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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
All Research Labs
3D Deep Learning
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
Careers
Academic Collaborations
Government Collaborations
Graduate Fellowship
Internships
Research Openings
Research Scientists
Meet the Team
Licensing
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Publications
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Publication Year
2024
(2)
2023
(1)
2022
(2)
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Esports
(5)
Human Computer Interaction
(5)
Computer Graphics
(3)
VR, AR and Display Technology
(3)
Real-Time Rendering
(1)
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SIGGRAPH
(5)
5 results found
SIGGRAPH
Esports
Human Computer Interaction
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SIGGRAPH
Esports
Human Computer Interaction
2024
Studying Esports Competition: Piloting Methodology for User Studies During Tournaments
Arjun Madhusudan,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
, Benjamin Watson
SIGGRAPH
On Smoothly Varying Frame Timing in First-Person Gaming
UC Santa Barbara and NVIDIA,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
SIGGRAPH
2023
Less is More: Rendering for Esports
Benjamin Watson,
Joohwan Kim
,
Josef Spjut
, Peter Shirley, Byungjoo Lee
SIGGRAPH
2022
Display Size and Targeting Performance: Small Hurts, Large May Help
Joohwan Kim
, Arjun Madhusudan, Benjamin Watson,
Ben Boudaoud
, Roland Tarrazo,
Josef Spjut
SIGGRAPH
The Esports Frontier: Rendering, Interaction and Display
Benjamin Watson,
Josef Spjut
, Byungjoo Lee, Greg Ward
SIGGRAPH