NVIDIA Tel-Aviv Lab

NVIDIA Tel-Aviv Lab

Introduction

Welcome to the homepage of the NVIDIA Research Israel AI Lab. Our research spans algorithms, theory and applications of deep learning, with a focus on computer vision and reinforcement learning. We are particularly interested in perception, action, and reasoning (PAR), and their intersection. The lab is led by Professor Gal Chechik. See recent projects and current team members.

News

December 2025

  • NeurIPS 2025: Papers on GradMetaNet, ACT-ViT hallucination detection, policy-optimized T2I pipelines, robust RL with state entropy, fairness-performance Pareto fronts, and more.
  • ICML 2025: Papers on subgraph GNNs with walk-based centrality, policy gradient via tree expansion, and gradient boosting RL.
  • ICLR 2025: Multiple papers and workshops including Topological Blindspots (oral), Add-it for object insertion, spectral homomorphism expressivity (oral), Robust Equivariant Multiview SfM, and several workshop papers.
  • CVPR 2025: Papers on real-time rate control for task-aware video compression, training-free audio-visual event perception, and accurate counting in T2I.
  • SIGGRAPH Asia 2025: MaskedManipulator and OmnimatteZero accepted.
  • KDD/ACL/ICASSP/RLDM 2025: TSPRank (KDD), Knowing Before Saying (ACL Findings), Classifier-Guided Captioning (ICASSP), and RL-Initialized GAs for vehicle routing (RLDM).
  • 2026 Preview: AAAI 2026 paper on detecting hallucinations and contamination; WACV 2026 paper on inference-time losses for T2I.

January 2025

NVIDIA Research 2024 Recap features 3 research projects from our group (MaskedMimic, ConsiStory, and GluFormer).

September 2024

  • 4 papers from our group and collaborators were accepted to SIGGRAPH Asia 2024!
  • 2-minute papers coverage of our work on unifed control for physically simulated humanoids: MaskedMimic.

June 2024

  • 11 papers from our group and collaborators were accepted to ICML 2024! Among these papers you can find a new GNN models, and a new method for aligning neural models. See full list below.
  • 3 papers from our group and collaborators were accepted to ICLR 2024! Among these papers you can find a new GNN based weight-space model. See full list below.

September 2023

July 2023

April 2022

  • The workshop “3D Perception for Autonomous Driving” is accepted to ECCV 2022. Link

Feb 2022

  • The paper “Equivariant Subgraph Aggregation Networks” by Beatrice Bevilacqua, Fabrizio Frasca, Derek Lim, Balasubramaniam Srinivasan, Chen Cai, Gopinath Balamurugan, Michael M. Bronstein, Haggai Maron, was accepted as a spotlight presentation to ICLR 2022 , PDF.

Dec 2021

  • Shie Mannor was elected as an IEEE Fellow.

Nov 2021

  • Gal presented our work on perception reasoning and action at GTC 2021, Video.
  • Shie presented our work on accelerated tree search with off-plicycorrection at GTC 2021, Video.
  • Gal presented work on federated learning VIDEO

Oct 2021

  • We coorganize the Israeli Geometric deep learning day 2021, Schedule

May 2021

  • The paper “Known unknowns: Learning novel concepts using reasoning-by-elimination” by Harsh Agrawal, Eli A. Meirom, Yuval Atzmon, Shie Mannor, and Gal Chechik was accepted as an oral to UAI 2021 PDF

Apr 2021

  • We coorganize the Israeli Reinforcement Learning day, Schedule

Dec 2020

  • The paper “A causal view of compositional zero-shot recognition” by Y. Atzmon,F. Kreuk, Uri Shalit, G. Chechik, was presented as a NeurIPS spotlight, PDF.

Oct 2020

  • NVIDIA teaches machines to communicate: YNET (Hebrew)

July 2020

May 2020

  • NVIDIA efforts around COVID-19: YNET(Hebrew).

Add-it: Training-Free Object Insertion in Images With Pretrained Diffusion Models

Training-free method to add objects to real or generated images from a text prompt, leveraging diffusion model attention with weighted fusion and latent blending.

MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting

A unified controller for physically simulated humanoids enabling diverse motions from intuitive intents across terrains, with applications including text-guided styles and path following.

PlaMo: Plan and Move in Rich 3D Physical Environments

Text-guided planning and physics-based control for humanoid locomotion in complex 3D environments with diverse terrain and obstacles.

Highlighted Projects

Explore our research projects below. For publications, see the Publications page.

Publications

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Contact

Our lab is located in Tel-Aviv.

  • Yitzhak Sadeh St 6, Tel-Aviv,
  • Monday-Friday 9:00 to 18:00