Mikaela Angelina Uy

Mikaela Angelina Uy

NVIDIA

My research interests span 3D vision, geometry processing, graphics and machine learning. I am interested in diving into different 3D representations for various downstream tasks such as reconstruction, rendering, CAD, controllable generation and variation synthesis. I am particularly drawn to designing methods that connect classical techniques and learning-based approaches.

Currently, I am a Research Scientist at NVIDIA based in Santa Clara, CA. I obtained my PhD in Computer Science from Stanford University in 2024 advised by Leonidas Guibas. Prior to that, I did my undergrad at the Hong Kong University of Science and Technology. I’m originally from Manila, Philippines!