Jon Hasselgren

Jon Hasselgren

NVIDIA

Jon Hasselgren joined the Real-Time Rendering team at NVIDIA Research in 2016, coming from Intel’s Advanced Rendering Technology team. His current work is focused on combining graphics with learning and optimization based approaches, focusing on differentiable rendering and denoising, but is interested in most graphics problems and have an extensive publishing history related to rendering and graphics hardware design. Jon received his Ph.D. in computer science from Lund University and his M.S. in computer science from Lund Institute of Technology.

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