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Publications
Our publications provide insight into some of our leading-edge research.
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2025
(1)
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(9)
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(7)
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(8)
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(6)
2020
(4)
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(12)
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(6)
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(1)
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Human Computer Interaction
(12)
Computer Graphics
(5)
VR, AR and Display Technology
(5)
Artificial Intelligence and Machine Learning
(4)
Computer Vision
(4)
Esports
(4)
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(3)
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(2)
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(1)
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Events
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(1)
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(2)
12 results found
Human Computer Interaction
Clear all
2021
2018
Human Computer Interaction
2021
AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush
Enrique Rosales, Chrystiano Araujo, Jafet Rodriguez,
Nicholas Vining
, Dongwook Yoon, Alla Sheffer
SIGGRAPH
Gaming at Warp Speed: Improving Aiming with Late Warp
Ben Boudaoud
, Pyarelal Knowles,
Joohwan Kim
,
Josef Spjut
StrokeStrip: Joint Parameterization and Fitting of Stroke Clusters
Dave Pagurek van Mossel, Chenxi Liu,
Nicholas Vining
, Mikhail Bessmeltsev, Alla Sheffer
SIGGRAPH
Weakly-Supervised Physically Unconstrained Gaze Estimation
Rakshit Kothari,
Shalini De Mello
,
Umar Iqbal
,
Wonmin Byeon
, Seonwook Park,
Jan Kautz
CVPR
Oral
A Case Study of First Person Aiming at Low Latency for Esports
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
Robust Vision-Based Cheat Detection in Competitive Gaming
Aditya Jonnalagadda,
Iuri Frosio
, Seth Schenider, Morgan McGuire,
Joohwan Kim
2018
Fluidic Elastomer Actuators for Haptic Interactions in Virtual Reality
Jose Barreiros, Houston Claure, Bryan Peele,
Omer Shapira
,
Josef Spjut
,
David Luebke
, Malte Jung, Robert Shepherd
FocusAR: Auto-focus Augmented Reality Eyeglasses for both Real World and Virtual Imagery
Praneeth Chakravarthula, David Dunn, Kaan Akşit, Henry Fuchs
Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection
Qi Sun, Anjul Patney, Li-Yi Wei,
Omer Shapira
, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire,
David Luebke
, Arie Kaufman
Light-weight Head Pose Invariant Gaze Tracking
Rajeev Ranjan,
Shalini De Mello
,
Jan Kautz
Best Paper (runner up) Workshop on Analysis and Modeling of Faces and Gestures
Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals
Shanxin Yuan, Guillermo Garcia-Hernando, Bjorn Stenger,
Pavlo Molchanov
,
Jan Kautz
, Sina Honari
A Variable Shape and Variable Stiffness Controller for Haptic Virtual Interactions
Benjamin C. Mac Murray, Bryan N. Peele, Patricia Xu,
Josef Spjut
,
Omer Shapira
,
David Luebke
, Robert F. Shepherd