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Publications
Our publications provide insight into some of our leading-edge research.
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VR, AR and Display Technology
(15)
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(11)
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(9)
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(5)
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15 results found
VR, AR and Display Technology
Clear all
2023
2019
VR, AR and Display Technology
2023
Constant Field of View Display Size Effects on First-Person Aiming Time
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
AI-Mediated 3D Video Conferencing
Michael Stengel
,
Koki Nagano
,
Chao Liu
, Matthew Chan, Alex Trevithick,
Shalini De Mello
,
Jonghyun Kim
,
David Luebke
,
Amrita Mazumdar
, Shengze Wang, Mayoore Jaiswal
SIGGRAPH
Live 3D Portrait: Real-Time Radiance Fields for Single-Image Portrait View Synthesis
Alexander Trevithick, Matthew Chan,
Michael Stengel
, Eric R. Chan,
Chao Liu
,
Zhiding Yu
, Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi,
Koki Nagano
SIGGRAPH
GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fields
Alessandro Ruzzi, Xiangwei Shi, Xi Wang, Gengyan Li,
Shalini De Mello
, Hyung Jin Chang, Xucong Zhang, Otmar Hilliges
CVPR
BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
Bowen Wen
,
Jonathan Tremblay
,
Valts Blukis
,
Stephen Tyree
,
Thomas Müller
, Alex Evans, Dieter Fox,
Jan Kautz
,
Stan Birchfield
CVPR
2019
Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz
Josef Spjut
,
Ben Boudaoud
, Kamran Binaee,
Jonghyun Kim
, Zander Majercik, Morgan McGuire,
David Luebke
,
Joohwan Kim
Content-Consistent Generation of Realistic Eyes with Style
Marcel Bühler , Seonwook Park,
Shalini De Mello
, Xucong, Otmar Hilliges
Winner (1st place) Synthetic Eye Generation Challenge
Reading Speed Decreases for Fast Readers Under Gaze-Contingent Rendering
Rachel Albert, Angelica Godinez,
David Luebke
Esports Arms Race: Latency and Refresh Rate for Competitive Gaming Tasks
Joohwan Kim
,
Josef Spjut
, Morgan McGuire, Zander Majercik,
Ben Boudaoud
, Rachel Albert,
David Luebke
VSS
Foveated AR: Dynamically-Foveated Augmented Reality Display
Jonghyun Kim
, Youngmo Jeong,
Michael Stengel
, Kaan Akşit, Rachel Albert,
Ben Boudaoud
,
Trey Greer
,
Joohwan Kim
,
Ward Lopes
, Zander Majercik, Peter Shirley,
Josef Spjut
, Morgan McGuire,
David Luebke
Matching Prescription & Visual Acuity: Towards AR for Humans
Jonghyun Kim
,
Michael Stengel
, Jui-Yi Wu,
Ben Boudaoud
,
Josef Spjut
, Kaan Akşit, Rachel Albert, Youngmo Jeong,
Trey Greer
,
Ward Lopes
, Zander Majercik, Peter Shirley, Morgan McGuire,
David Luebke
Best in Show Award - Emerging Technology in SIGGRAPH 2019
SIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition with Distractors
Mona Jalal,
Josef Spjut
,
Ben Boudaoud
, Margrit Betke
Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality
George Alex Koulieris, Kaan Akşit,
Michael Stengel
, Rafał K. Mantiuk, Katerina Mania
NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
Joohwan Kim
,
Michael Stengel
, Alexander Majercik,
Shalini De Mello
, David Dunn,
Samuli Laine
, Morgan McGuire,
David Luebke
Manufacturing Application-Driven Foveated Near-Eye Displays
Kaan Akşit, Praneeth Chakravarthula, Kishore Rathinavel, Youngmo Jeong, Rachel Albert, Henry Fuchs,
David Luebke