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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
All Research Labs
3D Deep Learning
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
Careers
Academic Collaborations
Government Collaborations
Graduate Fellowship
Internships
Research Openings
Research Scientists
Meet the Team
Licensing
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Applied Perception
(3)
Esports
(3)
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(2)
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(2)
Real-Time Rendering
(2)
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3 results found
Applied Perception
Esports
Clear all
2024
Applied Perception
Esports
2024
Variable Frame Timing Affects Perception of Smoothness in First-Person Gaming
Devi Klein,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
Do Action Video Game Players Search Faster Than Non-Players?
Zoe (Jing) Xu,
Josef Spjut
,
Ben Boudaoud
, Simona Buetti, Alejandro Lleras,
Ruth Rosenholtz
VSS
Is Less More? Rendering for Esports
Benjamin Watson,
Josef Spjut
,
Joohwan Kim
, Byungjoo Lee, Mijin Yoo, Peter Shirley, Rulon Raymond