizian Zeltner](/index.php/person/tizian-zeltner), [Merlin Nimier-David](/index.php/person/merlin-nimier-david), [Fabrice Rousselle](/index.php/person/fabrice-rousselle), Wenzel Jakob



[SIGGRAPH 2025](https://s2025.siggraph.org/)









[Generative Detail Enhancement for Physically Based Materials](/publication/2025-07_generative-detail-enhancement-physically-based-materials)

Saeed Hadadan, [Benedikt Bitterli](/person/benedikt-bitterli), [Tizian Zeltner](/person/tizian-zeltner), [Jan Novák](/person/jan-novak), [Fabrice Rousselle](/person/fabrice-rousselle), [Jacob Munkberg](/person/jacob-munkberg), [Jon Hasselgren](/person/jon-hasselgren), [Bart Wronski](/person/bart-wronski), Matthias Zwicker



[SIGGRAPH 2025](https://s2025.siggraph.org/)









[Identity-Motion Trade-offs in Text-to-Video Generation](/index.php/publication/2025-07_identity-motion-trade-offs-text-video-generation)

[Yuval Atzmon](/index.php/person/yuval-atzmon), Rinon Gal, [Yoad Tewel](/index.php/person/yoad-tewel), [Yoni Kasten](/index.php/person/yoni-kasten), [Gal Chechik](/index.php/person/gal-chechik)



[BMVC 2025](https://bmvc2025.bmva.org/proceedings/159/)









[GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting](/publication/2025-06_gaurast-enhancing-gpu-triangle-rasterizers-accelerate-3d-gaussian-splatting)

Sixu Li, [Ben Keller](/person/ben-keller), Yingyan Celine Lin, [Brucek Khailany](/person/brucek-khailany)



[Design Automation Conference (DAC)](https://arxiv.org/abs/2503.16681)









[Make It Count: Text-to-Image Generation with an Accurate Number of Objects](/index.php/publication/2025-06_make-it-count-text-image-generation-accurate-number-objects)

Lital Binyamin, [Yoad Tewel](/index.php/person/yoad-tewel), Eran Hirsch, Royi Rassin, [Gal Chechik](/index.php/person/gal-chechik)



[CVPR 2025](https://openaccess.thecvf.com/content/CVPR2025/papers/Binyamin_Make_It_Count_Text-to-Image_Generation_with_an_Accurate_Number_of_CVPR_2025_paper.pdf)









[Coherent 3D Portrait Video Reconstruction via Triplane Fusion](/index.php/publication/2025-06_coherent-3d-portrait-video-reconstruction-triplane-fusion)

Shengze Wang, [Xueting Li](/index.php/person/xueting-li), [Chao Liu](/index.php/person/chao-liu), Matthew Chan, [Michael Stengel](/index.php/person/michael-stengel), Henry Fuchs, [Shalini De Mello](/index.php/person/shalini-de-mello), [Koki Nagano](/index.php/person/koki-nagano)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2025](https://openaccess.thecvf.com/content/CVPR2025/papers/Wang_Coherent_3D_Portrait_Video_Reconstruction_via_Triplane_Fusion_CVPR_2025_paper.pdf)









[BLADE: Single-view Body Mesh Estimation through Accurate Depth Estimation](/publication/2025-06_blade-single-view-body-mesh-estimation-through-accurate-depth-estimation)

Shengze Wang, [Jiefeng Li](/person/jiefeng-li), [Tianye Li](/person/tianye-li), [Ye Yuan](/person/ye-yuan), Henry Fuchs, [Koki Nagano](/person/koki-nagano), [Shalini De Mello](/person/shalini-de-mello), [Michael Stengel](/person/michael-stengel)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2025](https://openaccess.thecvf.com/content/CVPR2025/papers/Wang_BLADE_Single-view_Body_Mesh_Estimation_through_Accurate_Depth_Estimation_CVPR_2025_paper.pdf)









[A Generative AI Game Jam Case Study from October 2024](/publication/2025-06_generative-ai-game-jam-case-study-october-2024)

[Josef Spjut](/person/josef-spjut)



[CVPR 2025 Workshop on Computer Vision For Videogames (CV2)](https://sites.google.com/view/cv2-2025/)









[Adaptive Algebraic Reuse of Reordering in Cholesky Factorizations with Dynamic Sparsity Patterns](/publication/2025-06_adaptive-algebraic-reuse-reordering-cholesky-factorizations-dynamic-sparsity)

Behrooz Zarebavani, Danny Kaufman, David Levin, [Maryam Mehri Dehnavi](/person/maryam-mehri-dehnavi)



[SIGGRAPH 2025](https://s2025.siggraph.org/)









[Detection of artifacts in clean and corrupted video pairs is influenced by artifact type and presentation modality](/publication/2025-05_detection-artifacts-clean-and-corrupted-video-pairs-influenced-artifact-type)

Niall L. Williams, Anatolii Evdokimov, Budmonde Duinkharjav, Anjul Patney, Qi Sun, [Jae-Hyun Jung](/person/jae-hyun-jung), [Ruth Rosenholtz](/person/ruth-rosenholtz)



[Vision Science Society](https://www.visionsciences.org/presentation/?id=2256)









[Toward Understanding Display Size for FPS Esports Aiming](/publication/2025-04_toward-understanding-display-size-fps-esports-aiming)

Arjun Madhusudan, [Josef Spjut](/person/josef-spjut), Benjamin Watson, Seth Schneider, [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim)



[Foundations of Digital Games](https://fdg2025.org/)









[Add-it: Training-Free Object Insertion in Images via Pretrained Diffusion Models](/publication/2025-04_add-it-training-free-object-insertion-images-pretrained-diffusion-models)

[Yoad Tewel](/person/yoad-tewel), Rinon Gal, Dvir Samuel, [Yuval Atzmon](/person/yuval-atzmon), Lior Wolf, [Gal Chechik](/person/gal-chechik)



[ICLR 2025](https://iclr.cc/virtual/2025/poster/29207)









[Lightning-Fast Image Inversion and Editing for Text-to-Image Diffusion Models, ](/index.php/publication/2025-04_lightning-fast-image-inversion-and-editing-text-image-diffusion-models)

Dvir Samuel, Barak Meiri, [Haggai Maron](/index.php/person/haggai-maron), [Yoad Tewel](/index.php/person/yoad-tewel), Nir Darshan, Shai Avidan, [Gal Chechik](/index.php/person/gal-chechik), Rami Ben-Ari



[ICLR 2025](https://iclr.cc/virtual/2025/poster/28072)









[Pushing the Limits? Frame Rate Benefits to Players for up to 500 Hz in First Person Shooter Games](/publication/2025-03_pushing-limits-frame-rate-benefits-players-500-hz-first-person-shooter-games)

Samin Shahriar Tokey, [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), Mark Claypool



[Network and Operating System Support for Digital Audio and Video](https://www.nossdav.org/)









[CorrFill: Enhancing Faithfulness in Reference-based Inpainting with Correspondence Guidance in Diffusion Models](/index.php/publication/2025-02_corrfill-enhancing-faithfulness-reference-based-inpainting-correspondence)

Kuan-Hung Liu, Cheng-Kun Yang, [Min-Hung Chen](/index.php/person/min-hung-chen), Yu-Lun Liu, Yen-Yu Lin



[Winter Conference on Applications of Computer Vision (WACV)](https://wacv2025.thecvf.com/)









[scene\_synthesizer: A Python Library for Procedural Scene Generation in Robot Manipulation](/publication/2025-01_scenesynthesizer-python-library-procedural-scene-generation-robot-manipulation)

Clemens Eppner, [Adithya Murali](/person/adithya-murali), [Caelan Garrett](/person/caelan-garrett), [Rowland O'Flaherty](/person/rowland-oflaherty), [Tucker Hermans](/person/tucker-hermans), [Wei Yang](/person/wei-yang), Dieter Fox



[The Journal of Open Source Software (JOSS)](https://joss.theoj.org/)









[High-Precision Benchmarks for the Stochastic Rod](/publication/2025-01_high-precision-benchmarks-stochastic-rod)

[Eugene d'Eon](/person/eugene-d-eon), Anil Prinja



[Nuclear Science and Engineering](https://doi.org/10.1080/00295639.2024.2420539)









### 2024 

[QUEEN: QUantized Efficient ENcoding for Streaming Free-viewpoint Videos](/publication/2024-12_queen-quantized-efficient-encoding-streaming-free-viewpoint-videos)

Sharath Girish, [Tianye Li](/person/tianye-li), [Amrita Mazumdar](/person/amrita-mazumdar), Abhinav Shrivastava, [David Luebke](/person/david-luebke), [Shalini De Mello](/person/shalini-de-mello)



[Advances in Neural Information Processing Systems (NeurIPS) 2024](https://proceedings.neurips.cc/paper_files/paper/2024/hash/4c9477b9e2c7ec0ad3f4f15077aaf85a-Abstract-Conference.html)









[MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting](/index.php/publication/2024-12_maskedmimic-unified-physics-based-character-control-through-masked-motion)

[Chen Tessler](/index.php/person/chen-tessler), Kelly Guo, Ofir Nabati, [Gal Chechik](/index.php/person/gal-chechik), Jason Peng



[SIGGRAPH Asia 2024](https://research.nvidia.com/labs/par/maskedmimic/)









[Appearance Modeling of Iridescent Feathers with Diverse Nanostructures](/publication/2024-11_appearance-modeling-iridescent-feathers-diverse-nanostructures)

Yunchen Yu, [Andrea Weidlich](/person/andrea-weidlich), Bruce Walter, [Eugene d'Eon](/person/eugene-d-eon), Steve Marschner



[ SIGGRAPH Asia 2024](https://asia.siggraph.org/2024/)



SIGGRAPH Asia 2024 Best Paper Award





[Reconstructing Translucent Thin Objects from Photos](/publication/2024-11_reconstructing-translucent-thin-objects-photos)

Xi Deng, [Lifan Wu](/person/lifan-wu), Bruce Walter, [Eugene d'Eon](/person/eugene-d-eon), Ravi Ramamoorthi, Steve Marschner, [Andrea Weidlich](/person/andrea-weidlich)



[SIGGRAPH Asia 2024](https://asia.siggraph.org/2024/)









[Learning to Move Like Professional Counter-Strike Players](/publication/2024-09_learning-move-professional-counter-strike-players)

David Durst, F. Xie, V. Sarukkai, Brennan Shacklett, [Iuri Frosio](/person/iuri-frosio), [Chen Tessler](/person/chen-tessler), [Joohwan Kim](/person/joohwan-kim), C. Taylor, G. Bernstein, S. Choudhury, P. Hanrahan,, Kayvon Fatahalian



[The 23rd ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2024)](https://computeranimation.org/program.html)









[Variable Frame Timing Affects Perception of Smoothness in First-Person Gaming](/publication/2024-08_variable-frame-timing-affects-perception-smoothness-first-person-gaming)

Devi Klein, [Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim)



[IEEE Conference on Games (CoG)](https://ieeexplore.ieee.org/xpl/conhome/10645493/proceeding)









[TurboEdit: Text-Based Image Editing Using Few-Step Diffusion Models](/index.php/publication/2024-08_turboedit-text-based-image-editing-using-few-step-diffusion-models)

Gilad Deutch, Rinon Gal, Daniel Garibi, Or Patashnik, Daniel Cohen-Or



[SIGGRAPH Asia 2024](https://arxiv.org/abs/2408.00735)









[On Smoothly Varying Frame Timing in First-Person Gaming](/publication/2024-07_smoothly-varying-frame-timing-first-person-gaming)

UC Santa Barbara and NVIDIA, [Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim)



[ACM SIGGRAPH Talks](https://dl.acm.org/doi/proceedings/10.1145/3641233)









[Breathing Life Into Sketches Using Text-to-Video Priors](/index.php/publication/2024-07_breathing-life-sketches-using-text-video-priors)

Rinon Gal, Yael Vinker, Yuval Alaluf, Amit Bermano, Daniel Cohen-Or, Ariel Shamir, [Gal Chechik](/index.php/person/gal-chechik)



[CVPR 2024](https://arxiv.org/abs/2311.13608)









[VMF Diffuse: A unified rough diffuse BRDF](/publication/2024-07_vmf-diffuse-unified-rough-diffuse-brdf)

[Eugene d'Eon](/person/eugene-d-eon), [Andrea Weidlich](/person/andrea-weidlich)



[EGSR 2024](https://www.egsr2024.uk/)









[Decorrelating ReSTIR Samplers via MCMC Mutations](/publication/2024-07_decorrelating-restir-samplers-mcmc-mutations)

Rohan Sawhney, [Daqi Lin](/person/daqi-lin), [Markus Kettunen](/person/markus-kettunen), [Benedikt Bitterli](/person/benedikt-bitterli), [Ravi Ramamoorthi](/person/ravi-ramamoorthi), [Chris Wyman](/person/chris-wyman), [Matt Pharr](/person/matt-pharr)













[A Free-Space Diffraction BSDF](/publication/2024-07_free-space-diffraction-bsdf)

Shlomi Steinberg, [Ravi Ramamoorthi](/person/ravi-ramamoorthi), [Benedikt Bitterli](/person/benedikt-bitterli), Arshiya Mollazainali, [Eugene d'Eon](/person/eugene-d-eon), [Matt Pharr](/person/matt-pharr)













[Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation](/publication/2024-07_simplicits-mesh-free-geometry-agnostic-elastic-simulation)

Vismay Modi, Nicholas Sharp, Or Perel, Shinjiro Sueda, David I. W. Levin













[Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing](/publication/2024-07_area-restir-resampling-real-time-defocus-and-antialiasing)

Song Zhang, [Daqi Lin](/person/daqi-lin), [Markus Kettunen](/person/markus-kettunen), Cem Yuksel, [Chris Wyman](/person/chris-wyman)



[ACM Transactions on Graphics (SIGGRAPH 2024)](https://doi.org/10.1145/3658210)









[fVDB: A Deep-Learning Framework for Sparse, Large-Scale, and High-Performance Spatial Intelligence](/publication/2024-07_fvdb-deep-learning-framework-sparse-large-scale-and-high-performance-spatial)

Francis Williams, Jiahui Huang, Jonathan Swartz, Gergely Klar, Vijay Thakkar, Matthew Cong, Xuanchi Ren, Ruilong Li, Clement Fuji-Tsang, Sanja Fidler, Eftychios Sifakis, Ken Museth













[Modeling Hair Strands with Roving Capsules](/publication/2024-07_modeling-hair-strands-roving-capsules)

[Alexander Reshetov](/person/alexander-reshetov), David Hart



[Paper](https://www.researchgate.net/publication/381317645_Modeling_Hair_Strands_with_Roving_Capsules)









[Surface-Filling Curve Flows via Implicit Medial Axes](/publication/2024-07_surface-filling-curve-flows-implicit-medial-axes)

Yuta Noma, Silvia Sellan, Nicholas Sharp, Karan Singh, Alec Jacobson



[Paper](https://www.dgp.toronto.edu/projects/surface-filling-curves/surface-filling-curves.pdf)









[Path-space Differentiable Rendering of Implicit Surfaces](/publication/2024-07_path-space-differentiable-rendering-implicit-surfaces)

Siwei Zhou, Youngha Chang, Nobuhiko Mukai, Hiroaki Santo, Fumio Okura, Yasuyuki Matsushita, Shuang Zhao



[Paper](https://shuangz.com/projects/psdr-sdf-sg24/psdr-sdf-sg24.pdf)









[Walkin’ Robin: Walk on Stars with Robin Boundary Conditions](/publication/2024-07_walkin-robin-walk-stars-robin-boundary-conditions)

Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas







SIGGRAPH 2024 Best Paper Award





[From Microfacets to Participating Media: A Unified Theory of Light Transport with Stochastic Geometry](/publication/2024-07_microfacets-participating-media-unified-theory-light-transport-stochastic)

Dario Seyb, [Eugene d'Eon](/person/eugene-d-eon), [Benedikt Bitterli](/person/benedikt-bitterli), Wojciech Jarosz







SIGGRAPH 2024 Best Paper Award





[Fluid Control with Laplacian Eigenfunctions](/publication/2024-07_fluid-control-laplacian-eigenfunctions)

Yixin Chen, David Levin, Timothy Langlois













[Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modeling](/index.php/publication/2024-06_motion-i2v-consistent-and-controllable-image-video-generation-explicit-motion)

Xiaoyu Shi, Zhaoyang Huang, Fu-Yun Wang, Weikang Bian, Dasong Li, Yi Zhang, Manyuan Zhang, Ka Chun Cheung, Simon See, Hongwei Qin, Jifeng Dai, Hongsheng Li



[Paper](https://arxiv.org/abs/2401.15977)









[What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs](/index.php/publication/2024-06_what-you-see-what-you-gan-rendering-every-pixel-high-fidelity-geometry-3d-gans)

[Alexander Trevithick](/index.php/person/alexander-trevithick), Matthew Chan, Towaki Takikawa, [Umar Iqbal](/index.php/person/umar-iqbal), [Shalini De Mello](/index.php/person/shalini-de-mello), Manmohan Chandraker, Ravi Ramamoorthi, [Koki Nagano](/index.php/person/koki-nagano)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2024](https://openaccess.thecvf.com/content/CVPR2024/papers/Trevithick_What_You_See_is_What_You_GAN_Rendering_Every_Pixel_CVPR_2024_paper.pdf)









[Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton](/publication/2024-06_stabler-neo-hookean-simulation-absolute-eigenvalue-filtering-projected-newton)

Honglin Chen, Hsueh-Ti Derek Liu, David I.W. Levin, Changxi Zheng, Alec Jacobson



[Paper](https://arxiv.org/abs/2406.05928)









[FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](/publication/2024-06_foundationpose-unified-6d-pose-estimation-and-tracking-novel-objects)

[Bowen Wen](/person/bowen-wen), [Wei Yang](/person/wei-yang), [Jan Kautz](/person/jan-kautz), [Stan Birchfield](/person/stan-birchfield)



[CVPR 2024](https://cvpr.thecvf.com/Conferences/2024)









[Full-colour 3D holographic augmented-reality displays with metasurface waveguides](/publication/2024-05_full-colour-3d-holographic-augmented-reality-displays-metasurface-waveguides)

Manu Gopakumar, Gun-Yeal Lee, Suyeon Choi, Brian Chao, Yifan Peng, [Jonghyun Kim](/person/jonghyun-kim), Gordon Wetzstein



[Nature](https://www.nature.com/articles/s41586-024-07386-0)









[Filtering After Shading With Stochastic Texture Filtering](/publication/2024-05_filtering-after-shading-stochastic-texture-filtering)

[Matt Pharr](/person/matt-pharr), [Bartlomiej Wronski](/person/bart-wronski), Marco Salvi, Marcos Fajardo



[ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D)](https://i3dsymposium.org/2024/)



Best Paper





[LCM-Lookahead for Encoder-based Text-to-Image Personalization](/index.php/publication/2024-04_lcm-lookahead-encoder-based-text-image-personalization)

Rinon Gal, Or Lichter, Elad Richardson, Or Patashnik, Amit H Bermano, [Gal Chechik](/index.php/person/gal-chechik), Daniel Cohen-Or



[ECCV 2024](https://arxiv.org/abs/2404.03620)









[Is Less More? Rendering for Esports](/publication/2024-03_less-more-rendering-esports)

Benjamin Watson, [Josef Spjut](/person/josef-spjut), [Joohwan Kim](/person/joohwan-kim), Byungjoo Lee, Mijin Yoo, Peter Shirley, Rulon Raymond



[IEEE Computer Graphics and Applications](https://ieeexplore.ieee.org/xpl/tocresult.jsp?isnumber=10478455&punumber=38)









[LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis](/index.php/publication/2024-03_latte3d-large-scale-amortized-text-enhanced3d-synthesis)

Kevin Xie, Jonathan Lorraine, Tianshi Cao, Jun Gao, James Lucas, Antonio Torralba, Sanja Fidler, Xiaohui Zeng



[ECCV](https://eccv2024.ecva.net/)









[Consolidating Attention Features for Multi-view Image Editing](/index.php/publication/2024-02_consolidating-attention-features-multi-view-image-editing)

Or Patashnik, Rinon Gal, Daniel Cohen-Or, Jun-Yan Zhu, Fernando De la Torre



[SIGGRAPH Asia 2024](https://arxiv.org/abs/2402.14792)









[4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes](/publication/2024-02_4d-rotor-gaussian-splatting-towards-efficient-novel-view-synthesis-dynamic)

Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen



[Paper](https://arxiv.org/abs/2402.03307v3)









[Evaluating and Improving Rendered Visual Experiences: Metrics, Compression, Higher Frame Rates &amp; Recoloring](/publication/2024-02_evaluating-and-improving-rendered-visual-experiences)

[Pontus Ebelin](/person/pontus-ebelin)



[Doctoral Theses in Mathematical Sciences at Lund University](https://portal.research.lu.se/en/publications/)









[Interactive Texture Painting with Generative AI](/publication/2024-01_interactive-texture-painting-generative-ai)

Anita Hu, Nishkrit Desai, Ashley Goldstein, Hassan Abu Alhaija, Seung Wook Kim, Daniela Hasenbring, [Alex Zook](/person/alex-zook), Rajeev Rao, Maria Shugrina



[SIGGRAPH Asia 2023](https://asia.siggraph.org/2023/)









[Haisor: Human-aware Indoor Scene Optimization via Deep Reinforcement Learning](/publication/2024-01_haisor-human-aware-indoor-scene-optimization-deep-reinforcement-learning)

Jia-Mu Sun, Jie Yang, Kaichun Mo, Yu-Kun Lai, Leonidas Guibas, Lin Gao



[Paper](https://dl.acm.org/doi/10.1145/3632947)









[Generating images of rare concepts using pre-trained diffusion models](/index.php/publication/2024-01_generating-images-rare-concepts-using-pre-trained-diffusion-models)

Dvir Samuel, Rami Ben-Ari, Simon Raviv, Nir Darshan, [Gal Chechik](/index.php/person/gal-chechik)



[AAAI 2024](https://arxiv.org/abs/2304.14530)









### 2023 

[Compact Neural Graphics Primitives with Learned Hash Probing](/publication/2023-12_compact-neural-graphics-primitives-learned-hash-probing)

Towaki Takikawa, [Thomas Müller](/person/thomas-muller), [Merlin Nimier-David](/person/merlin-nimier-david), Alex Evans, [Sanja Fidler](/person/sanja-fidler), Alec Jacobson, [Alex Keller](/person/alex-keller)



[SIGGRAPH Asia 2023](https://dl.acm.org/doi/10.1145/3610548.3618167)









[Domain-Agnostic Tuning-Encoder for Fast Personalization of Text-To-Image Models](/index.php/publication/2023-12_domain-agnostic-tuning-encoder-fast-personalization-text-image-models)

Moab Arar, Rinon Gal, [Yuval Atzmon](/index.php/person/yuval-atzmon), [Gal Chechik](/index.php/person/gal-chechik), Daniel Cohen-Or, Ariel Shamir, Amit Bermano



[SIGGRAPH Asia 2023](https://arxiv.org/abs/2307.06925)









[Adaptive Shells for Efficient Neural Radiance Field Rendering](/publication/2023-12_adaptive-shells-efficient-neural-radiance-field-rendering)

Zian Wang, Tianchang Shen, [Merlin Nimier-David](/person/merlin-nimier-david), Nicholas Sharp, Jun Gao, [Alex Keller](/person/alex-keller), [Sanja Fidler](/person/sanja-fidler), [Thomas Müller](/person/thomas-muller), Zan Gojcic



[SIGGRAPH Asia 2023](https://dl.acm.org/doi/10.1145/3618390)



SIGGRAPH Asia 2023 Best Paper Award





[Constant Field of View Display Size Effects on First-Person Aiming Time](/publication/2023-10_constant-field-view-display-size-effects-first-person-aiming-time)

[Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim)



[Frontiers in Optics 2023](https://opg.optica.org/abstract.cfm?uri=LS-2023-FTu6A.1)









[TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models](/index.php/publication/2023-10_texfusion-synthesizing-3d-textures-text-guided-image-diffusion-models)

Tianshi Cao, [Karsten Kreis](/index.php/person/karsten-kreis), Sanja Fidler, Nicholas Sharp, Kangxue Yin



[IEEE/CVF International Conference on Computer Vision (ICCV) 2023 (Oral)](https://arxiv.org/abs/2310.13772)









[Less is More: Rendering for Esports](/publication/2023-08_less-more-rendering-esports)

Benjamin Watson, [Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), Peter Shirley, Byungjoo Lee



[SIGGRAPH Frontiers Workshop](https://s2023.siggraph.org/presentation/?id=fwork_107&sess=sess290)









[Flexible Isosurface Extraction for Gradient-Based Mesh Optimization](/index.php/publication/2023-08_flexible-isosurface-extraction-gradient-based-mesh-optimization)

Tianchang Shen, [Jacob Munkberg](/index.php/person/jacob-munkberg), [Jon Hasselgren](/index.php/person/jon-hasselgren), Kangxue Yin, Zian Wang, Wenzheng Chen, Zan Gojcic, Sanja Fidler, Nicholas Sharp, Jun Gao



[ACM Transactions On Graphics (SIGGRAPH 2023)](https://dl.acm.org/doi/abs/10.1145/3592430)









[Learning Physically Simulated Tennis Players from Broadcast Videos](/publication/2023-08_learning-physically-simulated-tennis-players-broadcast-videos)

Haotian Zhang, [Ye Yuan](/person/ye-yuan), Viktor Makoviychuk, Yunrong Guo, Sanja Fidler, Jason Peng, Kayvon Fatahalian



[SIGGRAPH 2023 (Best Paper Honorable Mention)](https://s2023.siggraph.org/)









[Live 3D Portrait: Real-Time Radiance Fields for Single-Image Portrait View Synthesis](/index.php/publication/2023-08_live-3d-portrait-real-time-radiance-fields-single-image-portrait-view-synthesis)

Alexander Trevithick, Matthew Chan, [Michael Stengel](/index.php/person/michael-stengel), Eric R. Chan, [Chao Liu](/index.php/person/chao-liu), [Zhiding Yu](/index.php/person/zhiding-yu), Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi, [Koki Nagano](/index.php/person/koki-nagano)



[ACM Transactions On Graphics (SIGGRAPH 2023)](https://s2023.siggraph.org/)









[Generalizing Shallow Water Simulations with Dispersive Surface Waves](/publication/2023-08_generalizing-shallow-water-simulations-dispersive-surface-waves)

Stefan Jeschke, Chris Wojtan



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Walk on Stars: A Grid-Free Monte Carlo Method for PDEs with Neumann Boundary Conditions](/publication/2023-08_walk-stars-grid-free-monte-carlo-method-pdes-neumann-boundary-conditions)

Rohan Sawhney, Bailey Miller, Ioannis Gkioulekas, Keenan Crane



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[A Hybrid Generator Architecture for Controllable Face Synthesis](/index.php/publication/2023-08_hybrid-generator-architecture-controllable-face-synthesis)

Dann Mensah, Nam Hee Kim, [Miika Aittala](/index.php/person/miika-aittala), [Samuli Laine](/index.php/person/samuli-laine), [Jaakko Lehtinen](/index.php/person/jaakko-lehtinen)



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[SSIF: Single-shot Implicit Morphable Faces With Consistent Texture Parameterization](/publication/2023-08_ssif-single-shot-implicit-morphable-faces-consistent-texture-parameterization)

Connor Zhizhen Lin, [Koki Nagano](/person/koki-nagano), [Jan Kautz](/person/jan-kautz), Eric R. Chan, [Umar Iqbal](/person/umar-iqbal), Leonidas Guibas, Gordon Wetzstein, Sameh Khamis



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Micro-Mesh Construction](/publication/2023-08_micro-mesh-construction)

Andrea Maggiordomo, Henry Moreton, Marco Tarini



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Encoder-based Domain Tuning for Fast Personalization of Text-to-Image Models](/index.php/publication/2023-08_encoder-based-domain-tuning-fast-personalization-text-image-models-0)

Rinon Gal, Moab Arar, [Yuval Atzmon](/index.php/person/yuval-atzmon), Amit Bermano, [Gal Chechik](/index.php/person/gal-chechik), Daniel Cohen-Or



[SIGGRAPH 2023](https://arxiv.org/abs/2302.12228)









[Interactive Hair Simulation on the GPU Using ADMM](/publication/2023-08_interactive-hair-simulation-gpu-using-admm)

Gilles Daviet



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Random-Access Neural Compression of Material Textures](/publication/2023-08_random-access-neural-compression-material-textures)

Karthik Vaidyanathan, Marco Salvi, [Bart Wronski](/person/bart-wronski), [Tomas Akenine-Möller](/person/tomas-akenine-moller), [Pontus Ebelin](/person/pontus-ebelin), [Aaron Lefohn](/person/aaron-lefohn)



[SIGGRAPH 2023](https://s2023.siggraph.org/)



SIGGRAPH 2023 Technical Papers Awards: Honorable Mention





[Encoder-based Domain Tuning for Fast Personalization of Text-to-Image Models](/publication/2023-08_encoder-based-domain-tuning-fast-personalization-text-image-models)

Rinon Gal, Moab Arar, [Yuval Atzmon](/person/yuval-atzmon), Amit H. Bermano, [Gal Chechik](/person/gal-chechik), Daniel Cohen-Or



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Microfacet theory for non-uniform heightfields](/publication/2023-08_microfacet-theory-non-uniform-heightfields)

[Eugene d'Eon](/person/eugene-d-eon), [Benedikt Bitterli](/person/benedikt-bitterli), [Andrea Weidlich](/person/andrea-weidlich), [Tizian Zeltner](/person/tizian-zeltner)



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Boundary Value Caching for Walk on Spheres](/publication/2023-08_boundary-value-caching-walk-spheres)

Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Synthesizing Physical Character-Scene Interactions](/publication/2023-08_synthesizing-physical-character-scene-interactions)

Mohamed Hassan, Yunrong Guo, Tingwu Wang, Michael Black, Sanja Fidler, Xue Bin Peng



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Data Free Learning of Reduced-Order Kinematics](/publication/2023-08_data-free-learning-reduced-order-kinematics)

Nicholas Sharp, Cristian Romero, David Levin, Alec Jacobson, Etienne Vouga, Paul Kry, Justin Solomon



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Key-Locked Rank One Editing for Text-to-Image Personalization](/publication/2023-08_key-locked-rank-one-editing-text-image-personalization)

Yoad Tewel, Rinon Gal, [Gal Chechik](/person/gal-chechik), [Yuval Atzmon](/person/yuval-atzmon)



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[An Approximate Mie Scattering Function for Fog and Cloud Rendering](/publication/2023-08_approximate-mie-scattering-function-fog-and-cloud-rendering)

Johannes Jendersie, [Eugene d'Eon](/person/eugene-d-eon)



[ACM SIGGRAPH 2023 (Talks)](https://research.nvidia.com/labs/rtr/approximate-mie/)









[Student-T and Beyond: Practical Tools for Multiple-Scattering BSDFs with General NDFs](/publication/2023-08_student-t-and-beyond-practical-tools-multiple-scattering-bsdfs-general-ndfs)

[Eugene d'Eon](/person/eugene-d-eon)



[ACM SIGGRAPH 2023 (Talks)](https://research.nvidia.com/labs/rtr/student-beyond/)









[Interactive AI Material Generation and Editing in NVIDIA Omniverse](/publication/2023-07_interactive-ai-material-generation-and-editing-nvidia-omniverse)

Hassan Abu Alhaija, [Alex Zook](/person/alex-zook), Michael Babcock, James Lucas, David Tyner, Rajeev Rao, Maria Shugrina



[SIGGRAPH 2023](https://s2023.siggraph.org/)



Real-Time Live! Best in Show





[FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization](/index.php/publication/2023-06_freenerf-improving-few-shot-neural-rendering-free-frequency-regularization)

Jiawei Yang, [Marco Pavone](/index.php/person/marco-pavone), [Yue Wang](/index.php/person/yue-wang)



[IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2023](https://cvpr2023.thecvf.com/)









[Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion](/publication/2023-06_trace-and-pace-controllable-pedestrian-animation-guided-trajectory-diffusion)

Davis Rempe, Zhengyi Luo, Xue Bin Peng, [Ye Yuan](/person/ye-yuan), Kris Kitani, [Karsten Kreis](/person/karsten-kreis), Sanja Fidler, Or Litany



[IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2023](https://cvpr2023.thecvf.com/)









[Zero-shot Pose Transfer for Unrigged Stylized 3D Characters](/publication/2023-06_zero-shot-pose-transfer-unrigged-stylized-3d-characters)

Jiashun Wang, [Xueting Li](/person/xueting-li), [Sifei Liu](/person/sifei-liu), [Shalini De Mello](/person/shalini-de-mello), Orazio Gallo, Xiaolong Wang, [Jan Kautz](/person/jan-kautz)



[IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2023](https://openaccess.thecvf.com/content/CVPR2023/papers/Wang_Zero-Shot_Pose_Transfer_for_Unrigged_Stylized_3D_Characters_CVPR_2023_paper.pdf)









[BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects](/publication/2023-06_bundlesdf-neural-6-dof-tracking-and-3d-reconstruction-unknown-objects)

[Bowen Wen](/person/bowen-wen), [Jonathan Tremblay](/person/jonathan-tremblay), [Valts Blukis](/person/valts-blukis), [Stephen Tyree](/person/stephen-tyree), [Thomas Müller](/person/thomas-muller), Alex Evans, Dieter Fox, [Jan Kautz](/person/jan-kautz), [Stan Birchfield](/person/stan-birchfield)



[CVPR 2023](https://cvpr2023.thecvf.com/)









[Fast Procedural Noise By Stochastic Sampling](/publication/2023-06_fast-procedural-noise-stochastic-sampling)

Marcos Fajardo, [Matt Pharr](/person/matt-pharr)



[Eurographics Symposium on Rendering](https://diglib.eg.org/handle/10.2312/sr20231141)









[Magic3D: High-Resolution Text-to-3D Content Creation](/index.php/publication/2023-06_magic3d-high-resolution-text-3d-content-creation)

