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Ye Yuan
NVIDIA
Interests
3D Vision
Embodied AI
Reinforcement Learning
Latest
Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions
COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
PACE: Human and Camera Motion Estimation from in-the-wild Videos
Learning Human Dynamics in Autonomous Driving Scenarios
PhysDiff: Physics-Guided Human Motion Diffusion Model
Learning Physically Simulated Tennis Players from Broadcast Videos
Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion
RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Control
Embodied Scene-aware Human Pose Estimation
GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras
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