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Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
Publications
AI Playground
New and Featured
AI Art Gallery
Team
News
People
Collaborations
Academic
AI Research Residency
Government
Graduate Fellowships
Research Labs
3D DL
Applied Research
Autonomous Vehicles
Deep Imagination
Learning & Perception
Perception, Action, & Reseasoning DL
Robotics
Careers
Internships
Research Scientists
Licensing
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Markus Kettunen
Research Area(s)
Algorithms and Numerical Methods
Artificial Intelligence and Machine Learning
Computer Graphics
Real-Time Rendering
Main Field of Interest
Real-Time Rendering
Publications
2022
Generalized Resampled Importance Sampling: Foundations of ReSTIR
Daqi Lin,
Markus Kettunen
,
Benedikt Bitterli
, Jacopo Pantaleoni, Cem Yuksel,
Chris Wyman
ACM Transactions on Graphics (SIGGRAPH 2022)
2021
ReSTIR GI: Path Resampling for Real-Time Path Tracing
Yaobin Ouyang, Shiqiu Liu,
Markus Kettunen
,
Matt Pharr
, Jacopo Pantaleoni
Computer Graphics Forum (Proceedings of High Performance Graphics)
An Unbiased Ray-Marching Transmittance Estimator
Markus Kettunen
, Eugene d'Eon, Jacopo Pantaleoni,
Jan Novák
ACM Transactions on Graphics