I am a Research Intern in the Real-Time Rendering Research Group. I am also a fourth-year PhD student in Computer Science at University of California, Irvine, advised by Shuang Zhao. I received my M.S. in Computer Science from Columbia University and B.Eng. in Software Engineering from Tongji University. My research focuses on physically based differentiable rendering and inverse rendering. Specifically, I aim to develop efficient differentiable rendering algorithms that can handle complex geometries and complex light transport effects.

For more information, please check out my personal website.