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Publications
Our publications provide insight into some of our leading-edge research.
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2025
(2)
2023
(3)
2022
(1)
2021
(1)
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Research Areas
Real-Time Rendering
(7)
Computer Graphics
(6)
Artificial Intelligence and Machine Learning
(3)
Computer Vision
(2)
Computational Photography and Imaging
(1)
Esports
(1)
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(1)
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Events
SIGGRAPH
(7)
7 results found
SIGGRAPH
Real-Time Rendering
Clear all
SIGGRAPH
Real-Time Rendering
2025
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss
Ziyi Zhang, Nicolas Roussel,
Thomas Müller
,
Tizian Zeltner
,
Merlin Nimier-David
,
Fabrice Rousselle
, Wenzel Jakob
SIGGRAPH
Generative Detail Enhancement for Physically Based Materials
Saeed Hadadan,
Benedikt Bitterli
,
Tizian Zeltner
,
Jan Novák
,
Fabrice Rousselle
,
Jacob Munkberg
,
Jon Hasselgren
,
Bart Wronski
, Matthias Zwicker
SIGGRAPH
2023
Less is More: Rendering for Esports
Benjamin Watson,
Joohwan Kim
,
Josef Spjut
, Peter Shirley, Byungjoo Lee
SIGGRAPH
Microfacet theory for non-uniform heightfields
Eugene d'Eon
,
Benedikt Bitterli
,
Andrea Weidlich
,
Tizian Zeltner
SIGGRAPH
Real-Time Neural Appearance Models
Tizian Zeltner
,
Fabrice Rousselle
,
Andrea Weidlich
,
Petrik Clarberg
,
Jan Novák
,
Benedikt Bitterli
, Alex Evans,
Tomáš Davidovič
,
Simon Kallweit
,
Aaron Lefohn
SIGGRAPH
2022
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
Thomas Müller
, Alex Evans, Christoph Schied,
Alex Keller
SIGGRAPH
Best Technical Paper, SIGGRAPH 2022
THE BEST INVENTIONS OF 2022, TIME
2021
Fast Volume Rendering with Spatiotemporal Reservoir Resampling
Daqi Lin,
Chris Wyman
, Cem Yuksel
SIGGRAPH