Orazio Gallo

Orazio Gallo, Ph.D.
Senior Research Scientist
Orazio Gallo's picture

I earned a M.S. degree in Biomedical Engineering from “Politecnico di Milano” (Italy) and a Ph.D. in Computer Engineering from the University of California at Santa Cruz. After graduating in 2011, I joined NVIDIA Research, where I currently work in the Mobile Visual Computing team.

I am also an Associate Editor for the IEEE Transactions on Computational Imaging, and for the journal Signal Processing: Image Communication.

For a complete list of papers, including those published before joining NVIDIA research, see here.

If you would like to use animations in your PDF papers, as we did in this paper, take a look at this minimal getting-started guide.

Research Interests:

My interests range from computational photography and applied visual perception, to computer vision. I am particularly interested in alternatives to traditional image processing pipelines, new paradigms for capturing and consuming photos (including stack-based photography, see this chapter I recently wrote), and displays that leverage human perception mechanisms to provide a more immersive visual experience.

Reconstructing Intensity Images from Binary Spatial Gradient Cameras
Computational Zoom: A Framework for Post-Capture Image Composition
Loss Functions for Image Restoration with Neural Networks
Stack-Based Algorithms for HDR Capture and Reconstruction
Simulating the Visual Experience of Very Bright and Very Dark Scenes
Locally Non-rigid Registration for Mobile HDR Photography
Retrieving Gray-Level Information from a Binary Sensor and its Application to Gesture Detection
FlexISP: A Flexible Camera Image Processing Framework
Dynamic Image Stacks
HDR Deghosting: How to Deal with Saturation?
Exposure Stacks for Live Scenes with Hand-held Cameras
Metering for Exposure Stacks