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Publications
Our publications provide insight into some of our leading-edge research.
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Real-Time Rendering
(12)
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(10)
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(5)
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12 results found
Real-Time Rendering
Clear all
2018
2013
Real-Time Rendering
2018
Fast, High Precision Ray/Fiber Intersection using Tight, Disjoint Bounding Volumes
Nikolaus Binder
,
Alex Keller
Massively Parallel Stackless Ray Tracing of Catmull-Clark Subdivision Surfaces
Nikolaus Binder
,
Alex Keller
A Ray-Box Intersection Algorithm and Efficient Dynamic Voxel Rendering
Zander Majercik,
Cyril Crassin
, Peter Shirley, Morgan McGuire
Machine Learning and Rendering
Alex Keller
, Jaroslav Křivánek, Jan Novák, Anton Kaplanyan,
Marco Salvi
Adaptive Temporal Antialiasing
Adam Marrs,
Josef Spjut
, Holger Gruen, Rahul Sathe, Morgan McGuire
Phantom Ray-Hair Intersector
Alexander Reshetov
,
David Luebke
Combining Analytic Direct Illumination and Stochastic Shadows
Eric Heitz, Stephen Hill, Morgan McGuire
2013
Deterministic Consistent Density Estimation for Light Transport Simulation
Alex Keller
,
Nikolaus Binder
On Quality Metrics of Bounding Volume Hierarchies
Timo Aila
,
Tero Karras
,
Samuli Laine
Fast Parallel Construction of High-Quality Bounding Volume Hierarchies
Tero Karras
,
Timo Aila
CloudLight: A system for amortizing indirect lighting in real-time rendering (Technical Report)
Cyril Crassin
,
David Luebke
, Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike Sloan,
Chris Wyman
Gradient-Domain Metropolis Light Transport
Jaakko Lehtinen
,
Tero Karras
,
Samuli Laine
, Miika Aittala, Frédo Durand,
Timo Aila