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Research Labs
All Research Labs
3D Deep Learning
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
Careers
Academic Collaborations
Government Collaborations
Graduate Fellowship
Internships
Research Openings
Research Scientists
Meet the Team
Licensing
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2025
(6)
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Computer Vision
(6)
VR, AR and Display Technology
(6)
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(5)
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(4)
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(2)
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(1)
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6 results found
Computer Vision
VR, AR and Display Technology
Clear all
2025
Computer Vision
VR, AR and Display Technology
2025
Play4D: Accelerated and Interactive Free-viewpoint Video Streaming for Virtual Reality and Light Field Displays
Jonghyun Kim
,
Michael Stengel
,
Amrita Mazumdar
,
Tianye Li
,
Cheng Sun
,
David Luebke
,
Shalini De Mello
SIGGRAPH
Pedestrian Collision Avoidance in Hemianopia during Natural Walking in Immersive Virtual Reality
Jonathan K. Doyon, Sujin Kim, Alex D. Hwang,
Jae-Hyun Jung
Real-time 3D Visualization of Radiance Fields on Light Field Displays
Jonghyun Kim
,
Cheng Sun
,
Michael Stengel
, Matthew Chan, Andrew Russell, Jaehyun Jung, Wil Braithewaite,
Shalini De Mello
,
David Luebke
BLADE: Single-view Body Mesh Estimation through Accurate Depth Estimation
Shengze Wang,
Jiefeng Li
,
Tianye Li
,
Ye Yuan
, Henry Fuchs,
Koki Nagano
,
Shalini De Mello
,
Michael Stengel
CVPR
Coherent 3D Portrait Video Reconstruction via Triplane Fusion
Shengze Wang,
Xueting Li
,
Chao Liu
, Matthew Chan,
Michael Stengel
, Henry Fuchs,
Shalini De Mello
,
Koki Nagano
CVPR
AI 3D Selfie: Real-Time Single-Image 3D Face Reconstruction for Light-Field Displays
Jonghyun Kim
,
Michael Stengel
, Matthew Chan,
Koki Nagano
,
Shalini De Mello
,
David Luebke