Jacob Munkberg is a principal research scientist in NVIDIA’s real-time rendering research group. Prior to joining NVIDIA Research in 2016, Jacob worked as senior research scientist in Intel’s Advanced Rendering Technology team. He joined Intel in 2008 via Intel’s acquisition of the startup, Swiftfoot Graphics, specializing in culling technology and efficient multi-view graphics. Jacob received his Ph.D. in computer science from Lund University and his M.S. in engineering physics from Chalmers University of Technology.
Jacob is currently working on 3D reconstruction through differentiable rendering and machine learning for real-time graphics applications.
A complete list of prior publications can be found here.