[Chen-Hsuan Lin](/index.php/person/chen-hsuan-lin), Jun Gao, Luming Tang, Towaki Takikawa, Xiaohui Zeng, Xun Huang, [Karsten Kreis](/index.php/person/karsten-kreis), Sanja Fidler, [Ming-Yu Liu](/index.php/person/ming-yu-liu), [Tsung-Yi Lin](/index.php/person/tsung-yi-lin)



[CVPR 2023 (Highlight)](https://cvpr2023.thecvf.com/)









[Neuralangelo: High-Fidelity Neural Surface Reconstruction](/publication/2023-06_neuralangelo-high-fidelity-neural-surface-reconstruction)

[Max Zhaoshuo Li](/person/max-zhaoshuo-li), [Thomas Müller](/person/thomas-muller), Alex Evans, Russell H. Taylor, Mathias Unberath, [Ming-Yu Liu](/person/ming-yu-liu), [Chen-Hsuan Lin](/person/chen-hsuan-lin)



[CVPR 2023](https://cvpr2023.thecvf.com/)



The Best Inventions of 2023, TIME Magazine





[Subpixel Deblurring of Anti-Aliased Raster Clip Art](/publication/2023-05_subpixel-deblurring-anti-aliased-raster-clip-art)

Jinfan Yang, [Nicholas Vining](/person/nicholas-vining), Shakiba Kheradmand, Nathan Carr, Leonid Sigal, Alla Sheffer



[Computer Graphics Forum (Proc. Eurographics 2023)](https://diglib.eg.org/handle/10.1111/cgf14744)









[Tight Bounding Boxes for Voxels and Bricks in a Signed Distance Field Ray Tracer](/publication/2023-05_tight-bounding-boxes-voxels-and-bricks-signed-distance-field-ray-tracer)

Herman Hansson-Söderlund, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Eurographics Short Papers](https://eg2023.saarland-informatics-campus.de/)









[Luminance-Preserving and Temporally Stable Daltonization](/publication/2023-05_daltonization)

[Pontus Ebelin](/person/pontus-ebelin), [Cyril Crassin](/person/cyril-crassin), Gyorgy Denes, Magnus Oskarsson, Kalle Åström, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Eurographics 2023 Short Papers](https://eg2023.saarland-informatics-campus.de/)









[Inverse Global Illumination using a Neural Radiometric Prior](/publication/2023-05_inverse-global-illumination-using-neural-radiometric-prior)

Saeed Hadadan, Geng Lin, [Jan Novák](/person/jan-novak), [Fabrice Rousselle](/person/fabrice-rousselle), Matthias Zwicker



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[CALM: Conditional Adversarial Latent Models for Directable Virtual Characters](/index.php/publication/2023-05_calm-conditional-adversarial-latent-models-directable-virtual-characters)

[Chen Tessler](/index.php/person/chen-tessler), [Yoni Kasten](/index.php/person/yoni-kasten), Yunrong Guo, [Shie Mannor](/index.php/person/shie-mannor), [Gal Chechik](/index.php/person/gal-chechik), Xue Bin Peng



[SIGGRAPH 2023](https://s2023.siggraph.org/)









[Recursive Control Variates for Inverse Rendering](/publication/2023-05_recursive-control-variates-inverse-rendering)

Baptiste Nicolet, [Fabrice Rousselle](/person/fabrice-rousselle), [Jan Novák](/person/jan-novak), [Alexander Keller](/person/alex-keller), Wenzel Jakob, [Thomas Müller](/person/thomas-muller)



[SIGGRAPH 2023](https://s2023.siggraph.org)









[Joint Neural Denoising of Surfaces and Volumes](/publication/2023-03_joint-neural-denoising-surfaces-and-volumes)

Nikolai Hofmann, [Jon Hasselgren](/person/jon-hasselgren), [Jacob Munkberg](/person/jacob-munkberg)



[I3D 2023 ](https://i3dsymposium.org/2023/cfp.html)









[Visibility Algorithms for Dynamic Dependence Analysis and Distributed Coherence](/publication/2023-02_visibility-algorithms-dynamic-dependence-analysis-and-distributed-coherence)

[Michael Bauer](/person/mike-bauer), Elliott Slaughter, Sean Treichler, Wonchan Lee, [Michael Garland](/person/michael-garland), Alex Aiken



[PPoPP](https://conf.researchr.org/home/ppopp-2023)









[Efficient Dataflow Modeling of Peripheral Encoding in the Human Visual System](/publication/2023-01_efficient-dataflow-modeling-peripheral-encoding-human-visual-system)

Rachel Brown, Vasha DuTell, Bruce Walter, [Ruth Rosenholtz](/person/ruth-rosenholtz), Peter Shirley, Morgan McGuire, [David Luebke](/person/david-luebke)



[ACM Transactions on Applied Perception](https://dl.acm.org/doi/10.1145/3564605)









### 2022 

[QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction](/publication/2022-12_quadstream-quad-based-scene-streaming-architecture-novel-viewpoint)

Jozef Hladky, [Michael Stengel](/person/michael-stengel), [Nicholas Vining](/person/nicholas-vining), Bernhard Kerbl, Hans-Peter Seidel, Markus Steinberger



[ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2022)](https://dl.acm.org/doi/abs/10.1145/3550454.3555524)









[Elucidating the Design Space of Diffusion-Based Generative Models](/index.php/publication/2022-11_elucidating-design-space-diffusion-based-generative-models)

[Tero Karras](/index.php/person/tero-karras), [Miika Aittala](/index.php/person/miika-aittala), [Timo Aila](/index.php/person/timo-aila), [Samuli Laine](/index.php/person/samuli-laine)



[NeurIPS 2022 (oral)](https://nips.cc/Conferences/2022)



NeurIPS Outstanding Paper





[LION: Latent Point Diffusion Models for 3D Shape Generation](/index.php/publication/2022-11_lion-latent-point-diffusion-models-3d-shape-generation)

Xiaohui Zeng, [Arash Vahdat](/index.php/person/arash-vahdat), Francis Williams, Zan Gojcic, Or Litany, Sanja Fidler, [Karsten Kreis](/index.php/person/karsten-kreis)



[Neural Information Processing Systems (NeurIPS) 2022](https://arxiv.org/abs/2210.06978)









[Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising](/index.php/publication/2022-10_shape-light-and-material-decomposition-images-using-monte-carlo-rendering-and)

[Jon Hasselgren](/index.php/person/jon-hasselgren), Nikolai Hofmann, [Jacob Munkberg](/index.php/person/jacob-munkberg)



[NeurIPS 2022](https://nvlabs.github.io/nvdiffrecmc/)









[Ray Tracing of Signed Distance Function Grids](/publication/2022-09_ray-tracing-signed-distance-function-grids)

Herman Hansson-Söderlund, Alex Evans, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Journal of Computer Graphics Techniques, vol. 11, no. 3, 94-113, 2022](https://jcgt.org/published/0011/03/06/)









[The Esports Frontier: Rendering, Interaction and Display](/publication/2022-08_esports-frontier-rendering-interaction-and-display)

Benjamin Watson, [Josef Spjut](/person/josef-spjut), Byungjoo Lee, Greg Ward



[SIGGRAPH Frontiers Workshop](https://s2022.siggraph.org/presentation/?id=front_107&sess=sess394)









[CreatureShop: Interactive 3D Character Modeling and Texturing from a Single Color Drawing](/publication/2022-08_creatureshop-interactive-3d-character-modeling-and-texturing-single-color)

Congyi Zhang, Lei Yang, Nenglun Chen, [Nicholas Vining](/person/nicholas-vining), Alla Sheffer, Francis C. M. Lau, Guoping Wang, Wenping Wang



[IEEE Transactions on Vision and Computer Graphics](https://ieeexplore.ieee.org/abstract/document/9852696)









[Detecting Viewer-Perceived Intended Vector Sketch Connectivity](/publication/2022-08_detecting-viewer-perceived-intended-vector-sketch-connectivity)

Jerry Yin, Chenxi Liu, Rebecca Liu, [Nicholas Vining](/person/nicholas-vining), Helge Rhodin, Alla Sheffer



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org/)









[Image Features Influence Reaction Time: A Learned Probabilistic Perceptual Model for Saccade Latency](/publication/2022-08_image-features-influence-reaction-time-learned-probabilistic-perceptual-model)

Budmonde Duinkharjav, Praneeth Chakravarthula, Rachel Brown, Anjul Patney, Qi Sun



[ACM Transactions on Graphics (Proceedings of SIGGRAPH 2022)](https://www.acm.org/)



Best Technical Paper, SIGGRAPH 2022





[As-Locally-Uniform-as-Possible Reshaping of Vector Clip Art](/publication/2022-08_locally-uniform-possible-reshaping-vector-clip-art)

Chrystiano Araujo, [Nicholas Vining](/person/nicholas-vining), Enrique Rosales, Giorgio Gori, Alla Sheffer



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org/)









[FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming](/publication/2022-08_firstpersonscience-open-source-tool-studying-fps-esports-aiming)

[Ben Boudaoud](/person/ben-boudaoud), [Josef Spjut](/person/josef-spjut), Pyarelal Knowles, Arjun Madhusudan, [Joohwan Kim](/person/joohwan-kim)



[SIGGRAPH Talks](https://s2022.siggraph.org/presentation/?id=gensub_169&sess=sess165)









[Variable Bitrate Neural Fields](/vbnf)

Towaki Takikawa, Alex Evans, [Jonathan Tremblay](/person/jonathan-tremblay), [Thomas Müller](/person/thomas-muller), Morgan McGuire, Alec Jacobson, Sanja Fidler



[ACM SIGGRAPH 2022 Conference Proceedings](https://s2022.siggraph.org/)









[An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](/publication/2022-08_image-worth-one-word-personalizing-text-image-generation-using-textual)

Rinon Gal, Yuval Alaluf, [Yuval Atzmon](/person/yuval-atzmon), Or Patashnik, Amit H. Bermano, [Gal Chechik](/person/gal-chechik), Daniel Cohen-Or



[ICLR 2023](https://iclr.cc/virtual/2023/oral/12700)



Top 25%





[Unbiased Inverse Volume Rendering With Differential Trackers](/publication/2022-07_unbiased-inverse-volume-rendering-differential-trackers)

Merlin Nimier-David, [Thomas Müller](/person/thomas-muller), [Alex Keller](/person/alex-keller), Wenzel Jakob



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org)









[Generalized Resampled Importance Sampling: Foundations of ReSTIR](/publication/2022-07_generalized-resampled-importance-sampling-foundations-restir)

Daqi Lin, [Markus Kettunen](/person/markus-kettunen), [Benedikt Bitterli](/person/benedikt-bitterli), Jacopo Pantaleoni, Cem Yuksel, [Chris Wyman](/person/chris-wyman)



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org/)









[Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](/publication/2022-07_instant-neural-graphics-primitives-multiresolution-hash-encoding)

[Thomas Müller](/person/thomas-muller), Alex Evans, Christoph Schied, [Alex Keller](/person/alex-keller)



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org)



Best Technical Paper, SIGGRAPH 2022, THE BEST INVENTIONS OF 2022, TIME





[Unbiased and consistent rendering using biased estimators](/publication/2022-07_unbiased-and-consistent-rendering-using-biased-estimators)

Zackary Misso, [Benedikt Bitterli](/person/benedikt-bitterli), Iliyan Georgiev, Wojciech Jarosz



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org/)









[Ray/Ribbon Intersections](/publication/2022-07_rayribbon-intersections)

[Alexander Reshetov](/person/alexander-reshetov)



[Proc. ACM Comput. Graph. Interact. Tech., Vol. 5, No. 3, July 2022.](https://dl.acm.org/journal/pacmcgit)









[Real-Time Path Tracing and Beyond](/publication/2022-07_real-time-path-tracing-and-beyond)

[Petrik Clarberg](/person/petrik-clarberg), [Simon Kallweit](/person/simon-kallweit), [Craig Kolb](/person/craig-kolb), Pawel Kozlowski, Yong He, [Lifan Wu](/person/lifan-wu), Edward Liu, [Benedikt Bitterli](/person/benedikt-bitterli), [Matt Pharr](/person/matt-pharr)



[HPG 2022 Keynote](https://www.highperformancegraphics.org/2022/program/)









[A Position-Free Path Integral for Homogeneous Slabs and Multiple Scattering on Smith Microfacets](/publication/2022-07_position-free-path-integral-homogeneous-slabs-and-multiple-scattering-smith)

[Benedikt Bitterli](/person/benedikt-bitterli), [Eugene d'Eon](/person/eugene-d-eon)



[EGSR 2022](https://egsr.eu/2022/)









[A bidirectional formulation for Walk on Spheres](/publication/2022-07_bidirectional-formulation-walk-spheres)

Yang Qi, Dario Seyb, [Benedikt Bitterli](/person/benedikt-bitterli), Wojciech Jarosz



[EGSR 2022](https://egsr.eu/2022/)









[Spatiotemporal Blue Noise Masks](/publication/2022-07_spatiotemporal-blue-noise-masks)

Alan Wolfe, Nathan Morrical, [Tomas Akenine-Möller](/person/tomas-akenine-moller), Ravi Ramamoorthi



[Eurographics Sympsium on Rendering 2022](https://egsr.eu/2022/)









[Factory: Fast Contact for Robotic Assembly](/publication/2022-05_factory-fast-contact-robotic-assembly)

[Yashraj Narang](/person/yashraj-narang), Kier Storey, [Iretiayo Akinola](/person/iretiayo-akinola), Miles Macklin, Philipp Reist, Lukasz Wawrzyniak, Yunrong Guo, Adam Moravanszky, Gavriel State, Michelle Lu, Ankur Handa, Dieter Fox













[Accelerated Policy Learning with Parallel Differentiable Simulation](/publication/2022-05_accelerated-policy-learning-parallel-differentiable-simulation)

[Jie Xu](/person/jie-xu), Viktor Makoviychuk, [Yashraj Narang](/person/yashraj-narang), [Fabio Ramos](/person/fabio-ramos), Wojciech Matusik, Animesh Garg, Miles Macklin



[International Conference on Learning Representations (ICLR) 2022](https://iclr.cc/Conferences/2022)









[MatBuilder: Mastering Sampling Uniformity Over Projections](/publication/2022-05_matbuilder-mastering-sampling-uniformity-over-projections)

Loïs Paulin, Nicolas Bonneel, David Coeurjolly, Jean-Claude Iehl, [Alex Keller](/person/alex-keller), Victor Ostromoukhov



[ACM Transactions on Graphics (SIGGRAPH 2022)](https://s2022.siggraph.org)









[StyleGAN-NADA: CLIP-Guided Domain Adaptation of Image Generators](/index.php/publication/2022-05_stylegan-nada-clip-guided-domain-adaptation-image-generators)

Rinon Gal, Or Patashnik, [Haggai Maron](/index.php/person/haggai-maron), Amir Bermano, [Gal Chechik](/index.php/person/gal-chechik), Daniel Cohen-Or



[SIGGRAPH 2022](https://s2022.siggraph.org/)









[Esports meets human-computer interaction](/publication/2022-05_esports-meets-human-computer-interaction)

Simone Kriglstein, Anna Lisa Martin-Niedecken, [Josef Spjut](/person/josef-spjut), Nicole B. Damen, Selen Turkay, Anders Drachen



[ACM Interactions](https://dl.acm.org/toc/interactions/2022/29/3)









[A Dataset and Explorer for 3D Signed Distance Functions](/sdf-explorer)

Towaki Takikawa, Andrew Glassner, Morgan McGuire



[Journal of Computer Graphics Techniques](https://www.jcgt.org)









[Neural Fields in Visual Computing and Beyond](/neuralfields)

Yiheng Xie, Towaki Takikawa, Shunsuke Saito, Or Litany, Shiqin Yan, Numair Khan, Federico Tombari, James Tompkin, Vincent Sitzmann, Srinath Sridhar



[Computer Graphics Forum (Eurographics 2022)](https://eg2022.univ-reims.fr/)









[Research Advances Toward Real-Time Path Tracing](/publication/2022-03_research-advances-toward-real-time-path-tracing)

[Petrik Clarberg](/person/petrik-clarberg), [Simon Kallweit](/person/simon-kallweit), [Craig Kolb](/person/craig-kolb), Pawel Kozlowski, Yong He, [Lifan Wu](/person/lifan-wu), Edward Liu



[GDC 2022](https://gdconf.com/)









[GPU Subwarp Interleaving](/publication/2022-01_gpu-subwarp-interleaving)

Sana Damani, [Mark Stephenson](/person/mark-stephenson), Ram Rangan, Daniel Johnson, Rishkul Kulkarni, [Steve Keckler](/person/stephen-keckler)



[International Symposium on High-Performance Computer Architecture (HPCA)](https://ieeexplore.ieee.org/document/9773183)









### 2021 

[Scalar Spatiotemporal Blue Noise Masks](/publication/2021-12_scalar-spatiotemporal-blue-noise-masks)

Alan Wolfe, Nathan Morrical, [Tomas Akenine-Möller](/person/tomas-akenine-moller), Ravi Ramamoorthi



