CUDA, OpenCL, and OpenACC are the primary means of writing general-purpose software for NVIDIA GPUs, all of which are subject to the same well-documented memory safety vulnerabilities currently plaguing software written in C and C++. One can argue that the GPU execution environment makes software development more error prone. Unlike C and C++, CUDA features multiple, distinct memory spaces to map to the GPU’s unique memory hierarchy, and a typical CUDA program has thousands of concurrently executing threads.