Michael Stengel

Michael Stengel joined Nvidia as a Research Scientist in 2017. His research is focused on perceptual aspects in Computer Graphics, in particular hardware and algorithms for gaze-contingent real-time rendering. Michael Stengel received a Diploma in Computational Visualistics from University of Magdeburg, Germany (2011) and holds a Ph.D. degree in Computer Science from TU Braunschweig, Germany (2016). In 2010 he joined the Virtual Reality Lab at Volkswagen AG, Wolfsburg, Germany where he developed haptics algorithms for immersive rendering. As a postdoctoral research scientist he joined in 2016 TU Delft and VU Medical Center, Amsterdam in the Netherlands where he developed a Virtual Reality headset with gaze tracking for subject monitoring during awake brain surgeries.


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