[arXiv:2112.09629](https://arxiv.org/abs/2112.09629)









[Path Guiding Using Spatio-Directional Mixture Models](/publication/2021-12_path-guiding-using-spatio-directional-mixture-models)

Ana Dodik, Marios Papas, Cengiz Öztireli, [Thomas Müller](/person/thomas-muller)



[Computer Graphics Forum](https://onlinelibrary.wiley.com/doi/10.1111/cgf.14428)









[AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush](/publication/2021-12_adaptibrush-adaptive-general-and-predictable-vr-ribbon-brush)

Enrique Rosales, Chrystiano Araujo, Jafet Rodriguez, [Nicholas Vining](/person/nicholas-vining), Dongwook Yoon, Alla Sheffer



[ACM Transactions on Graphics (SIGGRAPH Asia 2021)](https://sa2021.siggraph.org/en/)









[ATISS: Autoregressive Transformers for Indoor Scene Synthesis](/index.php/publication/2021-12_atiss-autoregressive-transformers-indoor-scene-synthesis)

Despoina Paschalidou, Amlan Kar, Maria Shugrina, [Karsten Kreis](/index.php/person/karsten-kreis), Andreas Geiger, Sanja Fidler



[Neural Information Processing Systems (NeurIPS) 2021](https://arxiv.org/abs/2110.03675)









[Alias-Free Generative Adversarial Networks](/index.php/publication/2021-12_alias-free-generative-adversarial-networks)

[Tero Karras](/index.php/person/tero-karras), [Miika Aittala](/index.php/person/miika-aittala), [Samuli Laine](/index.php/person/samuli-laine), Erik Härkönen, [Janne Hellsten](/index.php/person/janne-hellsten), Jaakko Lehtinen, [Timo Aila](/index.php/person/timo-aila)



[NeurIPS 2021](https://nips.cc/Conferences/2021)









[Dynamic Diffuse Global Illumination Resampling](/publication/2021-12_dynamic-diffuse-global-illumination-resampling)

Zander Majercik, [Thomas Müller](/person/thomas-muller), [Alex Keller](/person/alex-keller), Derek Nowrouzezahrai, Morgan McGuire



[Computer Graphics Forum](https://onlinelibrary.wiley.com/doi/10.1111/cgf.14427)









[KAMA: 3D Keypoint Aware Body Mesh Articulation](/publication/2021-12_kama-3d-keypoint-aware-body-mesh-articulation)

[Umar Iqbal](/person/umar-iqbal), Kevin Xie, Kelly Guo, [Jan Kautz](/person/jan-kautz), [Pavlo Molchanov](/person/pavlo-molchanov)



[International Conference on 3D Vision](https://3dv2021.surrey.ac.uk/)









[Fast Volume Rendering with Spatiotemporal Reservoir Resampling](/publication/2021-11_fast-volume-rendering-spatiotemporal-reservoir-resampling)

Daqi Lin, [Chris Wyman](/person/chris-wyman), Cem Yuksel



ACM Transactions on Graphics (SIGGRAPH Asia 2021)









[Extracting Triangular 3D Models, Materials, and Lighting From Images](/publication/2021-11_extracting-triangular-3d-models-materials-and-lighting-images)

[Jacob Munkberg](/person/jacob-munkberg), [Jon Hasselgren](/person/jon-hasselgren), Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans, [Thomas Müller](/person/thomas-muller), Sanja Fidler



[CVPR 2022 (Oral)](https://openaccess.thecvf.com/content/CVPR2022/papers/Munkberg_Extracting_Triangular_3D_Models_Materials_and_Lighting_From_Images_CVPR_2022_paper.pdf)









[StrokeStrip: Joint Parameterization and Fitting of Stroke Clusters](/publication/2021-08_strokestrip-joint-parameterization-and-fitting-stroke-clusters)

Dave Pagurek van Mossel, Chenxi Liu, [Nicholas Vining](/person/nicholas-vining), Mikhail Bessmeltsev, Alla Sheffer



[ACM Transactions on Graphics (Proc. SIGGRAPH 2021)](https://www.cs.ubc.ca/labs/imager/tr/2021/StrokeStrip/)









[Visualizing and Communicating Errors in Rendered Images](/publication/2021-08_visualizing-and-communicating-errors-rendered-images)

[Pontus Ebelin](/person/pontus-ebelin), [Tomas Akenine-Möller](/person/tomas-akenine-moller), Jim Nilsson



[Ray Tracing Gems II, chapter 19, 2021.](https://link.springer.com/chapter/10.1007/978-1-4842-7185-8_19)









[Differential Barycentric Coordinates](/publication/2021-08_differential-barycentric-coordinates)

[Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Ray Tracing Gems II, chapter 6, 2021.](https://link.springer.com/chapter/10.1007/978-1-4842-7185-8_6)









[Refraction Ray Cones for Texture Level of Detail](/publication/2021-08_refraction-ray-cones-texture-level-detail)

Jakub Bokskansky, [Cyril Crassin](/person/cyril-crassin), [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Ray Tracing Gems II, chapter 10, 2021.](https://link.springer.com/chapter/10.1007/978-1-4842-7185-8_10)









[A distributed, decoupled system for losslessly streaming dynamic light probes to thin clients](/publication/2021-07_distributed-decoupled-system-losslessly-streaming-dynamic-light-probes-thin)

[Michael Stengel](/person/michael-stengel), Zander Majercik, [Ben Boudaoud](/person/ben-boudaoud), Morgan McGuire



[ACM Multimedia Systems Conference](https://dl.acm.org/doi/10.1145/3458305.3463379)









[Cooperative Profile Guided Optimization](/publication/2021-07_cooperative-profile-guided-optimization)

[Mark Stephenson](/person/mark-stephenson), Ram Rangan, [Steve Keckler](/person/stephen-keckler)



[ Computer Graphics Forum (Proceedings of High Performance Graphics)](https://www.highperformancegraphics.org/2021/)









[Rearchitecting Spatiotemporal Resampling for Production](/publication/2021-07_rearchitecting-spatiotemporal-resampling-production)

[Chris Wyman](/person/chris-wyman), Alexey Panteleev



[ACM/EG Symposium on High Performance Graphics](https://www.highperformancegraphics.org/2021/)









[ReSTIR GI: Path Resampling for Real-Time Path Tracing](/publication/2021-06_restir-gi-path-resampling-real-time-path-tracing)

Yaobin Ouyang, Shiqiu Liu, [Markus Kettunen](/person/markus-kettunen), [Matt Pharr](/person/matt-pharr), Jacopo Pantaleoni



Computer Graphics Forum (Proceedings of High Performance Graphics)









[NeRF-Tex: Neural Reflectance Field Textures](/publication/2021-06_nerf-tex-neural-reflectance-field-textures)

Hendrik Baatz, Jonathan Granskog, Marios Papas, [Fabrice Rousselle](/person/fabrice-rousselle), [Jan Novák](/person/jan-novak)



[Eurographics Symposium on Rendering (EGSR)](https://egsr.eu/session/2021/Neural_Rendering/)









[An Unbiased Ray-Marching Transmittance Estimator](/publication/2021-06_unbiased-ray-marching-transmittance-estimator)

[Markus Kettunen](/person/markus-kettunen), [Eugene d'Eon](/person/eugene-d-eon), Jacopo Pantaleoni, [Jan Novák](/person/jan-novak)



ACM Transactions on Graphics









[An Analytic BRDF for Materials with Spherical Lambertian Scatterers](/publication/2021-06_analytic-brdf-materials-spherical-lambertian-scatterers)

[Eugene d'Eon](/person/eugene-d-eon)



Eurographics Symposium on Rendering









[Real-time Neural Radiance Caching for Path Tracing](/publication/2021-06_real-time-neural-radiance-caching-path-tracing)

[Thomas Müller](/person/thomas-muller), [Fabrice Rousselle](/person/fabrice-rousselle), [Jan Novák](/person/jan-novak), [Alex Keller](/person/alex-keller)



ACM Transactions on Graphics









[Neural Scene Graph Rendering](/publication/2021-06_neural-scene-graph-rendering)

Jonathan Granskog, Till Schnabel, [Fabrice Rousselle](/person/fabrice-rousselle), [Jan Novák](/person/jan-novak)



ACM Transactions on Graphics









[Zero-Variance Transmittance Estimation](/publication/2021-06_zero-variance-transmittance-estimation)

[Eugene d'Eon](/person/eugene-d-eon), [Jan Novák](/person/jan-novak)



Eurographics Symposium on Rendering









[Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes](/nglod)

Towaki Takikawa, Joey Litalien, Kangxue Yin, [Karsten Kreis](/person/karsten-kreis), [Charles Loop](/person/charles-loop), Derek Nowrouzezahrai, Alec Jacobson, Morgan McGuire, Sanja Fidler



[IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2021](https://cvpr2021.thecvf.com/)









[A Case Study of First Person Aiming at Low Latency for Esports](/publication/2021-05_case-study-first-person-aiming-low-latency-esports)

[Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), [Joohwan Kim](/person/joohwan-kim)



[Esports and High Performance HCI Workshop](https://ehphci.org/)









[NViSII: A Scriptable Tool for Photorealistic Image Generation](/publication/2021-05_nvisii-scriptable-tool-photorealistic-image-generation)

Nathan Morrical, [Jonathan Tremblay](/person/jonathan-tremblay), Yunzhi Lin, [Stephen Tyree](/person/stephen-tyree), [Stan Birchfield](/person/stan-birchfield), Valerio Pascucci, Ingo Wald



SDG Workshop at ICLR 2021









[Visualizing Errors in Rendered High Dynamic Range Images](/publication/2021-05_visualizing-errors-rendered-high-dynamic-range-images)

[Pontus Ebelin](/person/pontus-ebelin), Jim Nilsson, Peter Shirley, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Eurographics Short Papers 2021](https://conferences.eg.org/eg2021/)









[Scaling Probe-Based Real-Time Dynamic Global Illumination for Production](/index.php/publication/2021-05_scaling-probe-based-real-time-dynamic-global-illumination-production)

Zander Majercik, Adam Marrs, [Josef Spjut](/index.php/person/josef-spjut), Morgan McGuire



The Journal of Computer Graphics Techniques









[Improved Shader and Texture Level of Detail Using Ray Cones](/publication/2021-04_improved-shader-and-texture-level-detail-using-ray-cones)

[Tomas Akenine-Möller](/person/tomas-akenine-moller), [Cyril Crassin](/person/cyril-crassin), Jakub Boksansky, Laurent Belcour, Alexey Panteleev, Oli Wright



[Journal of Computer Graphics Techniques, 2021](http://jcgt.org/published/0010/01/01/)









[Appearance-Driven Automatic 3D Model Simplification](/publication/2021-04_appearance-driven-automatic-3d-model-simplification)

[Jon Hasselgren](/person/jon-hasselgren), [Jacob Munkberg](/person/jacob-munkberg), [Jaakko Lehtinen](/person/jaakko-lehtinen), [Miika Aittala](/person/miika-aittala), [Samuli Laine](/person/samuli-laine)



EGSR 2021









[Interactive Path Tracing and Reconstruction of Sparse Volumes](/publication/2021-03_interactive-path-tracing-and-reconstruction-sparse-volumes)

Nikolai Hofmann, [Jon Hasselgren](/person/jon-hasselgren), [Petrik Clarberg](/person/petrik-clarberg), [Jacob Munkberg](/person/jacob-munkberg)



[Proceedings of the ACM on Computer Graphics and Interactive Techniques](https://dl.acm.org/loi/pacmcgit)



Best Paper Presentation, i3D 2021





[PGZ: Automatic Zero-Value Code Specialization](/publication/2021-03_pgz-automatic-zero-value-code-specialization)

[Mark Stephenson](/person/mark-stephenson), Ram Rangan



[International Conference on Compiler Construction (CC)](https://dl.acm.org/doi/10.1145/3446804.3446845)









[Optimizing Image Quality for Holographic Near-eye Displays with Michelson Holography](/publication/2021-01_optimizing-image-quality-holographic-near-eye-displays-michelson-holography)

Suyeon Choi, [Jonghyun Kim](/person/jonghyun-kim), Yifan Peng, Gordon Wetzstein



Optica









### 2020 

[Online Adaptation for Consistent Mesh Reconstruction in the Wild](/publication/2020-12_online-adaptation-consistent-mesh-reconstruction-wild)

Xueting Li, [Sifei Liu](/person/sifei-liu), [Shalini De Mello](/person/shalini-de-mello), Kihwan Kim, Xiaolong Wang, Ming-Hsuan Yang, [Jan Kautz](/person/jan-kautz)



[Neural Information Processing Systems (NeurIPS) 2020](https://nips.cc/virtual/2020/public/poster_aba3b6fd5d186d28e06ff97135cade7f.html)









[Training Generative Adversarial Networks with Limited Data](/index.php/publication/2020-12_training-generative-adversarial-networks-limited-data)

[Tero Karras](/index.php/person/tero-karras), [Miika Aittala](/index.php/person/miika-aittala), [Janne Hellsten](/index.php/person/janne-hellsten), [Samuli Laine](/index.php/person/samuli-laine), [Jaakko Lehtinen](/index.php/person/jaakko-lehtinen), [Timo Aila](/index.php/person/timo-aila)



[NeurIPS 2020](https://nips.cc/Conferences/2020)









[Learning Deformable Tetrahedral Meshes for 3D Reconstruction](/publication/2020-12_learning-deformable-tetrahedral-meshes-3d-reconstruction)

Jun Gao, Wenzheng Chen, Tommy Xiang, Clement Fuji Tsang, Alec Jacobson, Morgan McGuire



[NeurIPS](https://nips.cc/)









[Neural Control Variates](/publication/2020-11_neural-control-variates)

[Thomas Müller](/person/thomas-muller), [Fabrice Rousselle](/person/fabrice-rousselle), [Alex Keller](/person/alex-keller), [Jan Novák](/person/jan-novak)



[ACM Transactions on Graphics (SIGGRAPH Asia)](https://dl.acm.org/doi/abs/10.1145/3414685.3417804)









[Modular Primitives for High-Performance Differentiable Rendering](/publication/2020-11_modular-primitives-high-performance-differentiable-rendering)

[Samuli Laine](/person/samuli-laine), [Janne Hellsten](/person/janne-hellsten), [Tero Karras](/person/tero-karras), Yeongho Seol, [Jaakko Lehtinen](/person/jaakko-lehtinen), [Timo Aila](/person/timo-aila)



[ACM Transactions on Graphics 39(6) (Proc. SIGGRAPH Asia 2020)](https://dl.acm.org/doi/abs/10.1145/3414685.3417861)









[Glossy Probe Reprojection for Interactive Global Illumination](/publication/2020-11_glossy-probe-reprojection-interactive-global-illumination)

Simon Rodriguez, Thomas Leimkühler, Siddhant Prakash, [Chris Wyman](/person/chris-wyman), Peter Shirley, George Drettakis



ACM Transactions on Graphics (SIGGRAPH Asia 2020)









[Scaling Probe-Based Real-Time Dynamic Global Illumination for Production (Technical Report)](/publication/2020-09_scaling-probe-based-real-time-dynamic-global-illumination-production-technical)

Zander Majercik, Adam Marrs, [Josef Spjut](/person/josef-spjut), Morgan McGuire



[arXiv.org](https://arxiv.org/abs/2009.10796)









[Zeroploit: Exploiting Zero Valued Operands in Interactive Gaming Applications](/publication/2020-08_zeroploit-exploiting-zero-valued-operands-interactive-gaming-applications)

Ram Rangan, [Mark Stephenson](/person/mark-stephenson), Aditya Ukarande, Shyam Murthy, Virat Agarwal, Marc Blackstein



[ACM Transactions on Architecture and Code Optimization (TACO)](https://dl.acm.org/doi/10.1145/3394284)









[Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting](/publication/2020-07_spatiotemporal-reservoir-resampling-real-time-ray-tracing-dynamic-direct)

Benedikt Bitterli, [Chris Wyman](/person/chris-wyman), [Matt Pharr](/person/matt-pharr), Peter Shirley, [Aaron Lefohn](/person/aaron-lefohn), Wojciech Jarosz



ACM Transactions on Graphics (SIGGRAPH 2020)









[ Practical Product Sampling by Fitting and Composing Warps](/publication/2020-07_practical-product-sampling-fitting-and-composing-warps)

David Hart, [Matt Pharr](/person/matt-pharr), [Thomas Müller](/person/thomas-muller), [Ward Lopes](/person/ward-lopes), Morgan McGuire, Peter Shirley



[EuroGraphics Symposium on Rendering](https://egsr2020.london/)









[Semi-Supervised StyleGAN for Disentanglement Learning](/index.php/publication/2020-07_semi-supervised-stylegan-disentanglement-learning)

Weili Nie, [Tero Karras](/index.php/person/tero-karras), Animesh Garg, Shoubhik Debnath, Anjul Patney, Ankit B. Patel, Anima Anandkumar



[International Conference on Machine Learning (ICML) 2020](https://icml.cc/virtual/2020)









[ꟻLIP: A Difference Evaluator for Alternating Images](/index.php/publication/flip)

