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Jonghyun Kim
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Real-time 3D Visualization of Radiance Fields on Light Field Displays
Play4D: Accelerated and Interactive Free-viewpoint Video Streaming for Virtual Reality and Light Field Displays
Real-time 3D Visualization of Radiance Fields on Light Field Displays
Democratizing Immersive Experiences with NVIDIA AI
Large Étendue 3D Holographic Display with Content-adpative Dynamic Fourier Modulation
Full-colour 3D holographic augmented-reality displays with metasurface waveguides
AI-Mediated 3D Video Conferencing
Holographic glasses for virtual reality
Time-multiplexed neural holography: a flexible framework for holographic near-eye displays with fast heavily-quantized spatial light modulators
Unfiltered holography: optimizing high diffraction orders without optical filtering for compact holographic displays
Speckle-free holography with partially coherent light sources and camera-in-the-loop calibration
Neural 3D holography: learning accurate wave propagation models for 3D holographic virtual and augmented reality displays
Optimizing image quality for holographic near-eye displays with michelson holography
Neural holography
Prescription AR: a fully-customized prescription-embedded augmented reality display
Toward Standardized Classification of Foveated Displays
Latency of 30 ms benefits first person targeting tasks more than refresh rate above 60 Hz
Foveated AR: Dynamically-foveated Augmented Reality Display.
Matching Prescription & Visual Acuity: Towards AR for Humans
Near-eye varifocal augmented reality display using see-through screens
Retinal 3D: augmented reality near-eye display via pupil-tracked light field projection on retina
Mixed-primary factorization for dual-frame computational displays.
Varifocal virtuality: a novel optical layout for near-eye display
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