Digital Human AI Research
Digital Human AI Research
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Shalini De Mello
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Dream-in-4D: A Unified Approach for Text- and Image-guided 4D Scene Generation
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
Rendering Every Pixel for High-Fidelity Geometry in 3D GANs
3D Reconstruction with Generalizable Neural Fields using Scene Priors
Generalizable One-shot Neural Head Avatar
Affordance Diffusion: Synthesizing Hand-Object Interactions
Zero-shot Pose Transfer for Unrigged Stylized 3D Characters
Self-Supervised Object Detection via Generative Image Synthesis
Learning to Track Instances without Video Annotations
Weakly-Supervised Physically Unconstrained Gaze Estimation
Learning continuous environment fields via implicit functions
Online adaptation for consistent mesh reconstruction in the wild
Self-supervised single-view 3D reconstruction via semantic consistency
Self-Supervised Viewpoint Learning from Image Collections
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