[Pontus Ebelin](/index.php/person/pontus-ebelin), Jim Nilsson, [Tomas Akenine-Möller](/index.php/person/tomas-akenine-moller), Magnus Oskarsson, Kalle Åström, Mark D. Fairchild



[High Performance Graphics 2020](https://www.highperformancegraphics.org/2020/)



Wolfgang Straßer Award for 3rd best paper, High Performance Graphics 2020





[Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions ](/publication/2020-07_post-render-warp-late-input-sampling-improves-aiming-under-high-latency)

[Joohwan Kim](/person/joohwan-kim), Pyarelal Knowles, [Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), Morgan McGuire



[High Performance Graphics 2020](https://www.highperformancegraphics.org/2020/)









[Understanding SSIM](/publication/2020-07_understanding-ssim)

Jim Nilsson, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[arXiv](https://arxiv.org/abs/2006.13846)









[Compositional Neural Scene Representations for Shading Inference](/publication/2020-07_compositional-neural-scene-representations-shading-inference)

Jonathan Granskog, [Fabrice Rousselle](/person/fabrice-rousselle), Marios Papas, [Jan Novák](/person/jan-novak)



[ACM Transaction on Graphics (SIGGRAPH)](https://dl.acm.org/doi/abs/10.1145/3386569.3392475)









[Neural Denoising with Layer Embeddings](/publication/2020-06_neural-denoising-layer-embeddings)

[Jacob Munkberg](/person/jacob-munkberg), [Jon Hasselgren](/person/jon-hasselgren)



[EGSR 2020](https://diglib.eg.org/handle/10.2312/2632924)









[A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers](/publication/2020-06_taxonomy-bidirectional-scattering-distribution-function-lobes-rendering)

Morgan McGuire, Julie Dorsey, John F. Hughes, Steve Marschner, [Matt Pharr](/person/matt-pharr), Peter Shirley



[EuroGraphics Workshop on Material Appearance Modeling](https://diglib.eg.org/handle/10.2312/2584)









[Analyzing and Improving the Image Quality of StyleGAN](/index.php/publication/2020-06_analyzing-and-improving-image-quality-stylegan)

[Tero Karras](/index.php/person/tero-karras), [Samuli Laine](/index.php/person/samuli-laine), [Miika Aittala](/index.php/person/miika-aittala), [Janne Hellsten](/index.php/person/janne-hellsten), Jaakko Lehtinen, [Timo Aila](/index.php/person/timo-aila)



[CVPR 2020](http://cvpr2020.thecvf.com/)









[Neural Temporal Adaptive Sampling and Denoising](/publication/2020-05_neural-temporal-adaptive-sampling-and-denoising)

[Jon Hasselgren](/person/jon-hasselgren), [Jacob Munkberg](/person/jacob-munkberg), Marco Salvi, Anjul Patney, [Aaron Lefohn](/person/aaron-lefohn)



[Computer Graphics Forum (Proceedings of Eurographics 2020) ](https://diglib.eg.org/handle/10.1111/cgf13919)









[Prescription AR: a fully-customized prescription-embedded augmented reality display](/publication/2020-03_prescription-ar-fully-customized-prescription-embedded-augmented-reality)

Jui-Yi Wu, [Jonghyun Kim](/person/jonghyun-kim)



[Optics Express](https://doi.org/10.1364/OE.380945)









[Domain Stylization: A Fast Covariance Matching Framework towards Domain Adaptation](/publication/2020-01_domain-stylization-fast-covariance-matching-framework-towards-domain-adaptation)

Aysegul Dundar, [Ming-Yu Liu](/person/ming-yu-liu), [Zhiding Yu](/person/zhiding-yu), [Ting-Chun Wang](/person/ting-chun-wang), John Zedlewski, [Jan Kautz](/person/jan-kautz)



[IEEE Transactions on Pattern Analysis and Machine Intelligence](https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34)









[Patch scanning displays: spatiotemporal enhancement for displays](/publication/2020-01_patch-scanning-displays-spatiotemporal-enhancement-displays)

Kaan Akşit



[OSA Optics Express](https://doi.org/10.1364/OE.380858)









### 2019 

[Dance to Music](/publication/2019-12_dance-music)

Hsin-Ying Lee, [Xiaodong Yang](/person/xiaodong-yang), [Ming-Yu Liu](/person/ming-yu-liu), [Ting-Chun Wang](/person/ting-chun-wang), Yu-Ding Lu, Ming-Hsuan Yang, [Jan Kautz](/person/jan-kautz)



[NeurIPS](https://www.nips.cc)









[High-Quality Self-Supervised Deep Image Denoising](/publication/2019-12_high-quality-self-supervised-deep-image-denoising)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras), Jaakko Lehtinen, [Timo Aila](/person/timo-aila)



NeurIPS 2019









[Improved Precision and Recall Metric for Assessing Generative Models](/publication/2019-12_improved-precision-and-recall-metric-assessing-generative-models)

Tuomas Kynkäänniemi, [Tero Karras](/person/tero-karras), [Samuli Laine](/person/samuli-laine), Jaakko Lehtinen, [Timo Aila](/person/timo-aila)



NeurIPS 2019









[Few-Shot Video-to-Video Synthesis](/publication/2019-12_few-shot-video-video-synthesis)

[Ting-Chun Wang](/person/ting-chun-wang), [Ming-Yu Liu](/person/ming-yu-liu), Andrew Tao, Guilin Liu, [Jan Kautz](/person/jan-kautz), Bryan Catanzaro



[NeurIPS](https://www.nips.cc/)









[Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz](/publication/2019-11_latency-30-ms-benefits-first-person-targeting-tasks-more-refresh-rate-above-60)

[Josef Spjut](/person/josef-spjut), [Ben Boudaoud](/person/ben-boudaoud), Kamran Binaee, [Jonghyun Kim](/person/jonghyun-kim), Zander Majercik, Morgan McGuire, [David Luebke](/person/david-luebke), [Joohwan Kim](/person/joohwan-kim)



[Siggraph Asia Technical Briefs](https://sa2019.siggraph.org/attend/technical-briefs)









[Meta-Sim: Learning to Generate Synthetic Datasets](/index.php/publication/2019-10_meta-sim-learning-generate-synthetic-datasets)

Amlan Kar, Aayush Prakash, [Ming-Yu Liu](/index.php/person/ming-yu-liu), Eric Cameracci, Justin Yuan, Matt Rusiniak, David Acuna, Antonio Torralba, Sanja Fidler



[ICCV](http://iccv2019.thecvf.com/)









[PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](/publication/2019-10_pointflow-3d-point-cloud-generation-continuous-normalizing-flows)

Guandao Yang, Xun Huang, Zekun Hao, [Ming-Yu Liu](/person/ming-yu-liu), Serge Belongie, Bharath Hariharan



[ICCV](http://iccv2019.thecvf.com/)









[Neural Turtle Graphics for Modeling City Road Layouts](/publication/2019-10_neural-turtle-graphics-modeling-city-road-layouts)

Hang Chu, Daiqing Li, David Acuna, Amlan Kar, Maria Shugrina, Xinkai Wei, [Ming-Yu Liu](/person/ming-yu-liu), Antonio Torralba, Sanja Fidler



[ICCV](http://iccv2019.thecvf.com/)









[Reading Speed Decreases for Fast Readers Under Gaze-Contingent Rendering](/publication/2019-09_reading-speed-decreases-fast-readers-under-gaze-contingent-rendering)

Rachel Albert, Angelica Godinez, [David Luebke](/person/david-luebke)



[ACM Symposium on Applied Perception 2019 Article No. 21](https://dl.acm.org/citation.cfm?id=3343128)









[Esports Arms Race: Latency and Refresh Rate for Competitive Gaming Tasks](/publication/2019-09_esports-arms-race-latency-and-refresh-rate-competitive-gaming-tasks)

[Joohwan Kim](/person/joohwan-kim), [Josef Spjut](/person/josef-spjut), Morgan McGuire, Zander Majercik, [Ben Boudaoud](/person/ben-boudaoud), Rachel Albert, [David Luebke](/person/david-luebke)



[Journal of Vision](https://jov.arvojournals.org/issues.aspx?issueid=938192)









[Foveated AR: Dynamically-Foveated Augmented Reality Display](/publication/2019-07_foveated-ar-dynamically-foveated-augmented-reality-display)

[Jonghyun Kim](/person/jonghyun-kim), Youngmo Jeong, [Michael Stengel](/person/michael-stengel), Kaan Akşit, Rachel Albert, [Ben Boudaoud](/person/ben-boudaoud), [Trey Greer](/person/trey-greer), [Joohwan Kim](/person/joohwan-kim), [Ward Lopes](/person/ward-lopes), Zander Majercik, Peter Shirley, [Josef Spjut](/person/josef-spjut), Morgan McGuire, [David Luebke](/person/david-luebke)



SIGGRAPH 2019 Technical Paper









[Matching Prescription &amp; Visual Acuity: Towards AR for Humans](/publication/2019-07_matching-prescription-visual-acuity-towards-ar-humans)

[Jonghyun Kim](/person/jonghyun-kim), [Michael Stengel](/person/michael-stengel), Jui-Yi Wu, [Ben Boudaoud](/person/ben-boudaoud), [Josef Spjut](/person/josef-spjut), Kaan Akşit, Rachel Albert, Youngmo Jeong, [Trey Greer](/person/trey-greer), [Ward Lopes](/person/ward-lopes), Zander Majercik, Peter Shirley, Morgan McGuire, [David Luebke](/person/david-luebke)



SIGGRAPH 2019 Emerging Technology



Best in Show Award - Emerging Technology in SIGGRAPH 2019





[Dynamic Many-Light Sampling for Real-Time Ray Tracing](/publication/2019-07_dynamic-many-light-sampling-real-time-ray-tracing)

Pierre Moreau, [Matt Pharr](/person/matt-pharr), [Petrik Clarberg](/person/petrik-clarberg)



Proceedings of High Performance Graphics 2019









[Temporally Dense Ray Tracing](/publication/tdrt)

[Pontus Ebelin](/person/pontus-ebelin), Jim Nilsson, Marco Salvi, [Josef Spjut](/person/josef-spjut), [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[High Performance Graphics 2019](https://www.highperformancegraphics.org/2019/)









[Semantic Image Synthesis with Spatially-Adaptive Normalization](/publication/2019-06_semantic-image-synthesis-spatially-adaptive-normalization)

Taesung Park, [Ming-Yu Liu](/person/ming-yu-liu), [Ting-Chun Wang](/person/ting-chun-wang), Jun-Yan Zhu



[CVPR](http://cvpr2019.thecvf.com/)









[A Style-Based Generator Architecture for Generative Adversarial Networks](/index.php/publication/2019-06_style-based-generator-architecture-generative-adversarial-networks)

[Tero Karras](/index.php/person/tero-karras), [Samuli Laine](/index.php/person/samuli-laine), [Timo Aila](/index.php/person/timo-aila)



[IEEE CVPR 2019](http://cvpr2019.thecvf.com/)









[Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields](/publication/2019-05_dynamic-diffuse-global-illumination-ray-traced-irradiance-fields)

Zander Majercik, Jean-Philippe Guertin, Derek Nowrouzezahrai, Morgan McGuire



[Journal of Computer Graphics Techniques](http://jcgt.org/published/0008/02/01/)









[Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality](/publication/2019-05_near-eye-display-and-tracking-technologies-virtual-and-augmented-reality)

George Alex Koulieris, Kaan Akşit, [Michael Stengel](/person/michael-stengel), Rafał K. Mantiuk, Katerina Mania



Eurographics 2019









[NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation](/publication/2019-05_nvgaze-anatomically-informed-dataset-low-latency-near-eye-gaze-estimation)

[Joohwan Kim](/person/joohwan-kim), [Michael Stengel](/person/michael-stengel), Alexander Majercik, [Shalini De Mello](/person/shalini-de-mello), David Dunn, [Samuli Laine](/person/samuli-laine), Morgan McGuire, [David Luebke](/person/david-luebke)



ACM Conference on Human-Computer-Interaction (CHI) 2019









[Manufacturing Application-Driven Foveated Near-Eye Displays](/publication/2019-03_manufacturing-application-driven-foveated-near-eye-displays)

Kaan Akşit, Praneeth Chakravarthula, Kishore Rathinavel, Youngmo Jeong, Rachel Albert, Henry Fuchs, [David Luebke](/person/david-luebke)



[IEEE transactions on visualization and computer graphics](https://doi.org/10.1109/TVCG.2019.2898781)









[Improving Temporal Antialiasing with Adaptive Ray Tracing](/publication/2019-03_improving-temporal-antialiasing-adaptive-ray-tracing)

Adam Marrs, [Josef Spjut](/person/josef-spjut), Holger Gruen, Rahul Sathe, Morgan McGuire



[Ray Tracing Gems](http://raytracinggems.com)









[Ray Tracing Gems](/publication/2019-03_ray-tracing-gems)

Eric Haines, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Book, published by Apress.](http://raytracinggems.com)









[Cool Patches: A Geometric Approach to Ray/Bilinear Patch Intersections](/publication/2019-03_cool-patches-geometric-approach-raybilinear-patch-intersections)

[Alexander Reshetov](/person/alexander-reshetov)



[Ray Tracing Gems](http://www.realtimerendering.com/raytracinggems/)









[Texture Level of Detail Strategies for Real-Time Ray Tracing](/publication/2019-03_texture-level-detail-strategies-real-time-ray-tracing)

[Tomas Akenine-Möller](/person/tomas-akenine-moller), Jim Nilsson, Magnus Andersson, Colin Barré-Brisebois, Robert Toth, [Tero Karras](/person/tero-karras)



[Ray Tracing Gems](http://www.realtimerendering.com/raytracinggems/)









[Simple Environment Map Filtering Using Ray Cones and Ray Differentials](/publication/2019-03_simple-environment-map-filtering-using-ray-cones-and-ray-differentials)

[Tomas Akenine-Möller](/person/tomas-akenine-moller), Jim Nilsson



[Ray Tracing Gems](http://www.realtimerendering.com/raytracinggems/)









[A Fast and Robust Method for Avoiding Self-Intersection](/publication/2019-03_fast-and-robust-method-avoiding-self-intersection)

Carsten Wächter, [Nikolaus Binder](/person/nikolaus-binder)



[Ray Tracing Gems](http://www.realtimerendering.com/raytracinggems/)









[Precision Improvements for Ray/Sphere Intersection](/publication/2019-03_precision-improvements-raysphere-intersection)

Eric Haines, Johannes Gunther, [Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Ray Tracing Gems](http://www.realtimerendering.com/raytracinggems/)









[Efficient Generation of Points that Satisfy Two-Dimensional Elementary Intervals](/publication/2019-02_efficient-generation-points-satisfy-two-dimensional-elementary-intervals)

[Matt Pharr](/person/matt-pharr)



[Journal of Computer Graphics Techniques](http://jcgt.org/published/0008/01/04/)









[Massively Parallel Path Space Filtering](/publication/2019-02_massively-parallel-path-space-filtering)

[Nikolaus Binder](/person/nikolaus-binder), Sascha Fricke, [Alex Keller](/person/alex-keller)



[arXiv](https://arxiv.org/abs/1902.05942?context=cs)









[Massively Parallel Construction of Radix Tree Forests for the Efficient Sampling of Discrete Probability Distributions](/publication/2019-01_massively-parallel-construction-radix-tree-forests-efficient-sampling-discrete)

[Nikolaus Binder](/person/nikolaus-binder), [Alex Keller](/person/alex-keller)



[arXiv](https://arxiv.org/abs/1901.05423)









### 2018 

[Fast, High Precision Ray/Fiber Intersection using Tight, Disjoint Bounding Volumes](/publication/2018-11_fast-high-precision-rayfiber-intersection-using-tight-disjoint-bounding-volumes)

[Nikolaus Binder](/person/nikolaus-binder), [Alex Keller](/person/alex-keller)



[arXiv](https://arxiv.org/abs/1811.03374)









[Massively Parallel Stackless Ray Tracing of Catmull-Clark Subdivision Surfaces](/publication/2018-11_massively-parallel-stackless-ray-tracing-catmull-clark-subdivision-surfaces)

[Nikolaus Binder](/person/nikolaus-binder), [Alex Keller](/person/alex-keller)



[arXiv](https://arxiv.org/abs/1811.03510)









[A Ray-Box Intersection Algorithm and Efficient Dynamic Voxel Rendering](/publication/2018-09_ray-box-intersection-algorithm-and-efficient-dynamic-voxel-rendering)

Zander Majercik, [Cyril Crassin](/person/cyril-crassin), Peter Shirley, Morgan McGuire



[Journal of Computer Graphics Techniques](http://jcgt.org/published/0007/03/04/)









[FocusAR: Auto-focus Augmented Reality Eyeglasses for both Real World and Virtual Imagery](/publication/2018-09_focusar-auto-focus-augmented-reality-eyeglasses-both-real-world-and-virtual)

Praneeth Chakravarthula, David Dunn, Kaan Akşit, Henry Fuchs



[IEEE TVCG](https://doi.org/10.1109/TVCG.2018.2868532)









