|Alexander Reshetov, Ph.D.
Principal Research Scientist
Alexander Reshetov received his Ph.D. degree from Keldysh Institute for Applied Mathematics (in Russia).
He joined Nvidia in January 2014. Prior to NVIDIA, he worked for 17 years in Intel Labs on 3D graphics algorithms and applications, and two years at the Super-Conducting Super-Collider Laboratory in Texas, where he was designing control system for the accelerator.
Alex's publications can be found at https://www.researchgate.net/profile/Alexander_Reshetov.
|Research Interests: |
Rendering Algorithms, including Ray Tracing; Post-Processing Algorithms, including Anti-Aliasing; Computer Vision
A unistable polyhedron with 14 faces|
Infinite Resolution Textures