Experimenting with Artificial Intelligence: Programming Pathfinding Algorithms in C++ with Unreal Engine 5

Recent years have seen a rise in machine learning applications deployed in different technological contexts. It has shaped how we experience technology and led to new doors of innovation and a mass market interest in artificial intelligence (AI). While academic research pushes the boundaries of AI through novel approaches, games serve as important testbeds for virtual agents. Game AI focuses on human psychology by using and looking for solutions to create fun illusions of intelligence.

Authors

Deborah Yuen (University of Southern California)

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