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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
All Research Labs
3D Deep Learning
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
Careers
Academic Collaborations
Government Collaborations
Graduate Fellowship
Internships
Research Openings
Research Scientists
Meet the Team
Licensing
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Craig Kolb
Research Area(s)
Computational Photography and Imaging
Computer Graphics
Artificial Intelligence and Machine Learning
Real-Time Rendering
Publications
2022
Real-Time Path Tracing and Beyond
Petrik Clarberg
,
Simon Kallweit
,
Craig Kolb
, Pawel Kozlowski,
Yong He
,
Lifan Wu
, Edward Liu,
Benedikt Bitterli
,
Matt Pharr
HPG 2022 Keynote
Research Advances Toward Real-Time Path Tracing
Petrik Clarberg
,
Simon Kallweit
,
Craig Kolb
, Pawel Kozlowski,
Yong He
,
Lifan Wu
, Edward Liu
GDC 2022
2017
Interactive Stable Ray Tracing
Alessandro Dal Corso,
Marco Salvi
,
Craig Kolb
, Jeppe Revall Frisvad,
Aaron Lefohn
,
David Luebke
Proceedings of High Performance Graphics (HPG '17)