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Research Labs
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2013
HDR Deghosting: How to Deal with Saturation?
Jun Hu,
Orazio Gallo
, Kari Pulli, Xiaobai Sun
A Topological Approach to Voxelization
Samuli Laine
21st Century Digital Design Tools
William Dally
, Chris Malachosky,
Steve Keckler
GPU Ray Tracing
Steven Parker, Heiko Freidrich,
David Luebke
, Keith Morley, James Bigler,
Jared Hoberock
, David McAllister, Austin Robison, Andreas Dietrich, Greg Humphreys, Morgan McGuire, Martin Stich
Toward Practical Real-Time Photon Mapping: Efficient GPU Density Estimation
Michael Mara, Morgan McGuire,
David Luebke
Convergence and Scalarization for Data-Parallel Architectures
Yunsup Lee, Ronny Krashinsky, Vinod Grover,
Steve Keckler
, Krste Asanovic
A 0.54pJ/b 20Gb/s Ground-Referenced Single-Ended Short-Haul Serial Link in 28nm CMOS for Advanced Packaging Applications
John Poulton,
William Dally
,
Xi Chen
, John Eyles,
Trey Greer
,
Stephen Tell
,
Tom Gray
A Parallel Auxiliary Grid Algebraic Multigrid Method for Graphic Processing Units
Lu Wang, Xiaozhe Hu, Jonathan Cohen, Jinchao Xu
2012
Unifying Primary Cache, Scratch, and Register File Memories in a Throughput Processor
Mark Gebhart,
Steve Keckler
,
Brucek Khailany
, Ronny Krashinsky,
William Dally
Preconditioned Block-Iterative Methods on GPUs
Maxim Naumov
Exposure Stacks for Live Scenes with Hand-held Cameras
Jun Hu,
Orazio Gallo
, Kari Pulli
Reconstructing the Indirect Light Field for Global Illumination
Jaakko Lehtinen
,
Timo Aila
,
Samuli Laine
, Frédo Durand
Octree-Based Sparse Voxelization Using The GPU Hardware Rasterizer
Cyril Crassin
, Simon Green
Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees
Tero Karras
Detecting Regions of Interest in Dynamic Scenes with Camera Motions
Kihwan Kim, Dongryeol Lee, Irfan Essa
Relational Algorithms for Multi-Bulk-Synchronous Processors
Greg Diamos, Haicheng Wu, Ashwin Lele, Jin Wang, Sudhakar Yalamanchili
Understanding the Efficiency of Ray Traversal on GPUs - Kepler and Fermi Addendum
Timo Aila
,
Samuli Laine
,
Tero Karras
Scalable Ambient Obscurance
Morgan McGuire, Michael Mara,
David Luebke
Robust Stereo with Flash and No-flash Image Pairs
Changyin Zhou, Alejandro Troccoli, Kari Pulli
Realtime Computer Vision with OpenCV
Kari Pulli, Anatoly Baksheev, Kirill Kornyakov, Victor Eruhimov
Metering for Exposure Stacks
Orazio Gallo
, Marius Tico, Roberto Manduchi, Natasha Gelfand, Kari Pulli
Efficient Parallel Merge Sort for Fixed and Variable Length Keys
Andrew Davidson, David Tarjan,
Michael Garland
, John Owens
Policy-based Tuning for Performance Portability and Library Co-optimization
Duane Merrill
,
Michael Garland
, Andrew Grimshaw
Incomplete-LU and Cholesky Factorization in the Preconditioned Iterative Methods on the GPU
Maxim Naumov
A Path Space Extension for Robust Light Transport Simulation
Toshiya Hachisuka, Jacopo Pantaleoni, Henrik W. Jensen
A Hierarchical Thread Scheduler and Register File for Energy-Efficient Throughput Processors
Mark Gebhart, Daniel R. Johnson, David Tarjan,
Steve Keckler
,
William Dally
,
Erik Lindholm
, Kevin Skadron
Scalable GPU Graph Traversal
Duane Merrill
,
Michael Garland
, Andrew Grimshaw
FCam for Multiple Cameras
Alejandro Troccoli, Dawid Pająk, Kari Pulli
2011
Allocation-oriented Algorithm Design with Application to GPU Computing, Ph.D. Dissertation
Duane Merrill
A Compile-Time Managed Multi-Level Register File Hierarchy
Mark Gebhart,
Steve Keckler
,
William Dally
CudaDMA: Optimizing GPU Memory Bandwidth via Warp Specialization
Michael Bauer, Henry Cook,
Brucek Khailany
Improved Dual-Space Bounds for Simultaneous Motion and Defocus Blur
Samuli Laine
,
Tero Karras
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