Select Publications

A unistable polyhedron with 14 faces

"A unistable polyhedron with 14 faces"
Alexander Reshetov (NVIDIA), in International Journal of Computational Geometry & Applications, March 2014

Infinite Resolution Textures

"Infinite Resolution Textures"
Alexander Reshetov (NVIDIA), David Luebke (NVIDIA), in Proceedings of High Performance Graphics 2016, June 2016

Phenomenological Transparency

"Phenomenological Transparency"
Morgan McGuire (NVIDIA), Michael Mara, in IEEE Transactions on Visualization and Computer Graphics, March 2017

Hashed Alpha Testing

"Hashed Alpha Testing"
Chris Wyman (NVIDIA), Morgan McGuire (NVIDIA), in ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'17), Feb 2017

Towards Foveated Rendering for Gaze-Tracked Virtual Reality

"Towards Foveated Rendering for Gaze-Tracked Virtual Reality"
Anjul Patney (NVIDIA), Marco Salvi (NVIDIA), Joohwan Kim, Anton Kaplanyan (NVIDIA), Chris Wyman (NVIDIA), Nir Benty (NVIDIA), David Luebke (NVIDIA), Aaron Lefohn (NVIDIA), in ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2016, December 2016