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Research Labs
All Research Labs
3D Deep Learning
Applied Research
Autonomous Vehicles
Deep Imagination
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New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
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(10)
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(11)
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(3)
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VR, AR and Display Technology
(61)
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(31)
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(22)
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(13)
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(8)
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(7)
Artificial Intelligence and Machine Learning
(6)
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(6)
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(5)
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(3)
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(3)
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(3)
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61 results found
VR, AR and Display Technology
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VR, AR and Display Technology
2023
Constant Field of View Display Size Effects on First-Person Aiming Time
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
AI-Mediated 3D Video Conferencing
Michael Stengel
,
Koki Nagano
,
Chao Liu
,
Matthew Chan
, Alex Trevithick,
Shalini De Mello
,
Jonghyun Kim
,
David Luebke
,
Amrita Mazumdar
, Shengze Wang, Mayoore Jaiswal
SIGGRAPH
Live 3D Portrait: Real-Time Radiance Fields for Single-Image Portrait View Synthesis
Alexander Trevithick,
Matthew Chan
,
Michael Stengel
, Eric R. Chan,
Chao Liu
,
Zhiding Yu
, Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi,
Koki Nagano
SIGGRAPH
GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fields
Alessandro Ruzzi, Xiangwei Shi, Xi Wang, Gengyan Li,
Shalini De Mello
, Hyung Jin Chang, Xucong Zhang, Otmar Hilliges
CVPR
BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
Bowen Wen
,
Jonathan Tremblay
,
Valts Blukis
,
Stephen Tyree
,
Thomas Müller
, Alex Evans,
Dieter Fox
,
Jan Kautz
,
Stan Birchfield
CVPR
2022
Display Size and Targeting Performance: Small Hurts, Large May Help
Joohwan Kim
, Arjun Madhusudan, Benjamin Watson,
Ben Boudaoud
, Roland Tarrazo,
Josef Spjut
SIGGRAPH
Embodied Scene-aware Human Pose Estimation
Zhengyi Luo, Shun Iwase,
Ye Yuan
, Kris Kitani
NeurIPS
The Esports Frontier: Rendering, Interaction and Display
Benjamin Watson,
Josef Spjut
, Byungjoo Lee, Greg Ward
SIGGRAPH
Holographic Glasses for Virtual Reality
Jonghyun Kim
, Manu Gopakumar, Suyeon Choi, Yifan Peng,
Ward Lopes
, Gordon Wetzstein
SIGGRAPH
Time-multiplexed Neural Holography: A Flexible Framework for Holographic Near-eye Displays with Fast Heavily-quantized Spatial Light Modulators
Suyeon Choi, Manu Gopakumar, Yifan Peng,
Jonghyun Kim
, Matthew O'Toole, Gordon Wetzstein
2021
AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush
Enrique Rosales, Chrystiano Araujo, Jafet Rodriguez,
Nicholas Vining
, Dongwook Yoon, Alla Sheffer
SIGGRAPH
Unfiltered holography: optimizing high diffraction orders without optical filtering for compact holographic displays
Manu Gopakumar,
Jonghyun Kim
, Suyeon Choi, Yifan Peng, Gordon Wetzstein
Neural 3D Holography
Suyeon Choi, Manu Gopakumar, Yifan Peng,
Jonghyun Kim
, Gordon Wetzstein
Speckle-free holography with partially coherent light sources and camera-in-the-loop calibration
Yifan Peng, Suyeon Choi,
Jonghyun Kim
, Gordon Wetzstein
Enabling Next-generation Holographic Displays with Artificial Intelligence
Gordon Wetzstein, Yifan Peng, Suyeon Choi,
Jonghyun Kim
A distributed, decoupled system for losslessly streaming dynamic light probes to thin clients
Michael Stengel
, Zander Majercik,
Ben Boudaoud
, Morgan McGuire
High-quality Holographic Displays Using Double SLMs and Camera-in-the-loop Optimization
Suyeon Choi, Yifan Peng,
Jonghyun Kim
, Gordon Wetzstein
Optimizing Image Quality for Holographic Near-eye Displays with Michelson Holography
Suyeon Choi,
Jonghyun Kim
, Yifan Peng, Gordon Wetzstein
2020
Neural Holography
Yifan Peng, Suyeon Choi, Nitish Padmanaban,
Jonghyun Kim
, Gordon Wetzstein
Weakly-Supervised 3D Hand Pose Estimation via Biomechanical Constraints
Adrian Spurr,
Umar Iqbal
,
Pavlo Molchanov
, Otmar Hilliges,
Jan Kautz
Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions
Joohwan Kim
, Pyarelal Knowles,
Josef Spjut
,
Ben Boudaoud
, Morgan McGuire
NRMVS: Non-Rigid Multi-view Stereo
Matthias Innmann, Kihwan Kim, Jinwei Gu, Matthias Niessner ,
Charles Loop
, Marc Stamminger,
Jan Kautz
Prescription AR: a fully-customized prescription-embedded augmented reality display
Jui-Yi Wu,
Jonghyun Kim
Eccentricity Effects on Blur and Depth Perception
Qi Sun, Fu-Chung Huang, Li-Yi Wei,
David Luebke
, Arie Kaufman,
Joohwan Kim
Toward Standardized Classification of Foveated Displays
Josef Spjut
,
Ben Boudaoud
,
Jonghyun Kim
,
Trey Greer
, Rachel Albert,
Michael Stengel
, Kaan Akşit,
David Luebke
Patch scanning displays: spatiotemporal enhancement for displays
Kaan Akşit
2019
Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz
Josef Spjut
,
Ben Boudaoud
, Kamran Binaee,
Jonghyun Kim
, Zander Majercik, Morgan McGuire,
David Luebke
,
Joohwan Kim
Content-Consistent Generation of Realistic Eyes with Style
Marcel Bühler , Seonwook Park,
Shalini De Mello
, Xucong, Otmar Hilliges
Winner (1st place) Synthetic Eye Generation Challenge
Reading Speed Decreases for Fast Readers Under Gaze-Contingent Rendering
Rachel Albert, Angelica Godinez,
David Luebke
Esports Arms Race: Latency and Refresh Rate for Competitive Gaming Tasks
Joohwan Kim
,
Josef Spjut
, Morgan McGuire, Zander Majercik,
Ben Boudaoud
, Rachel Albert,
David Luebke
VSS
Foveated AR: Dynamically-Foveated Augmented Reality Display
Jonghyun Kim
, Youngmo Jeong,
Michael Stengel
, Kaan Akşit, Rachel Albert,
Ben Boudaoud
,
Trey Greer
,
Joohwan Kim
,
Ward Lopes
, Zander Majercik, Peter Shirley,
Josef Spjut
, Morgan McGuire,
David Luebke
Matching Prescription & Visual Acuity: Towards AR for Humans
Jonghyun Kim
,
Michael Stengel
, Jui-Yi Wu,
Ben Boudaoud
,
Josef Spjut
, Kaan Akşit, Rachel Albert, Youngmo Jeong,
Trey Greer
,
Ward Lopes
, Zander Majercik, Peter Shirley, Morgan McGuire,
David Luebke
Best in Show Award - Emerging Technology in SIGGRAPH 2019
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