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Xiaolong Wang
NVIDIA
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Computer Vision
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SpatialRGPT: Grounded Spatial Reasoning in Vision-Language Models
COLMAP-Free 3D Gaussian Splatting
HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos
3D Reconstruction with Generalizable Neural Fields using Scene Priors
Open-Vocabulary Panoptic Segmentation with Text-to-Image Diffusion Models
Zero-shot Pose Transfer for Unrigged Stylized 3D Characters
GPViT: A High Resolution Non-Hierarchical Vision Transformer with Group Propagation
Scraping Textures from Natural Images for Synthesis and Editing
CoordGAN: Self-Supervised Dense Correspondences Emerge from GANs
GroupViT: Semantic Segmentation Emerges From Text Supervision
Learning continuous environment fields via implicit functions
Online adaptation for consistent mesh reconstruction in the wild
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