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Publications
Our publications provide insight into some of our leading-edge research.
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VR, AR and Display Technology
(10)
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(4)
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10 results found
VR, AR and Display Technology
Clear all
2025
2018
VR, AR and Display Technology
2025
Assessing Learned Models for Phase-only Hologram Compression
Zicong Peng, Yicheng Zhan,
Josef Spjut
, Kaan Akşit
SIGGRAPH
Toward Understanding Display Size for FPS Esports Aiming
Arjun Madhusudan,
Josef Spjut
, Benjamin Watson, Seth Schneider,
Ben Boudaoud
,
Joohwan Kim
Pushing the Limits? Frame Rate Benefits to Players for up to 500 Hz in First Person Shooter Games
Samin Shahriar Tokey,
Ben Boudaoud
,
Joohwan Kim
,
Josef Spjut
, Mark Claypool
eXtended Reality and Artificial Intelligence in Medicine and Rehabilitation
Tomas Krilavičius, Lucio Tommaso De Paolis, Valerio De Luca,
Josef Spjut
2018
Fluidic Elastomer Actuators for Haptic Interactions in Virtual Reality
Jose Barreiros, Houston Claure, Bryan Peele,
Omer Shapira
,
Josef Spjut
,
David Luebke
, Malte Jung, Robert Shepherd
FocusAR: Auto-focus Augmented Reality Eyeglasses for both Real World and Virtual Imagery
Praneeth Chakravarthula, David Dunn, Kaan Akşit, Henry Fuchs
Steerable application-adaptive near eye displays
Kishore Rathinavel, Praneeth Chakravarthula, Kaan Akşit,
Josef Spjut
,
Ben Boudaoud
, Turner Whitted,
David Luebke
, Henry Fuchs
Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection
Qi Sun, Anjul Patney, Li-Yi Wei,
Omer Shapira
, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire,
David Luebke
, Arie Kaufman
Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation
Huaizu Jiang, Deqing Sun, Varun Jampani, Ming-Hsuan Yang, Erik Learned-Miller,
Jan Kautz
A Variable Shape and Variable Stiffness Controller for Haptic Virtual Interactions
Benjamin C. Mac Murray, Bryan N. Peele, Patricia Xu,
Josef Spjut
,
Omer Shapira
,
David Luebke
, Robert F. Shepherd