PowerNet: Transferable Dynamic IR Drop Estimation via Maximum Convolutional Neural Network

IR drop is a fundamental constraint required by almost all chip designs. However, its evaluation usually takes a long time that hinders mitigation techniques for fixing its violations. In this work, we develop a fast dynamic IR drop estimation technique, named PowerNet, based on a convolutional neural network (CNN). It can handle both vector-based and vectorless IR analyses. Moreover, the proposed CNN model is general and transferable to different designs. This is in contrast to most existing machine learning (ML) approaches, where a model is applicable only to a specific design.

FIST: A Feature-Importance Sampling and Tree-Based Method for Automatic Design Flow Parameter Tuning

Design flow parameters are of utmost importance to chip design quality and require a painfully long time to evaluate their effects. In reality, flow parameter tuning is usually performed manually based on designers’ experience in an ad hoc manner. In this work, we introduce a machine learning based automatic parameter tuning methodology that aims to find the best design quality with a limited number of trials. Instead of merely plugging in machine learning engines, we develop clustering and approximate sampling techniques for improving tuning efficiency.

Koki Nagano

Koki Nagano is a principal research scientist at Nvidia Research. He works at the intersection of Graphics and AI with focus on achieving realistic digital humans using data-driven techniques and deep learning. He worked on a 3D display that allows an interactive conversation with a holographic projection of Holocaust survivors to preserve visual archives of the testimonies for future classrooms.

Meshlet Priors for 3D Mesh Reconstruction

Estimating a mesh from an unordered set of sparse, noisy 3D points is a challenging problem that requires to carefully select priors. Existing hand-crafted priors, such as smoothness regularizers, impose an undesirable trade-off between attenuating noise and preserving local detail. Recent deep-learning approaches produce impressive results by learning priors directly from the data. However, the priors are learned at the object level, which makes these algorithms class-specific and even sensitive to the pose of the object.

Bi3D: Stereo Depth Estimation via Binary Classifications

Stereo-based depth estimation is a cornerstone of computer vision, with state-of-the-art methods delivering accurate results in real time. For several applications such as autonomous navigation, however, it may be useful to trade accuracy for lower latency. We present Bi3D, a method that estimates depth via a series of binary classifications. Rather than testing if objects are at a particular depth D, as existing stereo methods do, it classifies them as being closer or farther than D. This property offers a powerful mechanism to balance accuracy and latency.

ꟻLIP: A Difference Evaluator for Alternating Images

Abstract: Image quality measures are becoming increasingly important in the field of computer graphics. For example, there is currently a major focus on generating photorealistic images in real time by combining path tracing with denoising, for which such quality assessment is integral. We present ꟻLIP, which is a difference evaluator with a particular focus on the differences between rendered images and corresponding ground truths. Our algorithm produces a map that approximates the difference perceived by humans when alternating between two images.

Gal Dalal

Gal Dalal is Senior Research Scientist working on Reinforcement Learning (RL) theory and applications at NVIDIA Research.  Previously, he co-founded Amooka-AI, which later became Ford Motor Company’s L3 driving policy team. He obtained his BSc in EE from Technion, Israel, summa cum laude, and his PhD from Technion as a recipient of the IBM fellowship. Gal interned at Google DeepMind and IBM Research, and received the 2019 AAAI Best (“outstanding”) Paper Award, ranked 1st among 1150 accepted papers.