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Peter Shirley
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Visualizing Errors in Rendered High Dynamic Range Images
Glossy Probe Reprojection for Interactive Global Illumination
Spatiotemporal Reservoir Resampling for Real-time Ray Tracing with Dynamic Direct Lighting
Practical Product Sampling by Fitting and Composing Warps
Introduction to Real-Time Ray Tracing
What is a Ray?
Sample Transformations Zoo
A Ray-Box Intersection Algorithm and Efficient Dynamic Voxel Rendering
Introduction to DirectX Ray Tracing
Generating Stratified Random Lines in a Square
Simple Analytic Approximations to the CIE XYZ Color Matching Functions
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