GPUs employ massive multithreading and fast context switching to provide high throughput and hide memory latency. Multithreading can Increase contention for various system resources, however, that may result In suboptimal utilization of shared resources. Previous research has proposed variants of throttling thread-level parallelism to reduce cache contention and improve performance. Throttling approaches can, however, lead to under-utilizing thread contexts, on-chip interconnect, and off-chip memory bandwidth.