[Image Inpainting for Irregular Holes Using Partial Convolutions](/publication/2018-09_image-inpainting-irregular-holes-using-partial-convolutions)

Guilin Liu, Fitsum A. Reda, Kevin Shih, [Ting-Chun Wang](/person/ting-chun-wang), Andrew Tao, Bryan Catanzaro



[ECCV](http://openaccess.thecvf.com/ECCV2018.py)









[Machine Learning and Rendering](/publication/2018-08_machine-learning-and-rendering)

[Alex Keller](/person/alex-keller), Jaroslav Křivánek, Jan Novák, Anton Kaplanyan, Marco Salvi



[ACM SIGGRAPH 2018 Courses](https://dl.acm.org/citation.cfm?doid=3214834.3214841)









[Slang: Language Mechanisms for Extensible Real-time Shading Systems](/publication/2018-08_slang-language-mechanisms-extensible-real-time-shading-systems)

Yong He, Theresa Foley, Kayvon Fatahalian



[Proceedings of ACM SIGGRAPH 2018](https://dl.acm.org/doi/10.1145/3197517.3201380)









[Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection](/publication/2018-08_towards-virtual-reality-infinite-walking-dynamic-saccadic-redirection)

Qi Sun, Anjul Patney, Li-Yi Wei, [Omer Shapira](/person/omer-shapira), Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire, [David Luebke](/person/david-luebke), Arie Kaufman



[ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2018](https://s2018.siggraph.org)









[Adaptive Temporal Antialiasing](/publication/2018-08_adaptive-temporal-antialiasing)

Adam Marrs, [Josef Spjut](/person/josef-spjut), Holger Gruen, Rahul Sathe, Morgan McGuire



[High Performance Graphics](http://www.highperformancegraphics.org/2018/)









[Correlation-Aware Semi-Analytic Visibility for Antialiased Rendering](/publication/2018-08_correlation-aware-semi-analytic-visibility-antialiased-rendering)

[Cyril Crassin](/person/cyril-crassin), [Chris Wyman](/person/chris-wyman), Morgan McGuire, [Aaron Lefohn](/person/aaron-lefohn)



[HPG ’18: High-Performance Graphics](http://www.highperformancegraphics.org/2018/)









[Phantom Ray-Hair Intersector](/publication/2018-08_phantom-ray-hair-intersector)

[Alexander Reshetov](/person/alexander-reshetov), [David Luebke](/person/david-luebke)



[Proceedings of the ACM on Computer Graphics and Interactive Techniques](https://dl.acm.org/citation.cfm?id=3233307)









[Approximate svBRDF Estimation From Mobile Phone Video](/publication/2018-07_Approximate-svBRDF-Estimation)

Rachel Albert, Dorian Yao Chan, Dan B Goldman, James F. O'Brien



[Eurographics Symposium on Rendering 2018](https://diglib.eg.org/handle/10.2312/sre20181168)









[MoCoGAN: Decomposing Motion and Content for Video Generation](/index.php/publication/2018-06_mocogan-decomposing-motion-and-content-video-generation)

Sergey Tulyakov, [Ming-Yu Liu](/index.php/person/ming-yu-liu), [Xiaodong Yang](/index.php/person/xiaodong-yang), [Jan Kautz](/index.php/person/jan-kautz)



[CVPR](https://arxiv.org/abs/1707.04993)









[High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](/index.php/publication/2018-06_high-resolution-image-synthesis-and-semantic-manipulation-conditional-gans)

[Ting-Chun Wang](/index.php/person/ting-chun-wang), [Ming-Yu Liu](/index.php/person/ming-yu-liu), Jun-Yan Zhu, Andrew Tao, [Jan Kautz](/index.php/person/jan-kautz), Bryan Catanzaro



[CVPR](https://arxiv.org/abs/1711.11585)









[Combining Analytic Direct Illumination and Stochastic Shadows](/publication/2018-05_combining-analytic-direct-illumination-and-stochastic-shadows)

Eric Heitz, Stephen Hill, Morgan McGuire



[ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games](http://i3dsymposium.github.io/2018/)









[Progressive Growing of GANs for Improved Quality, Stability, and Variation](/publication/2018-04_progressive-growing-gans-improved-quality-stability-and-variation)

[Tero Karras](/person/tero-karras), [Timo Aila](/person/timo-aila), [Samuli Laine](/person/samuli-laine), Jaakko Lehtinen



[ICLR 2018](https://iclr.cc/Conferences/2018)









### 2017 

[Integral Equations and Machine Learning](/publication/2017-12_integral-equations-and-machine-learning)

[Alex Keller](/person/alex-keller), Ken Dahm



[Mathematics and Computers in Simulation, Volume 161, July 2019, Pages 2-12](https://www.sciencedirect.com/science/article/abs/pii/S0378475419300308)









[Near-Eye Varifocal Augmented Reality Display using See-Through Screens](/publication/2017-11_near-eye-varifocal-augmented-reality-display-using-see-through-screens)

Kaan Akşit, [Ward Lopes](/person/ward-lopes), [Jonghyun Kim](/person/jonghyun-kim), Peter Shirley, [David Luebke](/person/david-luebke)



[ACM Siggraph Asia 2017](https://sa2017.siggraph.org/)









[ Near-eye Light Field Holographic Rendering with Spherical Waves for Wide Field of View Interactive 3D Computer Graphics ](/publication/2017-11_near-eye-light-field-holographic-rendering-spherical-waves-wide-field-view)

Liang Shi, Fu-Chung Huang, [Ward Lopes](/person/ward-lopes), Wojciech Matusik, [David Luebke](/person/david-luebke)



[ACM SIGGRAPH ASIA 2017](https://sa2017.siggraph.org/)









[Perceptually-Guided Foveation for Light Field Displays](/publication/2017-11_perceptually-guided-foveation-light-field-displays)

Qi Sun, Fu-Chung Huang, [Joohwan Kim](/person/joohwan-kim), Li-Yi Wei, [David Luebke](/person/david-luebke), Arie Kaufman



[ACM SIGGRAPH ASIA 2017](https://sa2017.siggraph.org/)









[Latency Requirements for Foveated Rendering in Virtual Reality](/publication/2017-09_latency-requirements-foveated-rendering-virtual-reality)

Rachel Albert, Anjul Patney, [David Luebke](/person/david-luebke), [Joohwan Kim](/person/joohwan-kim)



[ACM Transactions on Applied Perception (TAP) - Special Issue SAP 2017](https://dl.acm.org/citation.cfm?id=3127589)









[Shader Components: Modular and High Performance Shader Development](/publication/2017-08_shader-components-modular-and-high-performance-shader-development)

Yong He, Theresa Foley, Teguh Hofstee, Haomin Long, Kayvon Fatahalian



ACM Transactions on Graphics 36(4)









[Membrane AR: Varifocal, Wide-Field-of-View Augmented Reality Display from Deformable Membranes](/publication/2017-07_membrane-ar-varifocal-wide-field-view-augmented-reality-display-deformable)

David Dunn, Kaan Akşit, [David Luebke](/person/david-luebke)



[ACM Siggraph Emerging Technologies](http://s2017.siggraph.org/content/emerging-technologies)









[Audio-Driven Facial Animation by Joint End-to-End Learning of Pose and Emotion](/publication/2017-07_audio-driven-facial-animation-joint-end-end-learning-pose-and-emotion)

[Tero Karras](/person/tero-karras), [Timo Aila](/person/timo-aila), [Samuli Laine](/person/samuli-laine), Antti Herva, Jaakko Lehtinen



[SIGGRAPH 2017](http://dl.acm.org/citation.cfm?id=3072959&picked=prox)









[Interactive Stable Ray Tracing](/publication/2017-07_interactive-stable-ray-tracing)

Alessandro Dal Corso, Marco Salvi, [Craig Kolb](/person/craig-kolb), Jeppe Revall Frisvad, [Aaron Lefohn](/person/aaron-lefohn), [David Luebke](/person/david-luebke)



[Proceedings of High Performance Graphics (HPG '17)](https://dl.acm.org/citation.cfm?id=3105769)









[Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs](/publication/2017-07_efficient-incoherent-ray-traversal-gpus-through-compressed-wide-bvhs)

Henri Ylitie, [Tero Karras](/person/tero-karras), [Samuli Laine](/person/samuli-laine)



[High-Performance Graphics 2017](http://www.highperformancegraphics.org/2017/)









[Exploiting Budan-Fourier and Vincent’s Theorems for Ray Tracing 3D Bézier Curves](/publication/2017-07_exploiting-budan-fourier-and-vincents-theorems-ray-tracing-3d-bezier-curves)

[Alexander Reshetov](/person/alexander-reshetov)



[High-Performance Graphics 2017 ](http://www.highperformancegraphics.org)









[An Efficient Denoising Algorithm for Global Illumination](/publication/2017-07_An-Efficient-Denoising)

Michael Mara, Morgan McGuire, Benedikt Bitterli, Wojciech Jarosz



[ACM SIGGRAPH / EuroGraphics High Performance Graphics 2017](http://www.highperformancegraphics.org/2017/)









[Spatiotemporal Variance-Guided Filtering: Real-Time Reconstruction for Path-Traced Global Illumination](/publication/2017-07_spatiotemporal-variance-guided-filtering-real-time-reconstruction-path-traced)

Christoph Schied, Anton Kaplanyan, [Chris Wyman](/person/chris-wyman), Anjul Patney, Chakravarty R. Alla Chaitanya, John Burgess, Shiqiu Liu, Carsten Dachsbacher, [Aaron Lefohn](/person/aaron-lefohn), Marco Salvi



Proceedings of High Performance Graphics 2017









[Production-Level Facial Performance Capture Using Deep Convolutional Neural Networks](/index.php/publication/2017-07_production-level-facial-performance-capture-using-deep-convolutional-neural)

[Samuli Laine](/index.php/person/samuli-laine), [Tero Karras](/index.php/person/tero-karras), [Timo Aila](/index.php/person/timo-aila), Antti Herva, Shunsuke Saito, Ronald Yu, Hao Li, Jaakko Lehtinen



[Symposium on Computer Animation 2017](http://sca17.cs.columbia.edu/index.html)









[Fusing State Spaces for Markov Chain Monte Carlo Rendering](/publication/2017-07_fusing-state-spaces-markov-chain-monte-carlo-rendering)

Hisanari Otsu, Anton Kaplanyan, Johannes Hanika, Carsten Dachsbacher, Toshiya Hachisuka



[SIGGRAPH 2017](http://s2017.siggraph.org/)









[Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder](/publication/2017-07_interactive-reconstruction-monte-carlo-image-sequences-using-recurrent)

Chakravarty R. Alla Chaitanya, Anton Kaplanyan, Christoph Schied, Marco Salvi, [Aaron Lefohn](/person/aaron-lefohn), Derek Nowrouzezahrai, [Timo Aila](/person/timo-aila)



[SIGGRAPH 2017](http://s2017.siggraph.org/)









[The Iray Light Transport Simulation and Rendering System](/publication/2017-05_iray-light-transport-simulation-and-rendering-system)

[Alex Keller](/person/alex-keller), Carsten Wächter, Matthias Raab, Daniel Seibert, Dietger van Antwerpen, Johann Korndörfer, Lutz Kettner



[arXiv](https://arxiv.org/abs/1705.01263)









[Consistent Video Filtering for Camera Arrays](/publication/2017-04_consistent-video-filtering-camera-arrays)

Nicolas Bonneel, James Tompkin, Deqing Sun, Oliver Wang, Kalyan Sunkavalli, Sylvain Paris, Hanspeter Pfister



Computer Graphics Forum (Eurographics 2017)









[Consistent Video Filtering for Camera Arrays](/publication/2017-04_consistent-video-filtering-camera-arrays)

Nicolas Bonneel, James Tompkin, Deqing Sun, Oliver Wang, Kalyan Sunkavalli, Sylvain Paris, Hanspeter Pfister



Computer Graphics Forum (Eurographics 2017)









[Wide Field Of View Varifocal Near-Eye Display Using See-Through Deformable Membrane Mirrors](/publication/2017-03_wide-field-view-varifocal-near-eye-display-using-see-through-deformable)

David Dunn, Kaan Akşit, [David Luebke](/person/david-luebke)



[IEEE Transactions on Visualization and Computer Graphics ](https://doi.org/10.1109/TVCG.2017.2657058)









[Phenomenological Transparency](/publication/2017-03_phenomenological-transparency)

Morgan McGuire, Michael Mara



[IEEE Transactions on Visualization and Computer Graphics](https://www.computer.org/web/tvcg)









[Hashed Alpha Testing](/publication/2017-02_hashed-alpha-testing)

[Chris Wyman](/person/chris-wyman), Morgan McGuire



[ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'17)](http://i3dsymposium.github.io/2017/)









[Real-Time Global Illumination using Precomputed Light Field Probes](/publication/2017-02_real-time-global-illumination-using-precomputed-light-field-probes)

Morgan McGuire, Mike Mara, Derek Nowrouzezahrai, [David Luebke](/person/david-luebke)



[ACM Symposium on Interactive 3D Graphics and Games](http://i3dsymposium.github.io/2017/)









[Learning Light Transport the Reinforced Way](/publication/2017-01_learning-light-transport-reinforced-way)

Ken Dahm, [Alex Keller](/person/alex-keller)



[arXiv](https://arxiv.org/abs/1701.07403)









### 2016 

[Towards Foveated Rendering for Gaze-Tracked Virtual Reality](/publication/2016-12_towards-foveated-rendering-gaze-tracked-virtual-reality)

Anjul Patney, Marco Salvi, [Joohwan Kim](/person/joohwan-kim), Anton Kaplanyan, [Chris Wyman](/person/chris-wyman), Nir Benty, [David Luebke](/person/david-luebke), [Aaron Lefohn](/person/aaron-lefohn)



ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia)









[Aggregate G-Buffer Anti-Aliasing in Unreal Engine 4](/publication/2016-07_aggregate-g-buffer-anti-aliasing-unreal-engine-4)

Louis Bavoil, [Cyril Crassin](/person/cyril-crassin)



[Siggraph 2016 Course - Advances in Real-Time Rendering in Games](http://advances.realtimerendering.com/s2016/)









[A System for Rapid Exploration of Shader Optimization Choices](/publication/2016-07_system-rapid-exploration-shader-optimization-choices)

Yong He, Theresa Foley, Kayvon Fatahalian



[Proceedings of ACM SIGGRAPH 2016](https://dl.acm.org/doi/10.1145/2897824.2925923)









[GI next: global illumination for production rendering on GPUs](/publication/2016-07_gi-next-global-illumination-production-rendering-gpus)

Enzo Catalano, Rajko Yasui-Schöffel , Ken Dahm, [Nikolaus Binder](/person/nikolaus-binder), [Alex Keller](/person/alex-keller)



[ACM SIGGRAPH 2016 Talks](http://doi.acm.org/10.1145/2897839.2927452)









[Perceptually-Based Foveated Virtual Reality](/publication/2016-07_perceptually-based-foveated-virtual-reality)

Anjul Patney, [Joohwan Kim](/person/joohwan-kim), Marco Salvi, Anton Kaplanyan, [Chris Wyman](/person/chris-wyman), Nir Benty, [Aaron Lefohn](/person/aaron-lefohn), [David Luebke](/person/david-luebke)



[SIGGRAPH Emerging Technologies](http://s2016.siggraph.org/content/emerging-technologies)









[Estimating Local Beckmann Roughness for Complex BSDFs](/publication/2016-07_estimating-local-beckmann-roughness-complex-bsdfs)

Nicolas Holzschuch, Anton Kaplanyan, Johannes Hanika, Carsten Dachsbacher



[ACM Siggraph talks](http://s2016.siggraph.org/content/talks)









[Exploring and Expanding the Continuum of OIT Algorithms](/publication/2016-06_exploring-and-expanding-continuum-oit-algorithms)

[Chris Wyman](/person/chris-wyman)



[High Performance Graphics 2016](http://dl.acm.org/citation.cfm?id=2977338)









[Efficient stackless hierarchy traversal on GPUs with backtracking in constant time](/publication/2016-06_efficient-stackless-hierarchy-traversal-gpus-backtracking-constant-time)

[Nikolaus Binder](/person/nikolaus-binder), [Alex Keller](/person/alex-keller)



[Proceedings of High Performance Graphics](http://dl.acm.org/citation.cfm?id=2977336.2977343)









[Filtering Distributions of Normals for Shading Antialiasing](/publication/2016-06_filtering-distributions-normals-shading-antialiasing)

Anton Kaplanyan, Stephen Hill, Anjul Patney, [Aaron Lefohn](/person/aaron-lefohn)



[High-Performance Graphics (best paper)](http://www.highperformancegraphics.org/2016/)









[Deep G-Buffers for Stable Global Illumination Approximation](/publication/2016-06_deep-g-buffers-stable-global-illumination-approximation)

Michael Mara, Morgan McGuire, Derek Nowrouzezahrai, [David Luebke](/person/david-luebke)



[Proceedings of ACM SIGGRAPH-EuroGraphics High Performance Graphics](http://www.highperformancegraphics.org/2016/)









[Infinite Resolution Textures](/publication/2016-06_infinite-resolution-textures)

