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Publications
Our publications provide insight into some of our leading-edge research.
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Real-Time Rendering
(17)
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(15)
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(5)
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(5)
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(3)
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17 results found
Real-Time Rendering
Clear all
2023
2017
Real-Time Rendering
2023
Sionna RT: Differentiable Ray Tracing for Radio Propagation Modeling
Jakob Hoydis
,
Fayçal Aït Aoudia
,
Sebastian Cammerer
,
Merlin Nimier-David
,
Nikolaus Binder
,
Guillermo Marcus
,
Alex Keller
Less is More: Rendering for Esports
Benjamin Watson,
Joohwan Kim
,
Josef Spjut
, Peter Shirley, Byungjoo Lee
SIGGRAPH
Microfacet theory for non-uniform heightfields
Eugene d'Eon
,
Benedikt Bitterli
,
Andrea Weidlich
,
Tizian Zeltner
SIGGRAPH
An Approximate Mie Scattering Function for Fog and Cloud Rendering
Johannes Jendersie,
Eugene d'Eon
Neuralangelo: High-Fidelity Neural Surface Reconstruction
Max Zhaoshuo Li
,
Thomas Müller
, Alex Evans, Russell H. Taylor, Mathias Unberath,
Ming-Yu Liu
,
Chen-Hsuan Lin
CVPR
The Best Inventions of 2023, TIME Magazine
Luminance-Preserving and Temporally Stable Daltonization
Pontus Ebelin
,
Cyril Crassin
, Gyorgy Denes, Magnus Oskarsson, Kalle Åström,
Tomas Akenine-Möller
Real-Time Neural Appearance Models
Tizian Zeltner
,
Fabrice Rousselle
,
Andrea Weidlich
,
Petrik Clarberg
,
Jan Novák
,
Benedikt Bitterli
, Alex Evans,
Tomáš Davidovič
,
Simon Kallweit
,
Aaron Lefohn
SIGGRAPH
Joint Neural Denoising of Surfaces and Volumes
Nikolai Hofmann,
Jon Hasselgren
,
Jacob Munkberg
2017
Integral Equations and Machine Learning
Alex Keller
, Ken Dahm
Perceptually-Guided Foveation for Light Field Displays
Qi Sun, Fu-Chung Huang,
Joohwan Kim
, Li-Yi Wei,
David Luebke
, Arie Kaufman
Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs
Henri Ylitie,
Tero Karras
,
Samuli Laine
Spatiotemporal Variance-Guided Filtering: Real-Time Reconstruction for Path-Traced Global Illumination
Christoph Schied, Anton Kaplanyan,
Chris Wyman
, Anjul Patney, Chakravarty R. Alla Chaitanya, John Burgess, Shiqiu Liu, Carsten Dachsbacher,
Aaron Lefohn
,
Marco Salvi
Exploiting Budan-Fourier and Vincent’s Theorems for Ray Tracing 3D Bézier Curves
Alexander Reshetov
An Efficient Denoising Algorithm for Global Illumination
Michael Mara, Morgan McGuire, Benedikt Bitterli, Wojciech Jarosz
Interactive Stable Ray Tracing
Alessandro Dal Corso,
Marco Salvi
,
Craig Kolb
, Jeppe Revall Frisvad,
Aaron Lefohn
,
David Luebke
The Iray Light Transport Simulation and Rendering System
Alex Keller
, Carsten Wächter, Matthias Raab, Daniel Seibert, Dietger van Antwerpen, Johann Korndörfer, Lutz Kettner
Learning Light Transport the Reinforced Way
Ken Dahm,
Alex Keller