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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
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3D Deep Learning
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(107)
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(85)
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(57)
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(52)
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Artificial Intelligence and Machine Learning
(450)
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(322)
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(314)
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(222)
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(122)
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(103)
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(99)
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(98)
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(91)
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(90)
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(49)
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(47)
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(39)
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(39)
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(9)
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(9)
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(13)
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(11)
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(30)
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2015
Learning Sparse Metrics, One Feature at a Time
Yuval Atzmon
, Uri Shalit,
Gal Chechik
Robust Model-based 3D Head Pose Estimation
Gregory P Meyer,
Shalini Gupta
,
Iuri Frosio
, Dikpal Reddy,
Jan Kautz
Network Endpoint Congestion Control for Fine-Grained Communication
Ted Jiang
,
Larry Dennison
,
William Dally
Exploiting Asymmetry in Booth-Encoded Multipliers for Reduced Energy Multiplication
Mike O'Connor
, Earl Swartzlander, Jr.
A System for Rapid, Automatic Shader Level-of-Detail
Yong He, Theresa Foley, Natalya Tatarchuk, Kayvon Fatahalian
CloudLight: A System for Amortizing Indirect Lighting in Real-Time Rendering
Cyril Crassin
,
David Luebke
, Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike Sloan,
Chris Wyman
Anatomy of GPU Memory System for Multi-Application Execution
Adwait Jog, Onur Kayiran, Tuba Kesten, Ashutosh Pattnaik, Evgeny Bolotin,
Niladrish Chatterjee
,
Steve Keckler
, Mahmut T. Kandemir, Chita R. Das
GPU Computing Pipeline Inefficiencies and Optimization Opportunities in Heterogeneous CPU-GPU Processors
Joel Hestness,
Steve Keckler
, David A. Wood
MLMD: Maximum Likelihood Mixture Decoupling for Fast and Accurate Point Cloud Registration
Ben Eckart, Kihwan Kim, Alejandro Troccoli, Alonzo Kelly,
Jan Kautz
AmgX: A Library for GPU Accelerated Algebraic Multigrid and Preconditioned Iterative Methods
Maxim Naumov, Marat Arsaev, Patrice Castonguay, Jonathan Cohen, Julien Demouth, Joe Eaton, Simon Layton, Nikolay Markovskiy, Istvan Reguly, Nikolai Sakharnykh, Vijay Sellappan, Robert Strzodka
Scavenger: Automating the Construction of Application-Optimized Memory Hierarchies
Hsin-Jung Yang, Kermin Fleming, Michael Adler, Felix Winterstein,
Joel Emer
Efficient Control and Communication Paradigms for Coarse-Grained Spatial Architectures
Michael Pellauer
,
Angshuman Parashar
, Michael Adler, Bushra Ahsan, Randy Almon,
Neal Crago
, Kermin Fleming, Mohit Gambhir,
Aamer Jaleel
, Tushar Krishna,
Daniel Lustig
, Stephen Maresh, Vladimir Pavlov, Rachid Rayess, Antonia Zhai,
Joel Emer
MemcachedGPU: Scaling-up Scale-out Key-value Stores
Tayler Hetherington,
Mike O'Connor
, Tor Aamodt
Designing Efficient Heterogeneous Memory Architectures
Evgeny Bolotin,
David Nellans
,
Oreste Villa
,
Mike O'Connor
, Alex Ramirez,
Steve Keckler
,
Mike O'Connor
The SGGX microflake distribution
Eric Heitz, Jonathan Dupuy,
Cyril Crassin
, Carsten Dachsbacher
Accumulative Anti-Aliasing
Eric Enderton, Eric Lum, Christian Rouet, Oleg Kuznetsov
Decoupled Coverage Anti-Aliasing
Yuxiang Wang,
Chris Wyman
, Yong He, Pradeep Sen
An Adaptive Acceleration Structure for Screen-space Ray Tracing
Jan Kautz
, Sven Widmer, Dawid Pajak, Andre Schulz, Kari Pulli, Michael Goesele,
David Luebke
The Light Field Stereoscope
Fu-Chung Huang,
David Luebke
, Gordon Wetzstein
Stackless ray tracing of patches from feature-adaptive subdivision on GPUs
Nikolaus Binder
,
Alex Keller
Compressing Neural Networks with the Hashing Trick
Wenlin Chen, James T. Wilson,
Stephen Tyree
, Kilian Q. Weinberger, Yixin Chen
Improved Half Vector Space Light Transport
Johannes Hanika, Anton Kaplanyan, Carsten Dachsbacher
A Variable Warp Size Architecture
Timothy Rogers, Daniel Johnson,
Mike O'Connor
,
Steve Keckler
Flexible Software Profiling of GPU Architectures
Mark Stephenson
,
Siva Hari
, Yunsup Lee, Eiman Ebrahimi, Daniel Johnson,
David Nellans
,
Mike O'Connor
,
Steve Keckler
Locality-Driven Dynamic GPU Cache Bypassing
Chao Li, Shuaiwen Leon Song, Hongwen Dai,
Siva Hari
,
Albert Sidelnik
, Huiyang Zhou
Apex Point Map for Constant-Time Bounding Plane Approximation
Samuli Laine
,
Tero Karras
Retrieving Gray-Level Information from a Binary Sensor and its Application to Gesture Detection
Orazio Gallo
,
Iuri Frosio
, Leonardo Gasparini, Kari Pulli, Massimo Gottardi
Locally Non-rigid Registration for Mobile HDR Photography
Orazio Gallo
, Alejandro Troccoli, Jun Hu, Kari Pulli,
Jan Kautz
Hand Gesture Recognition with 3D Convolutional Neural Networks
Pavlo Molchanov
,
Shalini Gupta
, Kihwan Kim,
Jan Kautz
Winner (1st place) Hand Gesture Recognition Challenge
Filtering Environment Illumination for Interactive Physically-Based Rendering in Mixed Reality
Soham Uday Mehta, Kihwan Kim, Dawid Pajak, Kari Pulli,
Jan Kautz
, Ravi Ramamoorthi
Toggle-aware Compression for GPUs
Gennady Pekhimenko, Evgeny Bolotin,
Mike O'Connor
, Onur Mutlu, Todd C. Mowry,
Steve Keckler
A Pausible Bisynchronous FIFO for GALS Systems
Ben Keller,
Matt Fojtik
,
Brucek Khailany
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