[Alexander Reshetov](/person/alexander-reshetov), [David Luebke](/person/david-luebke)



[Proceedings of High Performance Graphics 2016](http://dl.acm.org/citation.cfm?id=2977355)









[A Phenomenological Scattering Model for Order-Independent Transparency](/publication/2016-02_phenomenological-scattering-model-order-independent-transparency)

Morgan McGuire, Michael Mara



[Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games …](http://i3dsymposium.github.io/2016/)









[Real-time Rendering of Procedural Multiscale Materials](/publication/2016-02_real-time-rendering-procedural-multiscale-materials)

Tobias Zirr, Anton Kaplanyan



[ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games](http://i3dsymposium.github.io/papers.html)









### 2015 

[A System for Rapid, Automatic Shader Level-of-Detail](/publication/2015-11_system-rapid-automatic-shader-level-detail)

Yong He, Theresa Foley, Natalya Tatarchuk, Kayvon Fatahalian



SIGGRAPH Asia 2015









[CloudLight: A System for Amortizing Indirect Lighting in Real-Time Rendering](/publication/2015-10_cloudlight-system-amortizing-indirect-lighting-real-time-rendering)

[Cyril Crassin](/person/cyril-crassin), [David Luebke](/person/david-luebke), Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike Sloan, [Chris Wyman](/person/chris-wyman)



[Journal of Computer Graphics Techniques](http://jcgt.org/published/0004/04/01/)









[An Adaptive Acceleration Structure for Screen-space Ray Tracing](/publication/2015-08_adaptive-acceleration-structure-screen-space-ray-tracing)

[Jan Kautz](/person/jan-kautz), Sven Widmer, Dawid Pajak, Andre Schulz, Kari Pulli, Michael Goesele, [David Luebke](/person/david-luebke)



[High-Performance Graphics](http://www.highperformancegraphics.org/2015/)









[Accumulative Anti-Aliasing](/publication/2015-08_accumulative-anti-aliasing)

Eric Enderton, Eric Lum, Christian Rouet, Oleg Kuznetsov



[ACM SIGGRAPH 2015 Talks](http://s2015.siggraph.org/attendees/talks/sessions/traveling-light)









[Decoupled Coverage Anti-Aliasing](/publication/2015-08_decoupled-coverage-anti-aliasing)

Yuxiang Wang, [Chris Wyman](/person/chris-wyman), Yong He, Pradeep Sen



[ACM / EG Symposium on High Performance Graphics](http://www.highperformancegraphics.org/2015/)









[The SGGX microflake distribution](/publication/2015-08_sggx-microflake-distribution)

Eric Heitz, Jonathan Dupuy, [Cyril Crassin](/person/cyril-crassin), Carsten Dachsbacher



[ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH 2015](http://dl.acm.org/citation.cfm?id=2766988)









[The Light Field Stereoscope](/publication/2015-07_light-field-stereoscope)

Fu-Chung Huang, [David Luebke](/person/david-luebke), Gordon Wetzstein



[ACM SIGGRAPH 2015 Emerging Technologies](http://dl.acm.org/citation.cfm?id=2792493)









[Stackless ray tracing of patches from feature-adaptive subdivision on GPUs](/publication/2015-07_stackless-ray-tracing-patches-feature-adaptive-subdivision-gpus)

[Nikolaus Binder](/person/nikolaus-binder), [Alex Keller](/person/alex-keller)



[ACM SIGGRAPH 2015 Talks](http://doi.acm.org/10.1145/2775280.2792551)









[Improved Half Vector Space Light Transport](/publication/2015-07_improved-half-vector-space-light-transport)

Johannes Hanika, Anton Kaplanyan, Carsten Dachsbacher



[Eurographics Symposium on Rendering](http://onlinelibrary.wiley.com/doi/10.1111/cgf.12679/full)









[Filtering Environment Illumination for Interactive Physically-Based Rendering in Mixed Reality](/index.php/publication/2015-06_filtering-environment-illumination-interactive-physically-based-rendering-mixed)

Soham Uday Mehta, Kihwan Kim, Dawid Pajak, Kari Pulli, [Jan Kautz](/index.php/person/jan-kautz), Ravi Ramamoorthi



[Eurographics Symposium on Rendering (EGSR 2015)](http://egsr2015.gcc.tu-darmstadt.de/)









[Apex Point Map for Constant-Time Bounding Plane Approximation](/publication/2015-06_apex-point-map-constant-time-bounding-plane-approximation)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[Eurographics Symposium on Rendering 2015](https://diglib.eg.org/handle/10.2312/sre20151166)









[Slim near eye display using pinhole aperture arrays](/publication/2015-03_slim-near-eye-display-using-pinhole-aperture-arrays)

Kaan Akşit, [Jan Kautz](/person/jan-kautz), [David Luebke](/person/david-luebke)



[Applied Optics](http://www.opticsinfobase.org/ao/upcoming_pdf.cfm?id=228663)









[Aggregate G-Buffer Anti-Aliasing](/publication/2015-02_aggregate-g-buffer-anti-aliasing)

[Cyril Crassin](/person/cyril-crassin), Morgan McGuire, Kayvon Fatahalian, [Aaron Lefohn](/person/aaron-lefohn)



[Proceedings of the ACM Symposium on Interactive 3D Graphics and Games 2015 (I3D…](http://www.csee.umbc.edu/csee/research/vangogh/I3D2015/)









### 2014 

[Path space filtering](/publication/2014-10_path-space-filtering)

[Alex Keller](/person/alex-keller), Ken Dahm, [Nikolaus Binder](/person/nikolaus-binder)



[ACM SIGGRAPH 2014 Talks](http://doi.acm.org/10.1145/2614106.2614149)









[Path space similarity determined by Fourier histogram descriptors](/publication/2014-07_path-space-similarity-determined-fourier-histogram-descriptors)

Pascal Gautron, Marc Droske, Carsten Wächter, Lutz Kettner, [Alex Keller](/person/alex-keller), [Nikolaus Binder](/person/nikolaus-binder), Ken Dahm



[ACM SIGGRAPH 2014 Talks](http://doi.acm.org/10.1145/2614106.2614117)









[Fast Global Illumination Approximations on Deep G-Buffers](/publication/2014-06_fast-global-illumination-approximations-deep-g-buffers)

Michael Mara, Morgan McGuire, Derek Nowrouzezahrai, [David Luebke](/person/david-luebke)



[NVIDIA Technical Report](http://research.nvidia.com)









[Perceptual Depth Compression for Stereo Applications](/publication/2014-04_perceptual-depth-compression-stereo-applications)

Dawid Pająk, Robert Herzog, Radosław Mantiuk, Piotr Didyk, Elmar Eisemann, Karol Myszkowski, Kari Pulli



[Proc. of Eurographics](http://eg2014.unistra.fr/)









[Occluder Simplification using Planar Sections](/publication/2014-02_occluder-simplification-using-planar-sections)

Ari Silvennoinen, Hannu Saransaari, [Samuli Laine](/person/samuli-laine), [Jaakko Lehtinen](/person/jaakko-lehtinen)



[Computer Graphics Forum 33(1)](http://onlinelibrary.wiley.com/doi/10.1111/cgf.12271/abstract)









### 2013 

[Lighting Deep G-Buffers: Single-Pass, Layered Depth Images with Minimum Separation Applied to Indirect Illumination](/publication/2013-12_lighting-deep-g-buffers-single-pass-layered-depth-images-minimum-separation)

Michael Mara, Morgan McGuire, [David Luebke](/person/david-luebke)



[NVIDIA Technical Report](http://research.nvidia.com)









[Deterministic Consistent Density Estimation for Light Transport Simulation](/publication/2013-11_deterministic-consistent-density-estimation-light-transport-simulation)

[Alex Keller](/person/alex-keller), [Nikolaus Binder](/person/nikolaus-binder)



[Monte Carlo and Quasi-Monte Carlo Methods 2012](http://dx.doi.org/10.1007/978-3-642-41095-6_23)









[A Fast and Stable Feature-Aware Motion Blur Filter](/publication/2013-11_fast-and-stable-feature-aware-motion-blur-filter)

Jean-Philippe Guertin, Morgan McGuire, Derek Nowrouzezahrai













[Near-Eye Light Field Displays](/publication/2013-11_near-eye-light-field-displays)

Douglas Lanman, [David Luebke](/person/david-luebke)



[ACM Transactions on Graphics (TOG), Volume 32 Issue 6, November 2013 (Proceedin…](http://dl.acm.org/citation.cfm?id=2508366)









[2D Polyhedral Bounds of a Clipped, Perspective-Projected 3D Sphere](/publication/2013-08_2d-polyhedral-bounds-clipped-perspective-projected-3d-sphere)

Michael Mara, Morgan McGuire



[Journal of Computer Graphics Techniques ](http://jcgt.org/)









[PixelPie: Maximal Poisson-disk Sampling with Rasterization](/publication/2013-07_pixelpie-maximal-poisson-disk-sampling-rasterization)

Cheuk Yiu Ip, M. Adil Yalçin, [David Luebke](/person/david-luebke), Amitabh Varshney



[High Performance Graphics 2013](http://highperformancegraphics.org)









[Practical SVBRDF Capture in the Frequency Domain](/index.php/publication/2013-07_practical-svbrdf-capture-frequency-domain)

Miika Aittala, Tim Weyrich, [Jaakko Lehtinen](/index.php/person/jaakko-lehtinen)



[ACM Transactions on Graphics (Proc. SIGGRAPH 2013)](http://dx.doi.org/10.1145/2461912.2461978)









[Simple Analytic Approximations to the CIE XYZ Color Matching Functions](/publication/2013-07_simple-analytic-approximations-cie-xyz-color-matching-functions)

[Chris Wyman](/person/chris-wyman), Peter-Pike Sloan, Peter Shirley



[Journal of Computer Graphics Techniques](http://jcgt.org/)









[Megakernels Considered Harmful: Wavefront Path Tracing on GPUs](/publication/2013-07_megakernels-considered-harmful-wavefront-path-tracing-gpus)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras), [Timo Aila](/person/timo-aila)



[High-Performance Graphics 2013](http://highperformancegraphics.org/)









[Gradient-Domain Metropolis Light Transport](/publication/2013-07_gradient-domain-metropolis-light-transport)

[Jaakko Lehtinen](/person/jaakko-lehtinen), [Tero Karras](/person/tero-karras), [Samuli Laine](/person/samuli-laine), Miika Aittala, Frédo Durand, [Timo Aila](/person/timo-aila)



[ACM Transactions on Graphics (Proc. SIGGRAPH 2013)](http://dx.doi.org/10.1145/2461912.2461943)









[Imperfect Voxelized Shadow Volumes](/publication/2013-07_imperfect-voxelized-shadow-volumes)

[Chris Wyman](/person/chris-wyman), Zeng Dai



[High Performance Graphics](http://highperformancegraphics.org/)









[CloudLight: A system for amortizing indirect lighting in real-time rendering (Technical Report)](/publication/2013-07_cloudlight-system-amortizing-indirect-lighting-real-time-rendering-technical)

[Cyril Crassin](/person/cyril-crassin), [David Luebke](/person/david-luebke), Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike Sloan, [Chris Wyman](/person/chris-wyman)













[A Topological Approach to Voxelization](/publication/2013-06_topological-approach-voxelization)

[Samuli Laine](/person/samuli-laine)



[Eurographics Symposium on Rendering 2013](http://egsr2013.unizar.es/)









[GPU Ray Tracing](/publication/2013-05_gpu-ray-tracing)

Steven Parker, Heiko Freidrich, [David Luebke](/person/david-luebke), Keith Morley, James Bigler, [Jared Hoberock](/person/jared-hoberock), David McAllister, Austin Robison, Andreas Dietrich, Greg Humphreys, Morgan McGuire, Martin Stich



[Communications of the ACM](http://cacm.acm.org)









[Toward Practical Real-Time Photon Mapping: Efficient GPU Density Estimation](/publication/2013-03_toward-practical-real-time-photon-mapping-efficient-gpu-density-estimation)

Michael Mara, Morgan McGuire, [David Luebke](/person/david-luebke)



[2013 ACM Symposium on Interactive 3D Graphics and Games](http://www.csee.umbc.edu/csee/research/vangogh/I3D2013/)









### 2012 

[Reconstructing the Indirect Light Field for Global Illumination](/publication/2012-08_reconstructing-indirect-light-field-global-illumination)

[Jaakko Lehtinen](/person/jaakko-lehtinen), [Timo Aila](/person/timo-aila), [Samuli Laine](/person/samuli-laine), Frédo Durand



[ACM Transactions on Graphics (Proc. SIGGRAPH 2012)](http://dx.doi.org/10.1145/2185520.2185547)









[Octree-Based Sparse Voxelization Using The GPU Hardware Rasterizer](/publication/2012-07_octree-based-sparse-voxelization-using-gpu-hardware-rasterizer)

[Cyril Crassin](/person/cyril-crassin), Simon Green



[OpenGL Insights](http://openglinsights.com/)









[Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees](/publication/2012-06_maximizing-parallelism-construction-bvhs-octrees-and-k-d-trees)

[Tero Karras](/person/tero-karras)



[High Performance Graphics 2012](http://www.highperformancegraphics.org/)









[Scalable Ambient Obscurance](/publication/2012-06_scalable-ambient-obscurance)

Morgan McGuire, Michael Mara, [David Luebke](/person/david-luebke)



[High Performance Graphics](http://www.highperformancegraphics.org/)









[A Path Space Extension for Robust Light Transport Simulation](/publication/2012-04_path-space-extension-robust-light-transport-simulation)

Toshiya Hachisuka, Jacopo Pantaleoni, Henrik W. Jensen



[NVIDIA Technical Report NVR-2012-001](http://research.nvidia.com/publications)









### 2011 

[Improved Dual-Space Bounds for Simultaneous Motion and Defocus Blur](/publication/2011-11_improved-dual-space-bounds-simultaneous-motion-and-defocus-blur)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[NVIDIA Technical Report NVR-2010-004](http://research.nvidia.com/publication/improved-dual-space-bounds-simultaneous-motion-and-defocus-blur)









[Interactive Indirect Illumination Using Voxel Cone Tracing](/publication/2011-09_interactive-indirect-illumination-using-voxel-cone-tracing)

[Cyril Crassin](/person/cyril-crassin), Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann



[Interactive Indirect Illumination Using Voxel Cone Tracing](http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.2011.02063.x/abstract)









[Efficient Triangle Coverage Tests for Stochastic Rasterization](/publication/2011-09_efficient-triangle-coverage-tests-stochastic-rasterization)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[NVIDIA Technical Report NVR-2010-003](http://research.nvidia.com/publication/efficient-triangle-coverage-tests-stochastic-rasterization)









[Temporal Light Field Reconstruction for Rendering Distribution Effects](/publication/2011-08_temporal-light-field-reconstruction-rendering-distribution-effects)

[Jaakko Lehtinen](/person/jaakko-lehtinen), [Timo Aila](/person/timo-aila), Jiawen Chen, [Samuli Laine](/person/samuli-laine), Frédo Durand



[ACM Transactions in Graphics 30(4) (Proc. SIGGRAPH 2011)](http://dl.acm.org/citation.cfm?id=1964950)









[The Alchemy Screen-space Ambient Obscurance Algorithm](/publication/2011-08_alchemy-screen-space-ambient-obscurance-algorithm)

Morgan McGuire, Brian Osman, Michael Bukowski, Padraic Hennessy



[High-Performance Graphics 2011](http://www.highperformancegraphics.org/)









[Clipless Dual-Space Bounds for Faster Stochastic Rasterization](/publication/2011-08_clipless-dual-space-bounds-faster-stochastic-rasterization)

[Samuli Laine](/person/samuli-laine), [Timo Aila](/person/timo-aila), [Tero Karras](/person/tero-karras), [Jaakko Lehtinen](/person/jaakko-lehtinen)



[ACM Transactions in Graphics 30(4) (Proc. SIGGRAPH 2011)](http://dl.acm.org/citation.cfm?id=1965001)









[VoxelPipe: A Programmable Pipeline for 3D Voxelization](/publication/2011-08_voxelpipe-programmable-pipeline-3d-voxelization)

Jacopo Pantaleoni



[High Performance Graphics 2011](http://highperformancegraphics.org/)









[High-Performance Software Rasterization on GPUs](/publication/2011-08_high-performance-software-rasterization-gpus)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[High-Performance Graphics 2011](http://highperformancegraphics.org/)









[Stochastic Transparency](/publication/2011-08_stochastic-transparency)

Eric Enderton, Erik Sintorn, Peter Shirley, [David Luebke](/person/david-luebke)



[IEEE Transactions on Visualization and Computer Graphics (original version in S…](http://graphics.cs.williams.edu/i3d10/)









[Stratified Sampling for Stochastic Transparency](/publication/2011-06_stratified-sampling-stochastic-transparency)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[Computer Graphics Forum 30(4) (EGSR 2011)](http://egsr2011.mff.cuni.cz/)









[The Workflow Scale: Why 5x Faster Might Not Be Enough](/publication/2011-06_workflow-scale-why-5x-faster-might-not-be-enough)

