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Research Labs
All Research Labs
3D Deep Learning
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
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Graduate Fellowship
Internships
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VR, AR and Display Technology
(11)
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(6)
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11 results found
VR, AR and Display Technology
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2017
VR, AR and Display Technology
2017
Near-Eye Varifocal Augmented Reality Display using See-Through Screens
Kaan Akşit,
Ward Lopes
,
Jonghyun Kim
, Peter Shirley,
David Luebke
Perceptually-Guided Foveation for Light Field Displays
Qi Sun, Fu-Chung Huang,
Joohwan Kim
, Li-Yi Wei,
David Luebke
, Arie Kaufman
Near-eye Light Field Holographic Rendering with Spherical Waves for Wide Field of View Interactive 3D Computer Graphics
Liang Shi, Fu-Chung Huang,
Ward Lopes
, Wojciech Matusik,
David Luebke
Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting
Robert Maier, Kihwan Kim, Daniel Cremers,
Jan Kautz
, Matthias Nießner
Latency Requirements for Foveated Rendering in Virtual Reality
Rachel Albert, Anjul Patney,
David Luebke
,
Joohwan Kim
Varifocal Virtuality: A Novel Optical Layout for Near-Eye Display
Kaan Akşit,
Ward Lopes
,
Jonghyun Kim
,
Josef Spjut
, Peter Shirley,
David Luebke
Membrane AR: Varifocal, Wide-Field-of-View Augmented Reality Display from Deformable Membranes
David Dunn, Kaan Akşit,
David Luebke
Mixed-primary Factorization for Dual-frame Computational Displays
Fu-Chung Huang, David Pajak,
Jonghyun Kim
,
Jan Kautz
,
David Luebke
Stretchable Transducers for Kinesthetic Interactions in Virtual Reality
Robert Shepher, Bryan Peele, Benjamin Mac Murray, Jose Barreiros,
Omer Shapira
,
Josef Spjut
,
David Luebke
Light Fields for Near-eye Displays
Fu-Chung Huang
Wide Field Of View Varifocal Near-Eye Display Using See-Through Deformable Membrane Mirrors
David Dunn, Kaan Akşit,
David Luebke