Chris Wyman

Chris Wyman joined NVIDIA Research in 2012, and works from the Redmond, WA office in the real-time rendering research group.  Before joining NVIDIA, he was an associate professor of computer science at the University of Iowa. He has a Ph.D.

John Wilson

John Wilson received his B.S., M.S., and Ph.D. degrees in electrical engineering from North Carolina State University (NCSU), Raleigh. He is a principal research scientist with the Circuits Research Group, NVIDIA Inc., Durham, North Carolina. From 2003 to 2006, he was a research professor at NCSU leading projects in advanced packaging, ac-coupled communication in 2.5D/3D ICs, and on-chip global signaling. From 2006 to 2012, he worked with Rambus Inc.

Xi Chen

Xi Chen joined NVIDIA's Circuits Research Group in January 2012. He received the B.S. and M.S. degrees from Zhejiang University in 2003 and 2006, respectively, and the PhD degree in electrical engineering from North Carolina State University in 2011. His recent projects and researches include circuits for high-speed low-power off-chip and on-chip signaling, noise and interference tolerant circuit designs, and new clock generation technique for high-speed links.

Orazio Gallo

Orazio's interests are in computational photography, computer vision, applied perception.

Nikolaus Binder

Nikolaus Binder is a senior research scientist at NVIDIA. He joined NVIDIA Research in 2011. Before joining NVIDIA he received his MS degree in computer science from the University of Ulm, Germany, helped planning and implementing several government funded projects for two companies, maintained their IT infrastructure, and worked for mental images as a research consultant.

His research, publications, and presentations are focused on quasi-Monte Carlo methods, photorealistic image synthesis, ray tracing, and rending algorithms with a strong emphasis on the underlying mathematical and algorithmic structure.

Duane Merrill

Duane Merrill joined NVIDIA Research after completing his Ph.D. in Computer Science at the University of Virginia. His research interests include algorithmic primitives, design idioms, and programming models with a particular focus on dynamic, irregular, and cooperative parallelism. He contributes to the B40C and Thrust open source libraries of GPU computing primitives. Duane also holds M.C.S. and B.S. degrees in Computer Science from Virginia.

Cyril Crassin

Cyril Crassin joined NVIDIA Research in 2011. His research interests include real-time and realistic rendering, alternative geometric and material representations (especially voxel-based), anti-aliasing techniques, global illumination, real-time ray-tracing and out-of-core data management. Prior to joining NVIDIA, Cyril obtained his Ph.D.

Tom Gray

Tom Gray joined NVIDIA in 2011 and leads the Circuits Research group. Prior to NVIDIA, he worked on various transceiver design projects, high speed memory links, and high speed serial links for applications such as Ethernet, Fibre Channel, Infiniband, OIF, and PCI Express as a system architect at Nethra Imaging, ARM, Cadence, and IBM. He received the B.S. degree from Mississippi College in 1988, and the M.S. and Ph.D. degrees in electrical/computer engineering from North Carolina State University in 1990 and 1993, respectively.

Alex Keller

Alexander Keller is a Senior Director of Research at NVIDIA. Before, he had been the Chief Scientist of mental images, where he had been responsible for research and the conception of future products and strategies including the design of the NVIDIA Iray light transport simulation and rendering system. Prior to industry, he worked as a full professor for computer graphics and scientific computing at Ulm University, where he co-founded the UZWR (Ulmer Zentrum für wissenschaftliches Rechnen) and received an award for excellence in teaching.

Jason Clemons

Jason Clemons joined NVIDIA in March 2013 and is a member of the Architecture Research Group.  His current work focuses on the intersection of mobile computer vision and computer architecture.