Bing is a research scientist in the Real-Time Graphics Research Group at NVIDIA, where her work focuses on physically-based rendering and neural rendering. In the past, she explored forward and inverse light transport, importance sampling, denoising, and deep learning approaches for appearance modeling.

Bing earned her PhD from the University of California, San Diego, advised by Prof. Ravi Ramamoorthi. She holds a Bachelor’s degree from the University of Hong Kong and gained industry experience in offline rendering before moving into research.

More can be found on her homepage.