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Publications
Our publications provide insight into some of our leading-edge research.
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Computer Graphics
VR, AR and Display Technology
Clear all
2020
Computer Graphics
VR, AR and Display Technology
2020
Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions
Joohwan Kim
, Pyarelal Knowles,
Josef Spjut
,
Ben Boudaoud
, Morgan McGuire
Prescription AR: a fully-customized prescription-embedded augmented reality display
Jui-Yi Wu,
Jonghyun Kim
Patch scanning displays: spatiotemporal enhancement for displays
Kaan Akşit