NVIDIA Spatial Intelligence Lab (SIL)
Recent Releases
View all publications →Research Areas
WorldSimulation
Research on world modeling, autonomous vehicle and humanoid agents.
Physics Simulation
Engines for simulation of complex materials and dynamic systems.
4D Perception
Systems for learning on dynamic 3D scenes and spatiotemporal relations.
3D/4D ContentCreation & Editing
Generation, reconstruction, and editing of assets and scenes, creating dynamic 3D worlds.
Geometry Processing
Algorithms for processing and understanding 3D data.
SDKs, Libraries, & Tools
Spatial Data SDKs
ViPE and NCore enable video-based 3D perception and multi-sensor data management.
Spatial AI SDKs
Kaolin and fVDB enable 3D deep learning, reality capture, and sparse spatial AI.
Sparse Volume SDKs
Efficient methods for large-scale sparse volumetric datasets with minimal memory overhead.
Code Releases
Releases of implementations for our published research projects.
Applications
Human Motion Modeling
AI-driven systems for realistic human motion generation, interactive authoring, and physics-based control.
NuRec
Reconstruction service to create simulation environments from sensor data captured by autonomous vehicles.
OmniDreams
Real-time generative closed-loop autonomous vehicle simulation.