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Xueting Li
NVIDIA
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Computer Vision
3D Vision
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Dream-in-4D: A Unified Approach for Text- and Image-guided 4D Scene Generation
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
3D Reconstruction with Generalizable Neural Fields using Scene Priors
Generalizable One-shot Neural Head Avatar
Affordance Diffusion: Synthesizing Hand-Object Interactions
Zero-shot Pose Transfer for Unrigged Stylized 3D Characters
Autoregressive 3D shape generation via canonical mapping
Scraping Textures from Natural Images for Synthesis and Editing
Learning continuous environment fields via implicit functions
Online adaptation for consistent mesh reconstruction in the wild
Self-supervised single-view 3D reconstruction via semantic consistency
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