GRAIL Generating Humanoid Loco-Manipulation from Video Foundation Models
ProtoMotions A GPU-Accelerated Framework for Simulated Humanoids
Kimodo Scaling Controllable Human Motion Generation
GEM A GENeralist Model for Human MOtion
Data-Driven AI for Robotics DAIR @ NVIDIA Research

Welcome to the homepage of NVIDIA’s Data-Driven AI for Robotics (DAIR) group, led by Umar Iqbal. We are part of the Learning and Perception Research (LPR) organization within NVIDIA Research.

Our group investigates how robots can learn directly from human data, such as videos, motion capture, and large-scale demonstrations, to acquire skills that generalize across tasks, embodiments, and environments. We work at the intersection of computer vision, machine learning, and robotics, developing models that understand, reconstruct, and imitate human behaviors.

Our research contributes to NVIDIA’s broader vision of foundation models for robotics, combining advances in human motion modeling, human–object and human–scene interaction modeling, physics-based simulation, and embodied intelligence to enable scalable robot learning. Ultimately, we aim to bridge the gap between human understanding and robotic intelligence, advancing the goal of robots that learn by watching humans.

News

July 2026
The NVIDIA Human(oid) Motion Ecosystem got several new members: MotionBricks, GPC, HIL, DMP, and ARDY.
June 2026
We released GRAIL, a framework for generating humanoid loco-manipulation from 3D assets and video priors.
March 2026
We released a whole new ecosystem for Human(oid) Motion including SOMA, Kimodo, GEM, SOMA-Retargeter and, BONES-SEED dataset.
December 2025
We released SONIC, a state-of-the-art generalist humanoid controller.

Members

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Umar Iqbal

Team Lead

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Davis Rempe

Human & Humanoid Motion, 3D Perception, Generative Models

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Haotian Zhang

Computer Graphics, Computer Vision, Machine Learning

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Jiefeng Li

Computer Vision, Machine Learning, Generative AI

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Mathis Petrovich

Human Motion Generation, Computer Vision, Generative Models

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Xue Bin (Jason) Peng

Character Animation, Reinforcement Learning, Robotics

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Ye Yuan

3D Vision, Embodied AI, Reinforcement Learning

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Yifeng Jiang

Character Animation, Physics Simulation, Humanoid Robotics

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Jinhyung (David) Park

Emboddied Intelligence, 3D Scene Understanding, Human Modeling

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Tianyi Xie

Computer Graphics, Generative AI, 3D Vision

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Xueting Li

Computer Vision, 3D Vision

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Yufei (Judy) Ye

3D Vision, Robotics, Human Motion

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Kevin Xie

Generative Models, 3D Vision, Humanoid Motion

Publications