I am a Research Intern at NVIDIA Research’s real-time graphics group for Summer 2024. I am also a rising fourth-year undergraduate at the University of Illinois Urbana-Champaign, pursuing a major in Mathematics + Computer Science and a minor in Physics.
Broadly speaking, my interests include real-time rendering, physics-based simulation and animation, and human perception. I also enjoy building scalable graphics systems and exploring how insights from traditional graphics can be applied to artificial intelligence (and vice versa).