Eric Enderton, Daniel Wexler



[Computer Graphics International 2011](http://vml.kaist.ac.kr/CGI_Workshop/index.php)









[Decoupled Sampling for Graphics Pipelines](/publication/decoupled-sampling-graphics-pipelines)

Jonathan Ragan-Kelley, Jaakko Lehtinen, Jiawen Chen, Michael Doggett, Frédo Durand



[ACM Transactions in Graphics 30(3) (To be presented at SIGGRAPH 2011)](http://people.csail.mit.edu/jrk/decoupledsampling/)









[Colored Stochastic Shadow Maps](/publication/2011-02_colored-stochastic-shadow-maps)

Morgan McGuire, Eric Enderton



[i3D](http://graphics.cs.umass.edu/i3d2011/registration.php)









[Subpixel Reconstruction Antialiasing](/publication/2011-02_subpixel-reconstruction-antialiasing)

Matthäus G. Chajdas, Morgan McGuire, [David Luebke](/person/david-luebke)



[i3D](http://graphics.cs.umass.edu/i3d2011)









[A Local Image Reconstruction Algorithm for Stochastic Rendering](/publication/2011-02_local-image-reconstruction-algorithm-stochastic-rendering)

Peter Shirley, [Timo Aila](/person/timo-aila), Jonathan Cohen, Eric Enderton, [Samuli Laine](/person/samuli-laine), [David Luebke](/person/david-luebke), Morgan McGuire



[i3D](http://graphics.cs.umass.edu/i3d2011/)









### 2010 

[OptiX: A General Purpose Ray Tracing Engine](/publication/2010-08_optix-general-purpose-ray-tracing-engine)

Steven G. Parker, James Bigler, Andreas Dietrich, Heiko Friedrich, [Jared Hoberock](/person/jared-hoberock), [David Luebke](/person/david-luebke), David McAllister, Morgan McGuire, Keith Morley, Austin Robison, Martin Stich



[ACM Transactions on Graphics (SIGGRAPH 2010 Proceedings)](http://www.siggraph.org/s2010/)









[Ambient Occlusion Volumes](/publication/2010-06_ambient-occlusion-volumes)

Morgan McGuire



[High Performance Graphics 2010](http://www.highperformancegraphics.org/)









[Two Methods for Fast Ray-Cast Ambient Occlusion](/publication/2010-06_two-methods-fast-ray-cast-ambient-occlusion)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[Eurographics Symposium on Rendering 2010](http://www.mpi-inf.mpg.de/egsr2010/)









[Real-Time Stochastic Rasterization on Conventional GPU Architectures](/publication/2010-06_real-time-stochastic-rasterization-conventional-gpu-architectures)

Morgan McGuire, Eric Enderton, Peter Shirley, [David Luebke](/person/david-luebke)



[High Performance Graphics 2010](http://www.highperformancegraphics.org/)









[Hardware-Accelerated Colored Stochastic Shadow Maps](/publication/2010-05_hardware-accelerated-colored-stochastic-shadow-maps)

Morgan McGuire



[NVIDIA Technical Report NVR-2010-003](http://research.nvidia.com/publication/hardware-accelerated-colored-stochastic-shadow-maps)









[Efficient Sparse Voxel Octrees](/publication/2010-02_efficient-sparse-voxel-octrees)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D)](http://graphics.cs.williams.edu/i3d10/)









[Efficient Sparse Voxel Octrees - Analysis, Extensions, and Implementation](/publication/2010-02_efficient-sparse-voxel-octrees-analysis-extensions-and-implementation)

[Samuli Laine](/person/samuli-laine), [Tero Karras](/person/tero-karras)



[NVIDIA Technical Report NVR-2010-001](http://research.nvidia.com/publication/efficient-sparse-voxel-octrees-analysis-extensions-and-implementation)









### 2009 

[Hardware-Accelerated Global Illumination by Image Space Photon Mapping](/publication/2009-08_hardware-accelerated-global-illumination-image-space-photon-mapping)

Morgan McGuire, [David Luebke](/person/david-luebke)



[ACM SIGGRAPH/EuroGraphics High Performance Graphics 2009](http://www.highperformancegraphics.org/previous/www_2009/)









[Image Space Gathering](/publication/2009-08_image-space-gathering)

Austin Robison, Peter Shirley



[Proc. High-Performance Graphics](http://www.highperformancegraphics.org/previous/www_2009/)









[Fast BVH Construction on GPUs](/publication/2009-03_fast-bvh-construction-gpus)

Christian Lauterbach, [Michael Garland](/person/michael-garland), Shubhabrata Sengupta, [David Luebke](/person/david-luebke), Dinesh Manocha



[Proc. Eurographics 2009](http://www.eurographics2009.de/)









### 2008 

[A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin](/publication/2008-12_layered-heterogeneous-reflectance-model-acquiring-and-rendering-human-skin)

Craig Donner, Tim Weyrich, [Eugene d'Eon](/person/eugene-d-eon), Ravi Ramamoorthi, Szymon Rusinkiewicz



[SIGGRAPH Asia 2008](https://dl.acm.org/doi/10.1145/1409060.1409093)









[On the Visualization of Social and Other Scale-Free Networks](/publication/2008-11_visualization-social-and-other-scale-free-networks)

Yuntao Jia, Jared Hoberock, [Michael Garland](/person/michael-garland), John C. Hart



[Proc. Infovis 2008](http://vis.computer.org/VisWeek2008/infovis/)









[Rapid Multipole Graph Drawing on the GPU](/publication/2008-09_rapid-multipole-graph-drawing-gpu)

Apeksha Godiyal, Jared Hoberock, [Michael Garland](/person/michael-garland), John C. Hart



[Proc. Graph Drawing 2008](http://www.ics.forth.gr/gd2008/)









[A Meshless Hierarchical Representation for Light Transport](/publication/2008-08_meshless-hierarchical-representation-light-transport)

Jaakko Lehtinen, Matthias Zwicker, Emmanuel Turquin, Janne Kontkanen, François Sillion, Fredo Durand, [Timo Aila](/person/timo-aila)



[ACM Transactions on Graphics (Proc. SIGGRAPH)](http://www.siggraph.org/s2008/)









[NVIDIA Tesla: A Unified Graphics and Computing Architecture](/publication/2008-04_nvidia-tesla-unified-graphics-and-computing-architecture)

Erik Lindholm, John Nickolls, Stuart Oberman, John Montrym



[IEEE Micro](http://www.computer.org/portal/web/micro/home)









[Free-form Motion Processing](/publication/2008-04_free-form-motion-processing)

Scott Kircher, [Michael Garland](/person/michael-garland)



[ACM Trans. on Graphics](http://tog.acm.org/)









### 2007 

[A Hardware Redundancy and Recovery Mechanism for Reliable Scientific Computation on Graphics Processors](/publication/2007-08_hardware-redundancy-and-recovery-mechanism-reliable-scientific-computation)

Jeremy Sheaffer, [David Luebke](/person/david-luebke), Kevin Skadron



[Graphics Hardware 2007](http://www.graphicshardware.org/previous/www_2007/presentations/sheaffer-reliablegpgpu-gh07.pdf)









[Advanced Techniques for Realistic Real-Time Skin Rendering](/publication/2007-08_advanced-techniques-realistic-real-time-skin-rendering)

[Eugene d'Eon](/person/eugene-d-eon), [David Luebke](/person/david-luebke)



[GPU Gems 3](http://developer.nvidia.com/content/gpu-gems-3)









[Simulation of Bubbles in Foam with the Volume Control Method](/publication/simulation-bubbles-foam-volume-control-method)

Byungmoon Kim, Yingjie Liu, Ignacio Llamas, Xiangmin Jiao, Jarek Rossignac,



[ ACM Trans. Graph. 26(3) (Proc. SIGGRAPH 2007)](http://dl.acm.org/citation.cfm?id=1276500)









[A Hardware Architecture for Surface Splatting](/publication/2007-08_hardware-architecture-surface-splatting)

Tim Weyrich, Simon Heinzle, [Timo Aila](/person/timo-aila), Daniel B. Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, Markus Gross



[ACM Transactions on Graphics (Proc. SIGGRAPH)](http://www.siggraph.org/s2007/)









[Iterative Methods for Improving Mesh Parameterizations](/publication/2007-06_iterative-methods-improving-mesh-parameterizations)

Shen Dong, [Michael Garland](/person/michael-garland)



[IEEE Shape Modeling International 2007](http://smi07.liris.cnrs.fr/)









[Efficient Rendering of Human Skin](/publication/2007-06_efficient-rendering-human-skin)

[Eugene d'Eon](/person/eugene-d-eon), [David Luebke](/person/david-luebke), Eric Enderton



[Eurographics Symposium on Rendering 2007](http://www.inrialpes.fr/1187685533478/1/fiche___actualite/)









[Incremental Instant Radiosity for Real-Time Indirect Illumination](/publication/2007-06_incremental-instant-radiosity-real-time-indirect-illumination)

[Samuli Laine](/person/samuli-laine), Hannu Saransaari, Janne Kontkanen, Jaakko Lehtinen, [Timo Aila](/person/timo-aila)



[Eurographics Symposium on Rendering](http://www.inrialpes.fr/1187685533478/1/fiche___actualite/)









[The NVIDIA GeForce 8800 GPU](/publication/2007-05_nvidia-geforce-8800-gpu)

Erik Lindholm, Stuart Oberman



[2007 IEEE Hot Chips 19 Symposium](https://ieeexplore.ieee.org/abstract/document/7482490)









[How GPUs Work](/publication/2007-02_how-gpus-work)

[David Luebke](/person/david-luebke), Greg Humphreys



[IEEE Computer](http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?tp=&arnumber=4085637&isnumber=4085604)









### 2006 

[The Visual Vulnerability Spectrum: Characterizing Architectural Vulnerability for Graphics Hardware](/publication/2006-09_visual-vulnerability-spectrum-characterizing-architectural-vulnerability)

Jeremy W Sheaffer, [David Luebke](/person/david-luebke), Kevin Skadron



[Proceedings of Graphics Hardware](http://www.amazon.com/Graphics-Hardware-2006-Olano-Marc/dp/1568813546/ref=sr_1_fkmr1_1?ie=UTF8&qid=1342035574&sr=8-1-fkmr1&keywords=Proceedings+of+Graphics+Hardware+2006)









### 2005 

[GPU-Accelerated High Quality Hidden Surface Removal](/publication/2005-07_gpu-accelerated-high-quality-hidden-surface-removal)

Daniel Wexler, Larry Gritz, Eric Enderton, Jonathan Rice



[Graphics Hardware 2005](http://www.graphicshardware.org/previous/www_2005/)









[High-Quality Antialiased Rasterization ](/publication/2005-03_high-quality-antialiased-rasterization)

Daniel Wexler, Eric Enderton



[GPU Gems II](http://developer.nvidia.com/object/gpu_gems_2_home.html)









### 2003 

[Twister: A Space-warp Operator for the Two-handed Editing of 3D Shapes](/publication/2003-07_twister-space-warp-operator-two-handed-editing-3d-shapes)

Ignacio Llamas, ByungMoon Kim, Joshua Gargus, Jarek Rossignac, Christopher D. Shaw



[ACM Transactions on Graphics 22(3) (Proc. SIGGRAPH 2003)](http://www.gvu.gatech.edu/~jarek/papers/Twister.pdf)









### 2001 

[A User-Programmable Vertex Engine.](/publication/2001-08_user-programmable-vertex-engine)

Erik Lindholm, [Mark Kilgard](/person/mark-kilgard), Henry Moreton



[Proceedings of ACM SIGGRAPH 2001](http://www.siggraph.org)









[Interactive Character Control with Auto-Regressive Motion Diffusion Models](/publication/_interactive-character-control-auto-regressive-motion-diffusion-models)

Yi Shi, Jingbo Wang, Xuekun Jiang, Bingkun Lin, Bo Dai, Xue Bin Peng













[MesoGAN: Generative Neural Reflectance Shells](/publication/_mesogan-generative-neural-reflectance-shells)

Stavros Diolatzis, [Jan Novák](/person/jan-novak), [Fabrice Rousselle](/person/fabrice-rousselle), Jonathan Granskog, [Miika Aittala](/person/miika-aittala), Ravi Ramamoorthi, George Drettakis



[Computer Graphics Forum](https://onlinelibrary.wiley.com/doi/abs/10.1111/cgf.14846)









[Real-Time Neural Appearance Models](/publication/_real-time-neural-appearance-models)

[Tizian Zeltner](/person/tizian-zeltner), [Fabrice Rousselle](/person/fabrice-rousselle), [Andrea Weidlich](/person/andrea-weidlich), [Petrik Clarberg](/person/petrik-clarberg), [Jan Novák](/person/jan-novak), [Benedikt Bitterli](/person/benedikt-bitterli), Alex Evans, [Tomas Davidovic](/person/tomas-davidovic), [Simon Kallweit](/person/simon-kallweit), [Aaron Lefohn](/person/aaron-lefohn)













[A Differential Monte Carlo Solver For the Poisson Equation](/publication/_differential-monte-carlo-solver-poisson-equation)

Zihan Yu, [Lifan Wu](/person/lifan-wu), Zhiqian Zhou, Shuang Zhao



[Paper](https://shuangz.com/projects/diff-wos-sg24/)









 

 



 ### Researchers

 

[Alex Keller](/person/alex-keller)



[Amrita Mazumdar](/person/amrita-mazumdar)



[Baptiste Nicolet](/person/baptiste-nicolet)



[Bart Wronski](/person/bart-wronski)



[Benedikt Bitterli](/person/benedikt-bitterli)



[Bing Xu](/person/bing-xu)



[Charles Loop](/person/charles-loop)



[Chen-Hsuan Lin](/index.php/person/chen-hsuan-lin)



[Cheng Sun](/person/cheng-sun)



[Chris Wyman](/person/chris-wyman)



[Craig Kolb](/person/craig-kolb)



[Cyril Crassin](/person/cyril-crassin)



[David Minor](/person/david-minor)



[Dvir Samuel](/index.php/person/dvir-samuel)



[Ekta Prashnani](/index.php/person/ekta-prashnani)



[Eugene d'Eon](/person/eugene-d-eon)



[Fabrice Rousselle](/person/fabrice-rousselle)



[Haggai Maron](/index.php/person/haggai-maron)



[Jacob Munkberg](/person/jacob-munkberg)



[Jaesung Choe](/index.php/person/jaesung-choe)



[Janne Hellsten](/person/janne-hellsten)



[Jeff Smith](/person/jeff-smith)



[Jiaxiang Tang](/index.php/person/jiaxiang-tang)



[Jie Xu](/person/jie-xu)



[Jiefeng Li](/person/jiefeng-li)



[Jing Zhang](/person/jing-zhang)



[Jinwei Gu](/index.php/person/jinwei-gu)



[Joohwan Kim](/person/joohwan-kim)



[Josef Spjut](/index.php/person/josef-spjut)



[Kaichun Mo](/person/kaichun-mo)



[Koki Nagano](/index.php/person/koki-nagano)



[Mark Stephenson](/person/mark-stephenson)



[Markus Kettunen](/person/markus-kettunen)



[Matt Pharr](/person/matt-pharr)



[Max Zhaoshuo Li](/person/max-zhaoshuo-li)



[Merlin Nimier-David](/person/merlin-nimier-david)



[Michael Stengel](/person/michael-stengel)



[Milos Hasan](/person/milos-hasan)



[Ming-Yu Liu](/person/ming-yu-liu)



[Nicholas Vining](/person/nicholas-vining)



[Nicolas Roussel](/person/nicolas-roussel)



[Nikolaus Binder](/person/nikolaus-binder)



[Peter Kocsis](/index.php/person/peter-kocsis)



[Petrik Clarberg](/person/petrik-clarberg)



[Qianli Ma](/index.php/person/qianli-ma)



[Ravi Ramamoorthi](/person/ravi-ramamoorthi)



[Sai Bangaru](/person/sai-bangaru)



[Samuli Laine](/index.php/person/samuli-laine)



[Shalini De Mello](/index.php/person/shalini-de-mello)



[Shengze Wang](/index.php/person/shengze-wang)



[Simon Kallweit](/person/simon-kallweit)



[Steve Marschner](/person/steve-marschner)



[Tero Karras](/person/tero-karras)



[Thomas Müller](/person/thomas-muller)



[Tianye Li](/index.php/person/tianye-li)



[Tianyi Xie](/index.php/person/tianyi-xie)



[Timo Aila](/index.php/person/timo-aila)



[Ting-Chun Wang](/person/ting-chun-wang)



[Tizian Zeltner](/person/tizian-zeltner)



[Tobias Zirr](/person/tobias-zirr)



[Tomas Akenine-Möller](/person/tomas-akenine-moller)



[Umar Iqbal](/person/umar-iqbal)



[Ward Lopes](/index.php/person/ward-lopes)



[Xuan Li](/index.php/person/xuan-li)



[Yu Fang](/person/yu-fang)



[Yu-Wei Chao](/person/yu-wei-chao)



[Yue Wang](/person/yue-wang)



[Yuval Atzmon](/index.php/person/yuval-atzmon)



[Zekun Hao](/index.php/person/zekun-hao)