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Publications
Our publications provide insight into some of our leading-edge research.
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168 results found
Clear all
2022
2005
2022
Displacement-Invariant Cost Computation for Efficient Stereo Matching
Yiran Zhong,
Charles Loop
,
Wonmin Byeon
,
Stan Birchfield
, et al.
Machine Learning and Algorithms: Let Us Team Up for EDA
Haoxing (Mark) Ren
,
Brucek Khailany
,
Matt Fojtik
,
Yanqing Zhang
Accelerators
Steve Keckler
, Dejan Milojicic
GPU Subwarp Interleaving
Sana Damani,
Mark Stephenson
, Ram Rangan, Daniel Johnson, Rishkul Kulkarni,
Steve Keckler
RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis
Jonathan Tremblay
, Moustafa Meshry,
Stan Birchfield
, Alex Evans,
Jan Kautz
,
Alex Keller
, Sameh Khamis,
Charles Loop
, Nate Morrical,
Thomas Müller
,
Koki Nagano
, Towaki Takikawa,
Stan Birchfield
2005
A Survey of General-Purpose Computation on Graphics Hardware
John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron Lefohn, Timothy J. Purcell
GPU-Accelerated High Quality Hidden Surface Removal
Daniel Wexler, Larry Gritz, Eric Enderton, Jonathan Rice
High-Quality Antialiased Rasterization
Daniel Wexler, Eric Enderton
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